DarkSideLeague

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  1. Quote:
    Originally Posted by Agent White View Post
    They've actually said I24 will be both. Battalion will be the 'star' but Praetoria will get some conlusion, apparently. It was in Positron's address for what's coming
    Pramidon iTrial. And maybe Genesis.
  2. Quote:
    Originally Posted by Rajani Isa View Post
    Cause not changing something directly, and having it break, makes it OBVIOUS what the problem is.

    And a Crash/Corrupt bug is on a lower level than a "Go Nuts" AI bug.
    My point was that if they could push the panther fix, they could ALSO push the MM pet AI fix.
  3. Quote:
    Originally Posted by Golden Girl View Post
    It is now
    Actually its less of a ghost town than before - most of those ghosts have sought shelter since Mott's Fruitsations took over.
  4. ...I really hope the dev's get a handle on T9 VIP releases soon.

    We got Celestial in i21, September 13, 2011;

    We got Fire & Ice in i21.5, January 10, 2012 - Almost 4 months later;

    We're getting Mecha June 5, 2012, almost 5 months later.

    See a pattern?
  5. So we couldn't get the fix to MM pet AI that's been broken for 2 months, it HAD to be the freaking Panther fix.

    I actually was hoping that bug would stay to punish those who have to buy EVERYTHING.
  6. Quote:
    Originally Posted by Blood Red Arachnid View Post
    By reducing their aggro drawing abilities, this reduces the rate that fury can be gained and also gives an miniature DPS reduction.
    Uh... yeah. I take it you don't play brutes with ST heavy sets? My DM/EA brute couldn't pull aggro from ANY teammates until I respec'ed into Taunt (this was before Energy Drain taunted, or the taunt aura was added). It's a MASSIVE blow to a levelling brutes damage potential if fury isn't available (for example, if teaming with a Tanker/Brute with against all odds).
  7. Quote:
    Originally Posted by Agent White View Post
    Yeah I'm hoping I23. I've been getting antsy for the new shinies.
    I'm hoping for i23 - or at the very least, a fix for Pet AI in incarnate trials.
  8. Sonic the Hedgehog #44. My comic collection consists of Sonic related comics.
  9. Quote:
    Originally Posted by Energizing_Ion View Post
    Edit:


    Oh and one of the choices for a reward for completing the Summer event is a new IO set. It's a "damage" set; the "proc" changes the power it's slotted into, from a KB power to a KD/KU power.

    That is SO going into my Wormhole power!
    WRONG!

    It's a universal damage set - Wormhole does no damage. Hence, you can't do it.

    Believe me, I was ready to do it too before I realised it wouldn't work.
  10. Quote:
    Originally Posted by Plasma View Post
    Question: can you combine a 53 and a 50?
    You cannot combine an enhancement if it is already as high as you can slot (3 levels above you).
  11. Quote:
    Originally Posted by Leo_G View Post
    DarkSide and Lycan,

    Glad someone is actually willing to look at the prospect. Disassociating damage with strength is very much needed here. Although I'd like J_B to answer the point straight too, otherwise it seems like he's got blinders on and his main motive is to out-do Brutes rather than help Tankers.

    Power and effectiveness need not be linked directly to damage numbers. But how can be an interesting topic (moreso than a back and forth of 'who came first' and 'who shoulda got what', IMO).
    To be fair, I was kinda joking but here's a couple ideas off the top of my head:

    The problem J_B has with adding more -resistance or team buffs is that it makes the Brute's more effective (*HISS*). What about the opposite route? Giving tankers different debuffs such as -Damage, - Range, -Tohit, or even -level shift to make mobs more reasonable to deal with (Yes, I'm aware that -level shift would make brutes better, J_B, don't bother pointing it out).

    Also, I'd be in favour of increasing aggro/taunt caps for several ATs, and allowing tankers to reach a number like 40. (Brutes, Khelds (Dwarf Form) could be at 24-32)

    Oh, and giving Tankers Defender (or at least Controller/Corrupter) values for Leadership would be great, thanks.
  12. Quote:
    Originally Posted by DMystic View Post
    Hence the sometimes, for the school uniform Sakura I definitely agree with you name and look aren't enough, but make her a self trained martial artist and we're there.
    Is it weird that when I heard "Sakura" and "School Uniform" this is what I thought of?

    Also - I never read Wizard of Oz - I was going off of a scene in Terminator: the Sarah Connor Chronicles where Sarah explains that the book and movie are different (she's looking after a kid who needs to do a book report and his teacher dislikes books that were made into a movie).

    As for the Alice slip up - I was tired and got some wires crossed - I was referencing the fact that Alice In Wonderland was changed - in the case of Alice's appearance - in translation from book to movie.
  13. Quote:
    Originally Posted by Scythus View Post
    You can't copyright centuries old mythology.
    That's true, but only if you make your character look like the mythology, not the copyrighted version (For example, Thor in Marvel comics is blonde, whereas in the mythos Thor is generally seen as brown-haired).

    It's the same reason why using Ruby Slippers in your Wizard of Oz interpretation is NOT covered by Public domain (in the original book, they were glass and there were other differences in Alice's appearance).
  14. Quote:
    Originally Posted by Leo_G View Post
    Are there other ways to emulate 'strength' and 'power' besides just damage numbers in a game like CoX?
    Knockback distance?
  15. Quote:
    Originally Posted by Xzero45 View Post
    They never gave a date on it's release after it showed up in Beta. Can't complain.

    And echoing what other folks said, they can't come up with a winner every week for 52 weeks a year. Some months will have loads, some months'll be a bit dry. No big, game's still here an working, and nothing's taken away from us. Don't be so entitled.
    Only thing I would buy nao is Retro. Heck, I want i23 for Mecha Armor mostly.

    EDIT: But July/August for the new super packs is NOT what I wanted to hear.
  16. DarkSideLeague

    Water Blast!

    Quote:
    Originally Posted by Bullet Barrage View Post
    Why don't people actually ever delete the post?
    If someone replies to the post you can't delete it.
  17. DarkSideLeague

    Water Blast!

    Quote:
    Originally Posted by Oathbound View Post
    Why does Ice Armor HAVE to be Ice? WHY SHOULDN'T I be able to color it bright red and have "Ruby" armor, when I can do the exact same thing with numerous other armor sets?

    Obviously this is a rhetorical question, since you couldn't give me a definitive or official answer, but the point remains.
    Actually the reason they wanted Ice to not look like gems was because that was Stone Armor's territory.
  18. Quote:
    Originally Posted by Zyphoid View Post
    I think they should just give 6 slots instead of 3 at lvl 50. It would also add some up to hitting 50.
    Wouldn't work - Very Rare IOs REQUIRE you to be level 50 - not 49 but enough exp to go level up at the trainer, you must level up at the trainer FIRST. If new slots are added to 50, it means you aren't qualified to have Very Rare IOs and thus would lose them.
  19. Quote:
    Originally Posted by Johnny_Butane View Post
    Two-thirds of the set is mediocre or skippable. It has literally three good powers and one of those (Rage) has taken a big hit with recent +Dam buffing powers added to the game making stacking it rather pointless.
    And Psionic Assault had three powers other than dart worth taking - Mind Probe, Drain Psyche, and Psychic shockwave. They nerfed PSW, buffed the rest of the set and buffed the Dominator AT as a whole.

    Your situation is NOT unique in the grand history of the game.
  20. DarkSideLeague

    Water Blast!

    Quote:
    Originally Posted by Trickshooter View Post
    PEGI is the European rating system, it's still T for Teens in the US.
    I still say the ESRB should make a T15 rating like they did for E10.
  21. Quote:
    Originally Posted by Sylph_Knight View Post
    Be VERY careful of what you wish for.

    Given the love Tankers got when Archetypes went global, I am extremely leery of wandering eyes. The only change I can possibly foresee to our archetype is a nerf.
    A nerf to Super Strength, maybe. Then have the rest of the AT fixed.
  22. Quote:
    Originally Posted by Saint Valencrime View Post
    You could have some new rare Freakshow minions.
    I'd prefer they use the ones they have. The Snipers, the Rikti Freaks, and more Sonic Freaks.

    ...Maybe a Talsorian Freak.
  23. DarkSideLeague

    Water Blast!

    Quote:
    Originally Posted by Trickshooter View Post
    Anyway, I suspect yellow would be avoided with Water Blast for the same reason it was avoided with the Ice sets (throwing urine at enemies is probably not going to happen), but when it comes to red, well... there is a difference between a player choosing to have his character look like he is leaking or dripping blood and a player choosing to have his character look like he is drenching enemies with blood. The game is still rated "T", which means little to no blood. I think geysers or whirpools of the stuff would be pushing it. >_>
    Isn't this game Pegi 16+, not T for Teen now?
  24. Quote:
    Originally Posted by Roderick View Post
    Attacks with an extra effect report a second "attack", but it isn't counted as one (or isn't supposed to be) for purposes of streak breaker.
    Actually that's only half true - if power gets streakbreaker applied it is applied to all the effects of the power - my Dominator's subdue returned 3 Streakbreaker overridden rolls (ToHit, Immob, and Domination Immob).
  25. Quote:
    Originally Posted by SuperFerret View Post
    Ever read an X-Men comic? Look up Psylocke.
    Or do SSA 1.6 redside - Penelope Yin uses Psi Melee attacks.