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Posts
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Joined
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69 views and no replys, it must a very horrible idea lol.
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I was messing around with Mids' Hero designer and looking at how fast I could get speeds. I understand why Super Speed's speed is capped at 92MPH (I was able to get it to 185MPH with IOs/sets or so says the designer *drools* if only...), but I don't understand why Flight speed is capped at 58.6 MPH. So far with max IOs/Sets I've only been able to get it to 68.3 MPH so I don't see why they would cap it when it's still not even close to SS's speed cap.
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I already have 3 AR blasters but wanted to mess around with an idea of a Sniper based build and was wondering if this would be worth putting the time and influence into.
If I'm adding it up right it looks like my sniper rifle damage should be around 1'142 and range should be around 520.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Sniper: Level 50 Natural Blaster
Primary Power Set: Assault Rifle
Secondary Power Set: Energy Manipulation
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Medicine
Ancillary Pool: Munitions Mastery
Hero Profile:
Level 1: Slug -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(42), Thundr-Dmg/Rchg(43), Thundr-Acc/Dmg/EndRdx(43), Thundr-Dmg/EndRdx/Rchg(43), Thundr-Acc/Dmg/Rchg(46)
Level 1: Power Thrust -- Dmg-I(A), Dmg-I(3), KBDist-I(3)
Level 2: Energy Punch -- Dmg-I(A), Dmg-I(37)
Level 4: Build Up -- ToHit-I(A), ToHit-I(5), ToHit-I(5), RechRdx-I(36), RechRdx-I(37), RechRdx-I(37)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(7)
Level 8: Swift -- Run-I(A), Run-I(9), Run-I(9)
Level 10: Bone Smasher -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(11), C'ngImp-Dmg/Rchg(11), C'ngImp-Acc/Dmg/EndRdx(34), C'ngImp-Dmg/EndRdx/Rchg(34), C'ngImp-Acc/Dmg/Rchg(50)
Level 12: Sniper Rifle -- ExpltW-Dmg/Rchg(A), ExpltW-Acc/Dmg(13), ExpltW-Dmg/EndRdx(13), ExpltW-Dmg/Rng(31), Range-I(31), Range-I(31)
Level 14: Super Speed -- Clrty-EndRdx(A), Clrty-RunSpd(15), Clrty-Stlth(15)
Level 16: Health -- Heal-I(A), Heal-I(17), Heal-I(17)
Level 18: Assault -- EndRdx-I(A), EndRdx-I(19), EndRdx-I(19)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Tactics -- ToHit-I(A), ToHit-I(23), ToHit-I(23), EndRdx-I(40)
Level 24: Vengeance -- ToHit-I(A), DefBuff-I(25), DefBuff-I(25)
Level 26: Stimulant -- IntRdx-I(A), IntRdx-I(27), IntRdx-I(27)
Level 28: Power Boost -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(29)
Level 30: Aid Self -- Heal-I(A), Heal-I(33), Heal-I(33), IntRdx-I(33)
Level 32: Resuscitate -- RechRdx-I(A), RechRdx-I(34)
Level 35: Boost Range -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 38: Total Focus -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(39), Mako-Dmg/Rchg(39), Mako-Acc/EndRdx/Rchg(39), Mako-Acc/Dmg/EndRdx/Rchg(40), Mako-Dam%(40)
Level 41: Body Armor -- ResDam-I(A), ResDam-I(42), ResDam-I(42)
Level 44: Surveillance -- DefDeb-I(A), DefDeb-I(45), DefDeb-I(45), Acc-I(45), Acc-I(46), Acc-I(46)
Level 47: LRM Rocket -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Dam%(50), Posi-Acc/Dmg/EndRdx(50)
Level 49: Cryo Freeze Ray -- Hold-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
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Set Bonus Totals:- 3% DamageBuff(Smashing)
- 3% DamageBuff(Lethal)
- 3% DamageBuff(Fire)
- 3% DamageBuff(Cold)
- 3% DamageBuff(Energy)
- 3% DamageBuff(Negative)
- 3% DamageBuff(Toxic)
- 3% DamageBuff(Psionic)
- 1.25% Defense(Fire)
- 1.25% Defense(Cold)
- 5.63% Defense(Energy)
- 5.63% Defense(Negative)
- 7.5% Defense(Ranged)
- 0.63% Defense(AoE)
- 11.3% Enhancement(RechargeTime)
- 26% Enhancement(Accuracy)
- 4% FlySpeed
- 49.7 HP (4.12%) HitPoints
- 4% JumpHeight
- 4% JumpSpeed
- MezResist(Held) 3.3%
- MezResist(Immobilize) 7.7%
- 4.5% (0.08 End/sec) Recovery
- 1.58% Resistance(Fire)
- 1.58% Resistance(Cold)
- 3.13% Resistance(Toxic)
- 2.5% Resistance(Psionic)
- 6% RunSpeed
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Set Bonuses:
Thunderstrike
(Slug)- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 7% Enhancement(Accuracy)
- 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
(Bone Smasher)- MezResist(Immobilize) 2.2%
- 13.6 HP (1.12%) HitPoints
- 7% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 2.5% Resistance(Psionic)
(Sniper Rifle)- 2% RunSpeed
- 1.25% Defense(Fire,Cold), 0.63% Defense(AoE)
- 3% Enhancement(Accuracy)
(Super Speed)- MezResist(Immobilize) 2.2%
- 18.1 HP (1.5%) HitPoints
(Total Focus)- MezResist(Immobilize) 3.3%
- 18.1 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
(LRM Rocket)- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
- 3.13% Resistance(Toxic)