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Posts
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Joined
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ok heres my vista problem
so I upgrade from XP to vista home premium. only needed to change the drivers on my sound card and everything works perfect.
I fire up coh and wasnt too surprized to find that it had issues with vista. I had been keeping up with the forums so I knew what to expect.
I am running a quad SLI set up (two Nvidia GeForce 7800 GT)
Pentium D 950
mobo is the P5 N32 SLI-DELUXE
I have 2 gigs of sys ram in stripe set
and vista is running on a SATA RAID 1
the coh bugs I got was no sound (although I could have had my settings in the game turned all the way down)
most notably is some wierd graphic stair step trailing effect and a white wash of light.
so I go to Nvidia's web site and look for the drivers and all they have listed is
GeForce and TNT2
GeForce 8800 series
GeForce Go 7 series
Quadro
RIVA 128 /128ZX
so I have no idea where to find the drivers for my card.
I tried googling it and came up with everything but what I need.
help me please. -
First off to ZachsMind I have to say that was a real good post. some of the concepts I deffinately agree with such as the ppd van being at the bank and learning about side missions from the robbers. it does make more sence that way.
(I encountered Lord Recluse in a Safety Gaurd mission robbing a bank, pure comedy to say the least that LR would come from his high throne in Grandville to rob a bank in Paragon but the story line concept of him being there just made no sence at all)
I dont think there should be multiple side mishes going on at the same time due to finding out info from the robbers. you should find out about a side mission with some clue and have to go use that clue to find the bad guys to get into the side mission. part of the fun is to "find" side missions, not be shown them.
having more than 1 side mission being automaticaly given to you would create all sorts of problems such as team blaming, AT segrigation when deciding to go do a SG mish, and the very bad idea of neccisary seporation of the team which every one whos played a while knows is almost always a bad idea not to pool all team resorces together. not to mention what a difficult concept this would be inherently for people soloing a SG mish (yes you can solo them, i have done so many times very successfully) not to mention the MANY SG mishes that have more than two side mishes out there, can you imagine having 4 side mishes apear similtaniously after the bank robbery and haveing 3 or less on the team?
I like the concept of destroying large deposits of trash or bio waste and other non street friendly items to help gain time as I to feel the loss of fun due to destroying stuff from mayhems
side note, how about a temp power just forSG mishes that gives you a cleaner sollution to spray at graffity for bonus time but they would be more speradicaly set.
as for the time after the bank is robbed? well lets think about this for a min... influence is not real money, its your "influance" you have over the people because of your abilities and deeds that get you free stuff. Influence is not real money but in a sence it is because of this even though the money isn't real just like in COV infamy, they fear you and so they give you stuff.
-what does this have to do with the time in a SG mission? well say you stopped the bank robbery, get rid of the time cause the crisis you got there for is over but there is still alot to do. instead of a timer (which should be there to show you how long it takes for them to get to the get away vehicle) then thier should be a citizen aproval meter of sorts which is esentualy the existing timer in mechanical terms but makes more sence that when the citizen aproval level of you goes down they kick you out of the zone in favor of some one else who can handle thier probs cause your just not up to it! as it stands right now though it just seems plain stupid that as heroes you have to leave a zone cause there are still problems you havent gotten to but time ran out? where do you have to be? washing your tights? I think it would be more fitting if when time runs out a signiture hero comes in and say somthing like "Good work men! You did your best, I'll take it from here!" and then your booted. -
CTD? never heard the term before what are you talking about?
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YEAH! I found a bug not yet posted about!
Khelds graphics-
yes I know about the form changing to human graphic glitch but this post isnt about that... 2 things;
1. don't know about peace bringers but on my warshade, when jumping with my left side next to a wall, while in mid air the graphics for a PPD riot shield apeared in my left hand and the PPD baton was in my right but dissapeared upon landing. I have a screeny of this and wasnt sure if it was the cause of the kheld graphic glitch. can't test this on my stone brute since you can't jump in granite form.
(on a side note any one else beside me think it would be a cool option to add in the graphics area to keep human form on durring form switching? for anything that graphicaly changes your look from a togle, specificaly the Khelds and stone armor)
2. also to do with khelds... some times my toon will dissapear all together but wierder still is that when he does the graphics that accompany it can only be described as a green halo animation from radiation heal with out the heal ring + the hospital teleport blue downward streaks.
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on a sepporate note, the release notes for I8 said there were new plaques added to faultline, I used the new in game map download to locate them all but was not given any history badge and I have all other history badges and have visited every plaque from every other zone including PVP zones previously... bug or intentional? whats the point of added plaques if they don't award a history badge?
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last bug is a pre I8 issue i have been living with for a long time. I was messing with my pets options for my mastermind (ff/bot) and accidently turned off the hide auto powers... now no matter what i do (currently hide auto powers is set to dissable) my pet auto powers and my tier 1 and 2 upgrades will not show at all, even on application. i petitioned it and basicaly was given the brush off (thanks for letting us know, can't help you any further)
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also pre I8 any one else notice a see through your toon border to chest detail? maybe its just an SG mode thing