Dionon

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  1. This is gonna sound like a stupid question, but is it a 24 hour CONSTANT invasion of all areas? or just the same Rolling invasions that got us before (Please say Constant! PLEASE that would rock so hardcore! Maybe with some intermediary events, like having the emergency transporter shuting down, so healers would have to go around the city rezing people, at the risk of their own lives PLEASE!!)
  2. I know this is topic is about travel power changes, but how bout some new travel powers? How bout a Grappling Hook power pool? It makes no sense for a Natural Blaster with Assault Rifle and Devices to suddenly be able to leap 1,000feet, or fly through the air un-aided.

    Or perhaps you can create a Burrowing power set? It's kinda a wierd thing, but it would be that you tunnel underground, moving at flight speed, just without the flying.

    Perhaps a Stretching line, ending with you able to take giant steps, like you know 100ft steps or something.

    And it would be easy to come up with the four powers for each set.

    Grappling Hook
    -Grapple Shot: Dam: Moderate, Rech: Moderate; You shoot your grappling hook at a target. Small chance to disorient
    - Short Grapple: Increases your Leaping distance as Combat Jumping, also adds a small amount of +def.
    - Grapple: Allows you to swing between objects at an increased rate.
    - Group Grapple: Equips all allies with Grappling Hooks as long as power is active.

    Burrowing
    - Earth Uppercut: Dam: High; Rech: Slow; You burrow underground and come shooting out to deliver a devistating uppercut to your opponent.
    - Underwall: You can burrow under walls, and around small to medium sized obstructions. Offers high +def for 30 seconds.
    - Burrow: You burrow at flight speed underground. Obstructions no longer take effect on you.
    - Group Burrow: You can burrow, taking others with you.

    Stretching
    - Long Punch: Dam: Minor, Rech: Very Fast; When you can't get there just yet, hit'em from 30 yards.
    - Flexibility: Increases run speed, offers +def against all damage except psy.
    - Stretch Walk: Allows you to move at increased speed while stepping over obstacles such as buildings
    - Carry Friends: Carry Allies with you as you Stretch Walk.

    Or maybe create Ancillary Travel Powers (like the Power Sets themselves) Like Vehicles and Animal Riding

    You know, you hit say 45 and you can choose either Vehicles or Animals. You can then create your unique vehicle or animal from a character creation engine (granted, that's a bit of a paid expansion thing, but it's just a though you know...)

    Yeah, this got longer than I had expected it to.... sorry bout that.