Ok i just recently rolled a Dark Melee/Fire Aura scrapper about a week ago and ive got him to about 37 right now. I wrote up a build for him for once hes 50 and I was wondering what all you forum buffs and build junkies think.
Heres the build, posted as long version to make it easier to read.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Shihkaka: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Darkness Mastery
Hero Profile:
Level 1: Smite <ul type="square">[*] (A)
Crushing Impact - Accuracy/Damage[*] (3)
Crushing Impact - Damage/Endurance[*] (3)
Crushing Impact - Accuracy/Damage/Recharge[*] (5)
Crushing Impact - Accuracy/Damage/Endurance[*] (5)
Crushing Impact - Damage/Endurance/Recharge[*] (7)
Cloud Senses - Chance for Negative Energy Damage[/list]
Level 1: Fire Shield <ul type="square">[*] (A)
Impervium Armor - Resistance[*] (7)
Impervium Armor - Resistance/Endurance[*] (9)
Impervium Armor - Resistance/Recharge[*] (9)
Steadfast Protection - Knockback Protection[/list]
Level 2: Shadow Maul <ul type="square">[*] (A)
Multi Strike - Accuracy/Damage[*] (11)
Multi Strike - Damage/Endurance[*] (11)
Multi Strike - Accuracy/Endurance[*] (13)
Multi Strike - Accuracy/Damage/Endurance[*] (13)
Multi Strike - Damage/Endurance/Recharge[/list]
Level 4: Healing Flames <ul type="square">[*] (A)
Doctored Wounds - Heal/Endurance[*] (15)
Doctored Wounds - Heal/Recharge[*] (15)
Doctored Wounds - Heal/Endurance/Recharge[*] (17)
Doctored Wounds - Heal[*] (17)
Doctored Wounds - Recharge[/list]
Level 6: Hasten <ul type="square">[*] (A)
Recharge Reduction IO[*] (19)
Recharge Reduction IO[*] (19)
Recharge Reduction IO[/list]
Level 8: Siphon Life <ul type="square">[*] (A)
Crushing Impact - Accuracy/Damage[*] (21)
Crushing Impact - Damage/Endurance[*] (21)
Crushing Impact - Accuracy/Damage/Recharge[*] (23)
Crushing Impact - Accuracy/Damage/Endurance[*] (23)
Crushing Impact - Damage/Endurance/Recharge[*] (25)
Theft of Essence - Chance for +Endurance[/list]
Level 10: Hurdle <ul type="square">[*] (A)
Jumping IO[/list]
Level 12: Combat Jumping <ul type="square">[*] (A)
Blessing of the Zephyr - Knockback Reduction (4 points)[*] (46)
Karma - Knockback Protection[/list]
Level 14: Health <ul type="square">[*] (A)
Healing IO[/list]
Level 16: Plasma Shield <ul type="square">[*] (A)
Impervium Armor - Resistance[*] (25)
Impervium Armor - Resistance/Endurance[*] (27)
Impervium Armor - Resistance/Recharge[*] (27)
Steadfast Protection - Knockback Protection[/list]
Level 18: Dark Consumption <ul type="square">[*] (A)
Efficacy Adaptor - EndMod[*] (34)
Efficacy Adaptor - EndMod/Recharge[*] (34)
Efficacy Adaptor - EndMod/Accuracy/Recharge[*] (34)
Efficacy Adaptor - Accuracy/Recharge[*] (36)
Efficacy Adaptor - EndMod/Accuracy[*] (36)
Efficacy Adaptor - EndMod/Endurance[/list]
Level 20: Stamina <ul type="square">[*] (A)
Performance Shifter - EndMod[*] (29)
Performance Shifter - EndMod/Recharge[*] (29)
Performance Shifter - EndMod/Accuracy[*] (31)
Performance Shifter - Chance for +End[*] (50)
Performance Shifter - EndMod/Accuracy/Recharge[/list]
Level 22: Consume <ul type="square">[*] (A)
Efficacy Adaptor - EndMod[*] (31)
Efficacy Adaptor - EndMod/Recharge[*] (31)
Efficacy Adaptor - EndMod/Accuracy/Recharge[*] (33)
Efficacy Adaptor - Accuracy/Recharge[*] (33)
Efficacy Adaptor - EndMod/Accuracy[*] (33)
Efficacy Adaptor - EndMod/Endurance[/list]
Level 24: Kick <ul type="square">[*] (A)
Accuracy IO[/list]
Level 26: Soul Drain <ul type="square">[*] (A)
Gaussian's Synchronized Fire-Control - To Hit Buff[*] (36)
Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[*] (37)
Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (37)
Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (37)
Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[/list]
Level 28: Tough <ul type="square">[*] (A)
Impervium Armor - Resistance[*] (39)
Impervium Armor - Resistance/Endurance[*] (39)
Impervium Armor - Resistance/Recharge[*] (39)
Impervium Armor - Resistance/Endurance/Recharge[/list]
Level 30: Weave <ul type="square">[*] (A)
Gift of the Ancients - Defense/Endurance[*] (40)
Gift of the Ancients - Defense/Recharge[*] (40)
Gift of the Ancients - Defense[*] (40)
Kismet - Defense/Endurance[*] (42)
Kismet - Accuracy +6%[/list]
Level 32: Midnight Grasp <ul type="square">[*] (A)
Mako's Bite - Accuracy/Damage[*] (42)
Mako's Bite - Damage/Endurance[*] (42)
Mako's Bite - Damage/Recharge[*] (43)
Mako's Bite - Accuracy/Endurance/Recharge[*] (43)
Mako's Bite - Accuracy/Damage/Endurance/Recharge[*] (48)
Cloud Senses - Chance for Negative Energy Damage[/list]
Level 35: Fiery Embrace <ul type="square">[*] (A)
Recharge Reduction IO[*] (43)
Recharge Reduction IO[*] (45)
Recharge Reduction IO[/list]
Level 38: Rise of the Phoenix <ul type="square">[*] (A)
Recharge Reduction IO[/list]
Level 41: Petrifying Gaze <ul type="square">[*] (A)
Accuracy IO[/list]
Level 44: Dark Blast <ul type="square">[*] (A)
Thunderstrike - Accuracy/Damage[*] (45)
Thunderstrike - Damage/Endurance[*] (45)
Thunderstrike - Accuracy/Damage/Recharge[*] (46)
Thunderstrike - Accuracy/Damage/Endurance[*] (46)
Thunderstrike - Damage/Endurance/Recharge[/list]
Level 47: Super Speed <ul type="square">[*] (A)
Celerity - Endurance[*] (48)
Celerity - RunSpeed[*] (48)
Celerity - +Stealth[/list]
Level 49: Super Jump <ul type="square">[*] (A)
Springfoot - Jumping[*] (50)
Springfoot - Endurance[*] (50)
Springfoot - Endurance/Jumping[/list]
------------
Level 1: Brawl <ul type="square">[*] (A)
Empty[/list]
Level 1: Sprint <ul type="square">[*] (A)
Empty[/list]
Level 2: Rest <ul type="square">[*] (A)
Empty[/list]
Level 1: Critical Hit
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]13% DamageBuff(Smashing)[*]13% DamageBuff(Lethal)[*]13% DamageBuff(Fire)[*]13% DamageBuff(Cold)[*]13% DamageBuff(Energy)[*]13% DamageBuff(Negative)[*]13% DamageBuff(Toxic)[*]13% DamageBuff(Psionic)[*]0.94% Defense(Fire)[*]0.94% Defense(Cold)[*]2.5% Defense(Energy)[*]2.5% Defense(Negative)[*]5.63% Defense(Psionic)[*]1.25% Defense(Ranged)[*]1.88% Defense(AoE)[*]2.25% Max End[*]25% Enhancement(RechargeTime)[*]21% Enhancement(Accuracy)[*]4% Enhancement(Heal)[*]14% FlySpeed[*]160.6 HP (12%) HitPoints[*]16% JumpHeight[*]16% JumpSpeed[*]Knockback (Mag -16)[*]Knockup (Mag -16)[*]MezResist(Held) 3.3%[*]MezResist(Immobilize) 9.9%[*]MezResist(Sleep) 1.65%[*]MezResist(Stun) 1.65%[*]MezResist(Terrorized) 2.2%[*]21% (0.35 End/sec) Recovery[*]20% (1.12 HP/sec) Regeneration[*]4.71% Resistance(Fire)[*]2.21% Resistance(Cold)[*]14% RunSpeed[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
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