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Posts
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Joined
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Just droping a post here so you guys can get my details, i dont use the forum much but thought id drop in here.
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i feel regen is ok on its own.
i feel SR really needs a buff or two to be enjoyable bt is also doable alone.
i cant comment on the other scrappers fully so i wont try from what i hear again. -
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+ that clicky
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Reconstruction.
change defiance?? love to know in which way you intend that to be changed, as a blaster also i didnt jump for joy when that was relesed nore did i complain, its free i dont need to moan about extras, its only usefull at low lvl when hits dont knock 1/3 of you life off - 5% hp is 1 more hit. -
I am interested in this one also with my fire blaster Demora so if anyone is planning a future run please let me know.
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yes regeneration is powerfull from the off, 1 thing that does a regen suffers froom is the big hitters later on, as you increase in lvl things hit harder, a few of these hitting you makes the natural regeneration pretty usless, you need the clicky moves to survive, thats ok atm as you never needed to actually click on regen powers in i4 which was way too easy, thats why i stopped playing my regen back then, now i find it much more fun.
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Last Tf as in the shadow shards TF out in the cascades, i dont know anything about this one thats why i want to do it.
firstly i would love to do it off Demora, its my main character so i like to get things done on her, she is also a blaster so a char with a few non squishy members would be nice.
The second character is a scrapper which i think will be wanted to join another team planning to do this but not 100% sure about this yet.
Id love that AT -
i really want to do this on 2 characters, i have someone who says they will organise it for 1 character but need a team for the other, if anyone is thinking on doing this let me know, both the chars are lvl 50 so logging off mid tf and leaving it like that is no problem.
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lol, well im lvl 50 and ppl like to have me around for agro taking, so it works.
I admit it isnt nothing to what a tank can do, its about the insp or buffs i get.
some reason i cant keep focused with low lvl tanks. -
strike, slash, follow up, spin
4 attacks and kick if something is slowing my attacks down, all low endurance costing and fast regenerating. -
well i have both SR and regen, the SR will laugh back at you one day, as even if you get in a group that you have no chance of winning, the sr can stand in the middle of them and survive, but at the same time cannot drop them, its great when a few tanks drop several times around you as you screem run i can hold the agro...but no they keep getting up because a scrapper is showing them up.
nemesis are a pain just because they get +def and +acc every upper member that dies, it wipes the point of +def out with the +acc and the regen cannot hit them to drop their numbers so is constantly taking the full hit and will die. -
here is what order i took my powers in, ill try remember the amount of slots i have on each power, but that is still an issue 4 build - and works for me.
1 Focus Fighting (5/1 +def/-end)
1 Strike (1/3 +acc/+dmg)
2 Slash (1/3 +acc/+dmg)
4 Focus Sences (5/1 +def/-end)
6 Haste (4 -recharge)
8 Agile (6 +def)
10 Follow Up (1/3 +acc/+dmg)
12 Practiced Brawler (2 +recharge)
14 Super Speed
16 Hurdle
18 Health
20 Stamina (5 end Mod)
22 Dodge (6 +def)
24 Spin (1/3 +acc/+dmg)
26 Quickness (1 +run speed)
28 Lucky (6 +def)
30 Combat Jumping (5/1 +def/-end)
32 Kick (1 +acc)
35 Evasion (5/1 +def/-end)
38 Elude (1 +recharge)
41 Tough (3 +dmg res)
44 Weave (5/1 +def/-end)
47 Conserve Power (3 -recharge)
49 Taunt (1 -recharge)
This build was initialy built to have a fn time in the lvl 40 tanking avs andf things, it worked, usualy carry mostly Luck with me as if i use those i can be untouchable as it will top my defences..i can taunt and hit a +2 av for 6 minuits without elude.
Low lvls is hard at times as SR doesnt seem to do its job untill you have a lot of +def stacked together, which makes endurance hard to manage for large groups, hence the reason to have spin. -
I am hoping no nerf mainly for the reason im tired of change now.
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a friend told me regen is due another "balance" change. I really hope this isnt true because im tired of my regen changing so often.
some moan about regen being too overpowered, have any of you seen how a SR scrapper can tank an AV if built like mine was, and with assistance from an empath can do a +2 AV and +3 minions with no worries due to +def from fortitude, and a SR + bubbler is unstopable.
Every scrapper is very powerfull but in its own way and not normaly alone, the regen has an unbelivable success rate at soloing large groups of minions, but has a weakness in the big hitters, shadow scrappers dont need to worry about the numbers all the time because of the fear aura, sr avoids a lot of incoming fire, invul can stand still and take a lot of agro.
the true difference with regen is it is always strong from the off, where other scrappers have to work to catch up and i belive that my regen will never match the capability of my SR scrapper at max lvl.
plz tell me this change is just another lie?