Dr_Nemesis

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  1. Zen Concern brings up a point I've been wondering about for a while now--why are there no Archery/Trick Arrow Corruptor sets? Seems like a fairly balanced, fairly neato thing to have for CoV. Has there ever been an explanation for this?


    Dr. Nemesis
    Imperator and Founder
    The Nemesis Council
  2. This pretty much just encourages us to get more debt. On an AT that has more control over how its healthbar fluctuates, this may have made sense. Blasters are fundamentally broken right now, and giving them improved resist/defense would alter the philosophy of the AT. Their problems do not need to be addressed with a quick fix; they need someone to sit down and seriously reconsider how their powers are built. Suggestions already abound on these forums, but let me point out a few things that I think need your attention:

    1. Why are most of our ultimate powers PBAoE? Are we Scrappers?

    2. Ever notice how the attack powers in the Secondaries make no form of sense whatsoever? We should have a variety of offensive, ranged options open to us. This does not necessarily mean twenty attacks per build. Items like Build-Up, Targetting Drone, Aim, Power Boost, Conserve Power, and their ilk are what help Blasters most. Give us Secondaries with effect-style powers (I'm not saying Defense here) that help us apply our attacks in different ways and varied situations.

    Oh, and one other thing. The only use I've found for Defiance thus far is this: I Fly up to max height, drop the power, land with 1 hp remaining, and wreak havoc. In a group with a talented Tank, Blasters can use this without too much fear, especially if we use (for example) a range-slotted Snipe with Build-Up and Aim. We can easily evade getting that last 1 hp taken at such a range, and Phase Shift makes a handy backup in this situation. That's all I've managed to do with Defiance thus far that seemed to make it useful, and it smacks of an exploit to me.


    Dr. Nemesis, Energy/Energy Blaster
    Virtue

    (looking for the ultimate villain RP group? try www.nemesiscouncil.com)
  3. Supergroup name:
    * The Nemesis Council

    Website:
    * www.nemesiscouncil.com

    Leader (Proconsul):
    Dr. Nemesis

    Officers (Senators):
    Zeromus
    Asper
    Dire Moon

    We can be contacted via PM's on our boards, in-game emails, or direct in-game contact.

    The Nemesis Council is a role-playing oriented villain group. We have been active since City of Heroes went live and have had from approximately 40-20 members, varying over time. Our website is not currently listed on the City of Heroes link page (due to some construction), but we currently maintain a presence online and on the New Porter/Nemesis Council forums at forums.realitywerks.com. The Nemesis Council is always recruiting good role-players with villainous or very "dark" character concepts. Feel free to contact Dr. Nemesis or any of the officers with any questions any time.


    Dr. Nemesis
    Proconsul and Founder
    The Nemesis Council, Virtue Server
    www.nemesiscouncil.com
  4. Dr. Nemesis, of the Nemesis Council