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Posts
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Joined
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My bank hero was Swan, member of the Vindicators and overall pushover.
I broke a guy named Hollow Point out of jail.
One thing that bugged me about the missions is that I couldn't hold or even damage any of the civies. -
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FYI, apparently each of the Mayhem Mission zone maps has its own exploration badge that kicks in after you've spent enough time there. Judging by when I got mine, I'm guessing it's around half an hour? The one for Atlas Park (level 5 to 15?) is called Global Threat.
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I got mine in the bricks mayham mission. It was in an alley beside the jail there. I think the name was brickhouse.
I was probably in there for about an hour though it may have gotten activated far sooner. -
Did you know......
That after months of waiting, some people leaving, hundreds more saying that they were going to and countless others who were patient Issue 7 was released on the test server on May 1st at somewhere around 5:45 EST.
Also a very few minutes later the server crashed because of a coding error. Our great devs promptly fixed the problem and we were able to continue our testing of many new features. -
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I noticed that there wasn't a single character from Liberty server. There may have been other servers not represented, but that's where my characters are. Maybe they could try to balance their selections from across all servers next time.
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I don't think it had anything to do with favoring one server over another. It was more about what the heroes looked like and how they fit in with what the wanted for those panels. -
w00t I got all disappointed cause I thought this was the on the villains were going to be in.
There is still hope -
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maybe the buff will be that when the MM dies, your pets remain! and draw agro so you can use an awaken.
i mean how silly is that? If lex luthor were to die/incapcitated all his employees would drop dead?
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Yes, just out of pure shame for letting there boss die -
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Since these Patron Arcs also seem to be our 3rd respec missions, can we expect something like the following?
Will you delve into Ghost Widows darkest desires?
- She wants to destroy the Circle of Thorns! Go get em!
Siroccos shocking secret!
- Sirocco's shocking secret has been stolen by the Circle of Thorns!, go kill em before they can tell the world!
Makos dangerous drive!
- He wants to drive the Circle of Thorns, out of Sharkhead! Go drive em out!
Black Scorpions shadowed past?
- Back in college, Black Scorpion was a.. member of the Circle of thorns! Go kill those who remember his shadowy past!
And can we do the Respec without actually having to take any of these powers?
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I know there are other SF that don't involve the CoT BUT I hope these have nothing do with them at all, I wanna fight something else in a CoV SF. I figured Mako's would have something to do with the coralax and the others would have involve thier faction of arachnos. -
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The i5 nerfs were NOT minor tweaks by any stretch! And neither was ED (our happy between issues nerf gift). These nerfs continued and refined the devs desire to bring damage output and defenses for all characters closer together. While the devs have stated that their intent was to balance the game so that future content could be more easily designed, a great many felt (and still feel) that the nerfs were in fact because of the impending release of CoV and the PvP zones therein. Even if you accept that the balancing was really for future content like the devs said, a great deal of this future content to date has been PvP zones. Indeed aside from a couple of base items and costume parts, what new content will heroes get in i7? A new lvl 50 PvP zone.
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AFAIK, the Devs never claimed that ED was in response to balancing future content. It was in response to balancing the current content/gameplay, period.
And, since I was talking strictly about PVP, I personally don't see sweeping changes like GDR and ED as having anything to do with PVP directly. If it's applied to both, there must have been problems in at least PVE, PVP sometimes. PVE concerns can change PVE, but PVP concerns can't change PVE, evidently. Though my memory could be faulty.
As for where my bitter animosity comes from...hardened time on these very boards.I really don't react well to unfounded blanket statements like "Almost all nerfs after I2 were made because of PVP or PLing."
I'm like a librarian. I like keeping information in check. In this case, the idea of whether or not almost all of the nerfs since I2 have been due to PVP and PLing is either false or unknown. If I had the time or the energy, I would in fact poke through every patch note since I2, and see how the nerfs tally up. Though, as I originally posted, offhandedly, I think I would remember if there were an abundance of nerfs related to PVP or PLing. (Considering PVP has been around for half, if not less, of CoH's lifespan, I seriously doubt it's true.)
On the flipside, it's very well an unknown because the Devs have never outright stated their reasoning on every single change. For all you or I know, every single change or no change at all since I2 was made with PVP and PLing in mind.
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STOP IT, ALL OF YOU! Go to your room and think about the wonderful thread you all ruined with your constant bickering!
Your tearing us apart!
Please continue with the meaningful history -
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Poster: LiquidX
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Did you know...
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That the confirmation box for Teleport was added after players complained because various idiots were using it for griefing purpouses?
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Yup. SG buddy of mine was a pioneer of death by kindness.
But killing a bad person is wrong..... Well after about 10 times.
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Did you know.....
that you could work your way UNDER the glass floor of the main entrance at Atlas city hall by teleporting. And that griefers would/could then teleport you down there leaving you stranded until a Dev came and rescued you.
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Did you know....
On trimuph early on, we crashed(other servers may have as well) and when we logged back on everyone was stuck inside the ground. It took the devs and other heroes with tp to get us out. -
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For all we know every patron could have one single sig power and then a huge list of others that every other patron has as well.
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Honestly dude, we do understand that. But it seems equally ludicrous to assume that the mechanic for them is radicaly different from that for hero EPPs. Especially since we were told that PPPs were CoV's equivalent to EPPs, I think that assumiong direct mechanical comparisons between them very reasonable.
To be specific, those comparisons would work out to:
***SUPPOSITION***
a) Each patron offers a Patron Pool for each of the five ATs.
b) Each Patron Pool offers four powers.
c) Each Patron Pool Power requires the same selection progression as EPPs.
***SUPPOSITION***
We have had a forum mod suggest that a) and b) were the case, but he wasn't sure.
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Also the differance between patrons could be purley cosmetic. IDK just brainstorming here.
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Honestly, I think that would be the basis for an entirely different line of complaint.
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I read somewhere that each patron DID have seperate sets for each AT. -
It is the Dev choice to make them permanant and while its kinda lame, everyone is making these purely skeptical assumptions and flipping there lids about something we know literally nothing about other then who you pick is permantant. For all we know every patron could have one single sig power and then a huge list of others that every other patron has as well.
Also the differance between patrons could be purley cosmetic. IDK just brainstorming here. -
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In the Freakshow section of Sharkhead, hidden among the shacks, there is a sturdy, well built building, out of place among the shacks and shanties of the Freak village. The sign on the outside reads: Electric Ladyland Laptop Dances. Inside, the air is filled with smoke as the Freaks watch poorly built, vaguely female robots dance around.
Seated at the center stage, Black Scorpion, Lord Recluse, and Siege are on a guys' night out.
Recluse: I don't like this place. It's 120 degrees and there's very little oxygen.
Black Scorpion: Shut up and hoot.
The lights dim and a large fembot rolls on stage
Black Scorpion: Hubba-hubba, she is built -- in Mexico, I believe.
Siege: And that ain't silicon, it's tungsten. And plenty of it!
Recluse: (unsure) Uh, yeah. Look at that exhaust fan.
Siege: Ew!
lmao very nice
Black Scorpion: Pervert.
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lmao very nice -
I will be anything you guys have left! i just want in on this and my play times are not a problem. Assign me a toon and I'm all for it!
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"What?. My helmet is very original; it doesn't look like Stateman's"
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"and it definatly doesn' look like shredder's!" -
The Institute of Revenge and Sin
(or the I.R.S.)
click the link in my sig for the web site. -
there are no lvl 50 villains. the cap as of now is 40. Also the dev controlled heroes will con the same way giant monsters do now.
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Newspapers? For heroes?
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Sure!
Jewel of Hera on display - curator expects "no unusal security problems..."
Bippy to accept key to city - "Although the Zig let Dap Dap escape, we're sure that he wouldn't dare interrupt the ceremony..."
Lecture at Founder's University "The Occult and You - an immortal perspective", by Akarist
All of those seem like perfectly normal headlines for Paragon City - but I suspect you could hang a mission on them anyway
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I think those are subordinary for our fair city.
"Uh, Rob, it looks like Gaint Ants are now ravishing the land"
"Urgh, they're back, they weren't due till the end of the month."
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Stupid giant ants! Ruin my giant picnic will you!!!!" /e curseyou -