Freakapwned

Informant
  • Posts

    3
  • Joined

  1. [ QUOTE ]
    The 5th column robot mission repeating is unrelated. Both me and my wife have had that mission repeat. As well as the 5th column defector missions.

    [/ QUOTE ]

    This week? or a long time ago?

    Also, did your defector missions mention anyone acting in fear?

    Just because it repeats for everyone else, doesn't mean it couldn't be it. In fact, the repeating supports it.
  2. I don't think CoH will live up to my imagination of a ressurected robot hitler, but I do have something a bit more logical.

    Over the past week, I've had two contacts give me the exact same mission: investigate the 5th column's robot production facilities. Both of them are string of 3 missions, wherein I discovered they have manufactured a superintelligent computer program for their robots. The robots turn out to be pretty much sentient and draw up a plan to infect their program into all of Paragon's computer systems and take over humanity.

    Of course, both times I stop their efforts flawlessly. However, I found it unusual that I would get a repeat mission like that. It's the first time I've gotten an exact repeat mission since patch day. I had a couple repeat missions from old contacts unrelated to 5th, but I thought it was because Issue #2 might have reset the flags that determined what non-storyarc missions you did.

    I can cooberate with white rabbit's observation, in that both missions, the 5th all acted in fear. Even both base commanders were willing to be arrested, to avoid the "punishment" they would recieve, whatever it would be.

    If white rabbit's observations are correct, the 5th aren't gearing up to fight us, but to fight a sentient robot invasion made of their own robots.

    That's just my outlook, anyway.
  3. I have a few bugs I'd like to reiterate in this thread, on the off-chance a developer is still reading this thread. These first two I reported some time before the 9/30 patch.

    Freakshow lieutenants (Juicer Chiefs) and Stunner Chiefs are still capable of flying when disoriented. They still act disoriented, except that they can go into the air and stay there as if fly was never shut off.

    Rikti Guardians, once in a while I will see them buff one target with the bubble every 3 seconds. Unless I catch it right away, the target gets a ton of bubbles stacked on him at once. Not even my triple SO slotted accuracy attacks can get through for like 8 swings.

    A new bug I reported tonight that I have never seen: I was in a mission with both rikti and freakshow. One of the rikti used an accellerate metabolism buff on his group, one of which was a freakshow. That freakshow with the recieved buff, I got a knockback hit on him, and his knockback animation went by much faster than it's supposed to.