DarkPhoenix

Legend
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  1. if they fix the sets and

    Ice-gets defense

    inv- gets resistance with no penalty and minor def

    stone-gets resistance, def and psi protection with penalty cost

    what does fire tank that will set it apart from the rest considering the average fire tanker never takes tough and stays at 66% S/L resistance.

    That would only leave the now nerfed fiery embrace as the only thing that makes up for what the sets lack of defense
  2. I know that the devs do not like to give raw numbers because we tend to obsess over them but at the moment our numbers don't look very good at all. If you would kindly post the numbers for the changes tankers,scrappers, defenders and controllers whatever information you can will be of great help you guys have all the data it's possible that we are not looking at the big picture. At this point some glimmer of hope or understanding behind those numbers would help tremendously and maybe quell the DOOM.
  3. The thing is most people tend to overlook what defenders add to team because most the credit goes to tankers. I have tanked TFs where the only thing that kept me alive was the defender but people though it was me holding the aggro that was doing all the work I am glad to give credit when it's due so I say it's not me. Since I play a dark defender it's much harder not to get noticed with those loud tentacles but the buffs are not as noticable unless I mention it. The fact is I don't think that defenders are not needed or wanted late game they are since they are pretty hard to find at least on my server it's just that people don't give them enough credit.
  4. Reading through this thread all I can say OMG I have never seen so many dumb, unimformed generalizations in my entire life. No wonder they put the timer on the wolf mission perhaps now it will keep all the whiners quiet at least until they see someone who his having more fun with their AT's then them then they can cry nerf this nerf that.

    I really could care less about putting the timer on a mission but if it's a sign of things to come then this game is going to be in a lot of trouble. What I personnaly would like to see is better presentation of contents no just not the old add new zones I mean some real detective work like follow clues and have your story arch coincide with someone else. You can have the option of working together on the case and if you get stuck go to your contact for further details that way you are not forced to look for a team because your mission has disarm 5 bombs at once. There is great content in this game and more is being added all the time but it's the way it's being presented it's way too linear, if you truly wants us to feel like heroes then treat us like them. Some random missions I am soo tired of saving lawers and painting or labs and such. If anything trying to stop powerleveling will only just be playing a game of cat and mouse and wasted energy for both parties involved. Also putting the label "fun" and "unfun" is great stuff but then again it comes from the great minds who think hitting someone with an attack called beheader is "arresting" lol.
  5. I only play male chars, as a rule of thumb I usually refer to everyone as a he because the majority of the coh population is male but I have been known to be wrong. But I am comfortable enough to hit on he/she toons whenever the situation calls for it, it's always good for a laugh.
    It's just a game so I have fun with it