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However, issue 21 and Freedom itself might lead you to paying the game more of your free time, which is never at a premium
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As the title says, I think it'd be the best way to see the old City of Heroes off and usher in the new City of Heroes Freedom era. Plus, it could be an easy bonus for some of the more prolonged recent downtime.
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Quote:There's still going to be zombie apocalypses and trick or treating for solo players.Haunted house looks amazing, but "BOO!" for making it forced teaming.
I'd much rather do a simple trial for 4 people than try to amass at minimum 2 teams to do Banners again.
Edit: Forgot tip missions. The Halloween tip mission will probably be back, too. -
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Quote:Sadly, you can please some of the people all of the time but not all of the people all of the time.Yes, but those of us who've been waiting since color customization was first introduced may not feel the same way.
You and others might feel Kheldian customization is a priority. But a lot of other people think power pool customization and other particle effects as well as new auras and other new tech is more important. -
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I hope that when they work to address this in Freedom, they also add the ability to add more than 2 people to a pact.
3 friends and I wanted to do a 4 person pact last Double XP weekend and were saddened by this lack of a feature. We ran as a theme group and would have liked to have stayed at the same level XP wise and level at the same time. -
I am saddened that my many PMs to rednames with the suggestion to name the VIP-only server "Uncle Touchy's Naked Puzzle Basement" went unheeded.
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This one might be personal, and I don't know if they cover it in the new tutorial arcs, but:
You can have more than 1 power pool.
On my first character, Friggin' Taser no less, I did not realize this until he was almost 38. -
If you hate immersion breaking then you must hate the options menu, loading screens, unexplained limits on inventory size, arbitrary amounts of XP needed to level up, the tram system, and just about any other thing in this game that is about 20 times more immersion breaking than 1 line of dialogue in a tree from a trainer that you can ignore easily.
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How to avoid the "immersion breaking" of this change:
We still buy our costumes with influence. We lose influence because we have a new costume and the idea is the general populace might have a harder time recognizing us.
When do most superheroes bust out the new costume in comics, movies, and TV shows? In crossovers or when they are around other heroes. We spend a little of our own personal influence with Miss Liberty or Blue Steel or, if someone is truly desperate I guess, Ravenstorm and the general public just might see us on the same level as the person who's helping us debut our new look. (Except for Ravenstorm. New players getting gutpunched by Shivans have more influence over the general public of Paragon than Ravenstorm does)
We still have to forfeit a bit of influence because not everyone will get to see us /cc'ing next to a member of the Vindicators (or Ravenstorm), but it could be seen as a way these tried and tested heroes who have defended the city for years have taken a second out of their day to help you look the heroic (or villainous if you go redside) part.
Loyalist Praetorians? All trainers have instant technology linked with Cole to transmit and transport military-grade armor and weapons. Resistance? Trainers can help you piecemeal together technology you steal from the Loyalist to make yourself look more threatening to Cole and his minions.
I don't even care about immersion and I just solved the whole issue with it in 3 minutes of stream of consciousness. -
Quote:Yes, a beta full of veterans who have played this game for multiple years (if not 7+), in a beta situation where it's new and shiny.
I might've thought so too, if I hadn't seen it happen. In a beta full of veterans, no less. One can only imagine how numb the noobs are going to be with performances like that out of people who ought to know better.
A new player, though? Will he or she really care that they can turn their brown eyes blue after just choosing brown eyes in the costume creator, for lack of a better 90s alternative rock song reference? No, they will be too busy cleaning the streets of thugs or helping Twinshot and the Stars or just learning the ins and outs of a game we all learned years ago. I can only imagine that, like most people playing the game the first time, the leveling and new powers will be the things they worry about, not that they picked the wrong pants pattern or robotic arm style. It's easy to forget that we didn't even have Icon or costume changes when this game was released, and yet all of us in our, in your words, "noobish" ways managed to make it past Liberty and into Paragon City just fine.
One dialogue tree branch will not ruin that anymore than costume contests or AP having a Wentworth's or City Hall being the entrance to Recluse's Victory or AP having one of the most convenient paths to RWZ has. Surprisingly, Atlas Park has survived and the costume contests remain to this day. While the sky is literally falling in issue 21, anything short of Shivans is not the end of the world like some have proclaimed it to be in this thread.
Immersion is relative. And apparently also fleeting for some where even the tiniest change to the UI (the most immersion breaking of all game development tools) of all things can break it. -
Quote:I was just about to post this exact same thing.I had a ton of fun the one time I ran Keyes, it actually required most of the team to not be braindead. It's a real shame it doesn't actually offer any real reward, cus they didn't add anything, such as a new incarnate slot, that requires you to run it. Same thing will happen to the underground. It seems to me it should be obvious that most players won't do anything challenging without an incentive. The COH developers can't seem to grasp something that devs of every other MMO understand about designing end-game content.
I loved running and leading Keyes, but it just didn't have the same luster for me when I was already Tier 4'd out and didn't really have a need for anything astral or emps unlocked. Hopefully they update Keyes and the Underground when they add new slots so they are used to unlock them, too. -
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Quote:In other news: the sky is falling because of issue 21. No really, it is. All over Galaxy.Conversely, they could turn on sprint, travel 600 yards, and mess with their costumes in Icon, like they're supposed to. I have to Seek Alternate Route because they're using the trainer for something other than training? IDFTS, sunshine.
Unless you are the VERY VERY VERY VERY tiny minority of players who have to train up at Liberty each level for roleplay reasons (and in the 7 years I've played this game, I've only known one person who did this), how does this affect you? Getting from level 1 to 5 and getting to King's Row has never been faster. And everyone assuming that every new player will just sit around at the costume creator the second they leave the costume creator has to be some of the laziest and thinly veiled attacks on the mental capacity of new players yet.
We already have situations every day when Miss Liberty is swamped with people and heroes who have to train can *gasp* still train! The level 1-5 game goes by so fast, especially for new players, that they probably won't even notice the one tiny line of dialogue that seems to be the great immersion breaker 2011. And veteran players can now chill out at Mirror Spirit or War Witch and update their costume on the fly without having to break THEIR immersion and stop fighting crime so they can run to Steel Canyon or Independence Port. -
Quote:So your complaint is this change will make the area around Miss Liberty hellish when there's a costume contest?And where will people go to level up when they so they won't be bugged by people changing costumes/power customizations?
Here's hoping we can get within clicking distance of Miss Liberty when Atlas Park is the venue for a costume contest.
It already is. Even if people aren't changing costumes or auras, they circle around and camp Liberty until the contests start and boombox or do whatever else people who have enough time to camp Atlas do.
This change is a tiny QoL addition that makes the game just a tad bit easier for everyone, especially new players. I'm sorry if it breaks anyone's "immersion," but that's a cop out argument to use. Why do my characters, who make their own costumes, have to go to some "store" and pay a tailor to wear them? How many times do the X-Men stop in between fights to visit the local H&M to re-buy their costumes?
If one little dialogue option on the trainer's tree that can easily be ignored is enough to break your precious immersion, perhaps said immersion was too weak to sustain life in the first place. -
Who taught you how to use analogies? Me? Because this one is both hyperbolic and flat out wrong for the situation. It's like you ran into a crowded theater and yelled "Cloverfield Monster" just to see the people shake their heads at you.
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Dark Gob, If you drink Coke, but hate shopping at Wal-Mart, and Coke runs a promotion with Wal-Mart that gets you in their store, then it worked.
The Facepalm emote wasn't an advertisement for City of Heroes, since only people who go to this site knew about. It was an advertisement for Facebook. And no matter how smart you think you are, while you twirl your handlebar mustache, sip on your bourbon, and laugh gauntly but not so gauntly as to drop your monocle about how you totally stuck it to the "man" by making a fake dummy account... Facebook doesn't care. Just like if you walked into that Wal-Mart to buy the precious life giving Coke I can only assume you guzzle by the liter full through some IV contraption I made up in this analogy wearing a funny mask and trench coat, Wal-Mart still got to count you as a customer for the day. Just like how Facebook can now say they have one more member.
Your Rage Against The Machine here is more like Rage Against The Apple Genius Bar while you wait for your mom to finally figure out how to get her iPad to connect to the Facebook you despise while all you want to do is go to the other side of the mall and totally stick it to the man by buying some Paramore CDs. -
Quote:No, I was reading what you said anticipating you responding with some kind of loophole so you can get around the threat of cancellation you made.I wasn't too fond of that, but that's not outside advertising. (By the way, many people, myself included, used fake Facebook accounts to get the facepalm emote, so I didn't even need to contribute to their advertising to get it.) I'm going to assume you were simply not reading what I was saying instead of deliberately ignoring it to make your own wrong point.
And you came through with flying colors.
The fact remains: they offered an in-game item for advertising purposes. You can dress it up in whatever lies or half-truths you have to to make it seem like it wasn't advertising, but when you have a few thousand people suddenly liking your facebook page, it's 100% pure advertising. Even if you had to make a fake dummy account to do so, you still took time out of your in-game playing to do something not-game related involving advertising to get an in-game benefit. How a system like this would differ from a simple link in an emailed newsletter or a link on the Launcher I do not know, but apparently you drew this completely arbitrary line in the sand on just what level of shameless advertising you are willing to subject yourself to for in-game items and seem to be trying to cast it over everyone else.
So by your own stated ultimatum, NC Soft has lost you as a paying customer. -
Quote:You do realize that anytime the mods advertise to follow them on twitter to win a free costume code or game code or to like them on facebook to get a 100% exclusive emote in-game, that's advertising, right? So I guess they lost you as a paying customer, right?My opposition is purely philosophical. I despise advertising because it is by its very nature insulting, and in fact as a consequence of that I am less likely to be swayed by it.
Doesn't matter how much you doll it up (lipstick on a pig anyone?), I will oppose in-game advertising in any form. The only reason I mostly ignored the previous failed attempt at it is because it was turned off by default. Start tying it to in-game items of any kind and you've lost me as a paying customer.
This is City of Heroes, not City of Pepsi. Please keep it that way.
And how would anything suggested in this thread be any less intrusive than billboards in the game, even if those billboards are turned off by default. A bi-monthly newsletter you can kindly delete or unsubscribe to in your email box or a link in the launcher you can kindly ignore does not make the game City of Pepsi. -
Quote:Or even if they do it like the Xbox Live Rewards now: from time to time (maybe every other month) I get an email about a survey I can take or a service I can sign up for (the last one was, simply enough, Bing) to earn Xbox Live points.I like the idea as SlickRiptide presented it, on the launcher (not in-game) & you get items (or possibly Paragon Points as well) after watching a short ad.
As long as it remains a non-obtrusive (no popup ads please) option on the launcher in which I can choose whether or not to participate in (example: click to view this weeks ad), thats fine, I dont have a problem with that.
But if it becomes a non-skippable ad that Im forced to sit through every single time before I can go into the game I wouldnt want that at all.
If they did this in an email fashion every other month and offered small sums of Paragon Points for it, I'd be down for that. And it'll be kept as far away from the game as possible.