As a */kin corruptor im not totally sure what the best choice would be - Inertial Reduction or Super Jump for a primarily PvP based toon.
As far as i can see, CJ is needed for both maneuverability and the added defence, (plus it stacks with both IR and Hurdle.) SJ is a toggle -hence it can be interupted in battle, while IR cannot. Though with IR you can give temp jumping to others (which seems somewhat useless) but you cannot turn on and off the jump at your own leusire .... for whatever benefit that would be.
Not sure if the IR recharge overlaps, or if there is a wait and if IR should be slotted different than SJ.
So the question remains . IR or SJ?
Anyone have any thoughts, ideas or experience with this?