-
Posts
4227 -
Joined
-
QR
Well said Lothic.
I'm completely consistent.
All ATs; both sides
All zones; both sides
All sets; All appropriate ATs
Merge the markets.
Ethos is your choice, not your yoke.
Freedom, Mom, baseball and apple pie (or cherry if you prefer).
If you disagree you're a heathen commie who luvs terrorists! -
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Open all zones to both sides.
Create a new PvE structure that allows people to "fight" (as in oppose by means other than combat) the other faction.
Example, Longbow creates bases in all Villain zones and gives sabotage and liberation missions to heroes. Arachnos creates similar bases in Paragon and gives villains an opportunity to do what they do best.
[/ QUOTE ]
No
[/ QUOTE ]Yes. Seragating the game is pretty counter-intuitive and flies in teh face with a big load of buffalo chips for anyone who keeps trying to say it's all one game. There's really no point to it, and keeping immersion umbrella up is really hurting the game, not helping it.
[/ QUOTE ]
Immersion is an "argument" that people throw out anytime they want to poo poo an idea without feeling the need to actually use reason.
There are literally hundreds of things in this game that break "immersion" that no one seems to have any problem with. So using that argument smacks to me of desperation. Because if we're really concerned about "immersion" then can someone explain to me why villains can't just go to Paragon City when they want to?
What actually stops them from going? Why doesn't that break your precious "immersion"?
Another thing, why can't my 48 Brute get newspaper missions in Mercy or even St. Martial? It's "beneath my notice" is immersion breaking. I'm a villain, I don't care about fair fights. But I don't see anyone screaming about that.
Immersion = Bullpoo -
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Open all zones to both sides.
Create a new PvE structure that allows people to "fight" (as in oppose by means other than combat) the other faction.
Example, Longbow creates bases in all Villain zones and gives sabotage and liberation missions to heroes. Arachnos creates similar bases in Paragon and gives villains an opportunity to do what they do best.
[/ QUOTE ]
No
[/ QUOTE ]
Yes
[/ QUOTE ]
Can't argue with that!
(... it's still not a good idea, but.)
[/ QUOTE ]
I'm happy to argue. But just saying "no" or "it's still not a good idea" isn't an argument.
I've never heard an actual "argument" for why segregating the sides makes sense other than to keep the population of CoV players up. Since my idea eliminates the distinction, I don't see that as a compelling problem. -
[ QUOTE ]
[ QUOTE ]
Open all zones to both sides.
Create a new PvE structure that allows people to "fight" (as in oppose by means other than combat) the other faction.
Example, Longbow creates bases in all Villain zones and gives sabotage and liberation missions to heroes. Arachnos creates similar bases in Paragon and gives villains an opportunity to do what they do best.
[/ QUOTE ]
No
[/ QUOTE ]
Yes -
Open all zones to both sides.
Create a new PvE structure that allows people to "fight" (as in oppose by means other than combat) the other faction.
Example, Longbow creates bases in all Villain zones and gives sabotage and liberation missions to heroes. Arachnos creates similar bases in Paragon and gives villains an opportunity to do what they do best. -
[ QUOTE ]
You know that LH and Ex don't have the time to manually delete every off-topic post. They let ride a lot of forum policy breakers or else they'd have time for nothing else. (Can't wait for the new full-time forum mod to be hired!)
[/ QUOTE ]
Interestingly enough, it's not clear that thread hijacking is against the rules. This is the rule on off-topic conversations.
[ QUOTE ]
Avoid posting random and off-topic conversation in the General Discussion forum. Off-topic threads/posts will be removed without notice or explanation.
[/ QUOTE ]
That's it. The question of intepretation would be whether the first sentence in that paragraph acts as a limiter to the second sentence. In general English composition, it must since the topic of the paragraph is the first sentence. Had they intended to create a new thought, the drafter would have set the second sentence off on its own.
But in addition, I would argue that thread-jacking is a valuable tool. I've seen troll posts get hijacked into useful threads by people who wanted to thwart the troll. Also, I've seen discussions just veer off into off-topic territory which is plainly more interesting that the original topic.
Trying to micromanage this stuff is more counterproductive IMO than just letting it happen.
[ QUOTE ]
False dilemma of congratulating WW or leaving the thread barren of actual content.
[/ QUOTE ]
There actually was a false dilemma in my post, but that wasn't it. The real false dilemma is the clutter argument. I made that knowing that it was BS. But I disagree that I've created a false dilemma. This post would be pretty barren without our amusing tirades into forum rules lawyering, recriminations and the like.
If that were not true, then these posts would constitute an anomaly. Instead, there's just not enough to talk about to drown out the real topic.
[ QUOTE ]
The problem isn't so much an aside of "wish this was proliferation info" disappointment; it's the vehemence and bitterness and the accusations of either bad-faith or stupidity or incompetence of the Devs that has hijacked this into a topic of our relationship with the Devs. That doesn't belong here.
[/ QUOTE ]
Of course, there's some of that, but this isn't a fair characterization. Most of the complaints are civil. I don't have any problem with people calling me on by BS, but hey, people have a right to present feedback. They might get challenged on it, and that's OK too, but presented feedback isn't wrong. Being upset isn't wrong.
The only people I've even had a sideways cross word for are the marketers. I luvs our dev team and think they've been doing an awesome job.
I would complain if I didn't care. -
[ QUOTE ]
I dont want to be too snarky, and this is not directed at you, Geko, or anyone in particular:
Please read this
[/ QUOTE ]
I could wait months to actually PLAY issue 12. (In fact, I wish the devs would let me catch up, I'm just now getting most of my players through Issue 10's content) I just want to hear about it. -
[ QUOTE ]
Crie Moar Plz!
[/ QUOTE ]
Why thank you I will!
While a hijack, this thread isn't exactly inappropriate for this topic. The devs decided to lead with this and as such, it's a valid point of discussion to consider whether this info was what they should have led with.
Sure LH could come along and tell me, "No you're wrong EG, go away" but that would just be him pulling rank.
And in any event, better to keep this hear than to start a new forum topic.
Less clutter. And besides, there's not much to say here except, "Good night WW, Good work, Sleep well, I'll most likely kill you in the morning." -
[ QUOTE ]
the VEATs and Proliferation powersets are probably pretty nebulous right now. Some sets may not make it. Some may be pretty different from their current internal builds before they go live. Sure, they could give us info like what sets they're working on porting, but seriously, does that really merit a dev diary? When they can't talk about the specifics of the sets because it's not nailed down yet?
[/ QUOTE ]
You just accused another poster of jumping to conclusions. It works both ways. You don't know if any of this is true.
In fact, based on comments made by BaB, it's most certainly not. BaB's said that this round of powerset proliferation are the sets that were pretty easy to port over without a lot of changes for the the most part. -
[ QUOTE ]
I can see how one might feel that the releasing the set information early would either calm or not affect the level of discord amongst the playerbase, but I certainly can't agree.
[/ QUOTE ]
The only known cure to ignorance is knowledge. But in this context, you're right, there's still plenty of DOOOM and speculating whether they give us the info or not.
So, here's an interesting tidbit, I might have given if I were the devs. I would have given out one or two more powerset names today. That would have given us a week of speculating to chew over. It would have created a ton more buzz than this particular announcement.
War Witch did a great job it seems on the Hollows. But, you know, I'm still at this point,
"Cool!"
That's really all I can say about it. Had the devs instead said, "Tankers are getting Electric Melee/Armor" WHOA!! Bombshell. Even without saying anything else, we would have a week full of theories, speculating, and fun. -
[ QUOTE ]
<QR>
I'm saddened but not surprised to see the Hollows get further emasculated. The zone was great in its first incarnation, before the Outcasts and Trolls had their superpowers yanked. There should be places people complain are too hard. They separate the players from the poseurs.
[/ QUOTE ]
Man, I remember when the Outcasts had their powers at level 5. They need to get them back now that we have solo spawns. I have to admit, I'll miss the old Hollows, but it's still for the good of the game not to have a newbie zone so hard. -
[ QUOTE ]
I was never an [Censored], I just pointed out the revelant information you chose to ignore.
[/ QUOTE ]
Actually, that's my point. I didn't ignore it. As I explained in my post. However, you accuse me of doing it. Which is lowering the discourse.
One can make a contrary point without accusing the other poster of ignoring certain information or anything else. You didn't really respond to my point. I invite you to do so now.
Because:
[ QUOTE ]
That's not how it works. Details are given on each aspect, not broken apart.
[/ QUOTE ]
Is patently untrue. We know that Controllers are getting Plant. Blasters are getting Psi and a new secondary. Brutes are getting Axe and Mace. So I don't see that your point is valid. They very well could and do, give us tidbits about certain features piecemeal. -
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
How does what you're asking for make any sense at all except that it fulfills our desire for instant gratification?
[/ QUOTE ]
What the heck is wrong with wanting instant gratification in this context? I'm not in the devs shoes, I'm in EvilGeko's shoes. I mildly interested in the Hollows, I'm greatly interested in Powerset Proliferation. Why am I unreasonable to ask about the information I'm interested in?
Not demanding, just explaining how incredibly disappointed I am in not getting any information about the features that I and from all evidence, the majority really care about.
I'll defend the devs anytime, but this is marketing BS. It's not selling me on Issue 12, I'm already interested and paying. What's the purpose? Create buzz? For what?
You tell us what sets are being sent over and there will be plenty of buzz.
[/ QUOTE ]
Perhaps you should read the rest of his post that you failed to quote, he explains it quite well.
[/ QUOTE ]
What you mean this:
[ QUOTE ]
No one with any sense ever doles out information meant to excite people with the best, most interesting news first. You give out the little things and work your way up to the best, most interesting stuff last, closest to the main event.
[/ QUOTE ]
Doling out little tidbits would be:
Tankers get ..... Next week come back and find out what Scrappers get.
The Hollows revamp does not excite a great amount of people. It's just not getting the attention, Powerset Proliferation is. Thus we shouldn't consider every feature of Issue 12 as having equal amount of interest generating potential.
Giving information about the Hollows revamp is effectively giving no information about the features of Issue 12 that many want to hear. Give us a tidbit about what we do want to hear.
(Lastly, I had a pretty sarcastic response ready to go. Let's try to keep the discourse high. I did read UberGuy's post and responded to that point already. Let's not start being [Censored] to each other. We can disagree civily.) -
[ QUOTE ]
How does what you're asking for make any sense at all except that it fulfills our desire for instant gratification?
[/ QUOTE ]
What the heck is wrong with wanting instant gratification in this context? I'm not in the devs shoes, I'm in EvilGeko's shoes. I mildly interested in the Hollows, I'm greatly interested in Powerset Proliferation. Why am I unreasonable to ask about the information I'm interested in?
Not demanding, just explaining how incredibly disappointed I am in not getting any information about the features that I and from all evidence, the majority really care about.
I'll defend the devs anytime, but this is marketing BS. It's not selling me on Issue 12, I'm already interested and paying. What's the purpose? Create buzz? For what?
You tell us what sets are being sent over and there will be plenty of buzz. -
[ QUOTE ]
[ QUOTE ]
Each of those features has more posts just in the dev corner than the rest of the other features COMBINED. And if we counted all the various threads out in the other forums, it's clear that interest in those two features dwarfs anything else.
[/ QUOTE ]
You're absolutely, 100% right, EvilGeko.
So, those will almost certainly be the last topics to get more detail. Because they want us speculating and discussing and frothing about it, building buzz in the process.
[/ QUOTE ]
Buzz wouldn't be exactly what I would have called the flamewars about Psi Blast, but I know what you're saying. But you know, you could still have that. You could have said. This week we're going to tell you that Tankers get.....and Dominators get..... Have fun chewing on that.
They could have said, Bane's get crits from hide. (They actually did say that yesterday). -
[ QUOTE ]
[ QUOTE ]
I really hope this is not all the info we are getting today.
[/ QUOTE ]
As I stated in an earlier thread, we are still weeks out from closed beta and more weeks out from open beta and then launch. So, expect to get something on a weekly basis from now till then. If we just dumped it all out now, well we'd be sitting around going "that's nice, but when can I play it?" So, thanks for your patience and understanding that it won't all come at once.
[/ QUOTE ]
I think we all understand that LH. But check out the Dev Corner. There are thousands of view and almost 900 posts each for the VEAT and Powerset Proliferation.
Each of those features has more posts just in the dev corner than the rest of the other features COMBINED. And if we counted all the various threads out in the other forums, it's clear that interest in those two features dwarfs anything else.
I don't think the community is being unreasonable in wanting information about those features first. Those are what people are talking about and spending another week having to guess is a major letdown. -
[ QUOTE ]
Jeez, all this whining. Maybe people would prefer no news until release?
[/ QUOTE ]
No people would prefer information about the features that have people most excited. Which, of course, you knew but threw out this false dilemma anyway. -
[ QUOTE ]
I love War Witch, but I was willing to accept "the Hollows will be better" as all the info I needed.
[/ QUOTE ]
Seriously. This was a bit of a letdown. They know the information we really want. -
The win on this issue is getting kinda silly!
-
[ QUOTE ]
[ QUOTE ]
... wait. These things give a buff to you AND YOUR TEAM?
So what happens if a team of 8 people get together, all running their buffing pets?
[/ QUOTE ]
One enemy AOE and it's all gone.
[/ QUOTE ]
I wonder if the pets buff themselves? Or are buffable? Because my Ill/FF's Wisp is going to live for a good amount of time if so. -
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Someone get EvilGeko in here.
[/ QUOTE ]
The OP has made a reasoned and sensible post and I can do nothing more than agree. Well written sir, I applaud you.
I think it's clear that there is only one response that makes sense:
Buff Regen.
[/ QUOTE ]
Its pretty clear from the analysis that Regen needs more defense and resistance.
So the only logical solution is to swap Instant Healing for Lucky.
Regen is buffed and SR gets a small amount of healing. Everybody happy.
[/ QUOTE ]
Of course, Regen is so lucky that when we got Lucky it would come with all of the defense and scaling resists of Agile, Dodge and Lucky from the SR set.
Then Arcanaville would cry.
And the EvilGeko would collect her tears, chill them and toast the wisdom of Castle. -
[ QUOTE ]
Someone get EvilGeko in here.
[/ QUOTE ]
The OP has made a reasoned and sensible post and I can do nothing more than agree. Well written sir, I applaud you.
I think it's clear that there is only one response that makes sense:
Buff Regen. -
[ QUOTE ]
Does anyone else feel that Whirling Sword is a bit sucky or is that just me? The damage is pretty moderate even when 3 slotted and there are no control effects to it. DoT is nice for when it actually kills someone though, just for that cool factor.
[/ QUOTE ]
It's your AoE, though. Sure it's not as large of an AoE as Footstomp, but it does it's job, it's more damage and the DoT is a sure thing.
BS's AoE potential is in the moderate range. Slice is an extremely arc cone and WS is a full PBAoE. Between the two, you get good middle of the road AoE for Scrappers. In PvP, WS is better than slice because you don't need a target to use it and that allows you to attack Stalkers even if they've placated you. -
[ QUOTE ]
Hey im pretty new to blueside but i just wanna add my small bit of comment.
I believe you will be able to get a better deal if you were to slot fast healing with 5 doctored wounds and shift all the +regen to health, seeing how fast healing got a higher base regen.
IMHO Numina isn't really the optimal set for regen cos now the focus is more on recharge, thus doctored wounds actually provide more benefits.
[/ QUOTE ]
Only Recon, Dull Pain and Instant Healing benefit strongly from the Doctored Wounds set. That's plus the Crushing Impact Set in Hack and Disembowel cap your +5% recharge bonuses. At that point, you're better off going for additional regen as you don't have a lot of other options for +recharge reduction outside of the few defense powers you have. -
[ QUOTE ]
What do you say about the Achilles' Heel -Res proc?
[/ QUOTE ]
Tried it. It's OK, I haven't been motivated to remove it from the power I'm testing it with or buy another one.