DivineJustice

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  1. Getting a blind invite and excepting it because you've been waiting for an invite for so long only to find out the team leader is inviting every level range they can find. "You're a level 5, I'm a level 25, you don't see a problem here? Go play with the other kids."
  2. I don't remember his name because he was the first person I ran into in Atlas. He was a lvl 5 Peacebringer. He took me under his wing for a good three hours and taught me to live and love....wait, no...to play the game. Great mentor. I like to pay it forward sometimes and offer to tutor nOObs when they arrive in Atlis for the first time. Good Karma.
  3. You've probably hear this question a half dozen times but I can't seem to get a straight answer. Can we get a consensis once and for all?
  4. [ QUOTE ]
    Yeah I see that and I am SORRY I posted wrong to you in your thread (I did read it too, it's great), but honestly how can we do this? It's just kidding ourselves when what needs to be done, can't be done by us. I do see where you are going with the thread but seems like this is just what they want us to do, when what needs to be done is things just need to be fixed, and I know there are other threads like that.

    Best advice I can give then is to voice your opinion on how things should be changed and hope they change it. In the meantime any new "tricks" you do to fight better, be it ranged or surprise attack etc (the ones you mentioned) would only strengthen and add to our playstyle later when they finally put the big band-aid on the hurt blasters.

    [/ QUOTE ]

    Ok, I know I'll probably get lynched for this but I don't see anything horribly wrong with blasters. There, I said it. Case and point, when I first got COH around issue 3 I fell in love with the idea of the blaster...THE IDEA! When I rolled one from 1 to 20 it became an AT of frustation. I was always dying and switched to a Tank for survivablity. Now I've started my blaster over and love him. He's better, not perfect, but better. I see the AT's an evolution. I've said it before and I'll say it again. The Devs are human and they're trying.