D4nnYb0Y

Cohort
  • Posts

    155
  • Joined

  1. ahh, ya it's listed under combat attributes. I guess I assumed it would be more readily apparent; I haven't played in awhile so didn't think to look there. Thanks for the help.
  2. Are the Enforcers' leadership powers supposed to show up in the buff interface? Mine aren't; I assumed that they didn't get them until the second upgrade, but I just got it and noticed that it still wasn't showing up. Is this a bug?
  3. [ QUOTE ]
    The first thing that came to my mind as I read the various powers is why is this set called Mace Mastery? None of the powers let you hit something as if you were using the thing like, well a mace. Where are the melee attacks for "Mace Mastery"?

    [/ QUOTE ]

    You shoot the powers out of a special modified Arachnos mace, its more like a gun in mace's clothing.
  4. Look at some of the robot/ff guides. Theyll be plenty of info there about your secondary. You cant really give advice on the primaries, they are all pretty self explanatory. Get your pets ASAP as well as your upgrades. For mercs serum is kinda lackluster because of the 20 min cooldown so I would advise against taking it.

    I doubt anyone is gonna make a merc/ff guide any time soon because of all the bot/ff guides already posted but who knows, I could be wrong.

    If you're really bad at playing Merc/ff maybe you should try a different primary/secondary combo, tho honestly you may wanna try another AT. Mercs/ff is probably the easiest combo to play because FF is the most fire and forget and mercs is by far the easiest primary to control.
  5. [ QUOTE ]
    I just have to say one thing.
    The above post is very very long. I didn't even read it. How much time did you spend thinking and typing that out. Did you have to do a rough draft or something and then edit it before you even got it on the forum. Even without the big qoute its still very long.

    [/ QUOTE ]

    I find your post to be too long winded, use a witty acronyme next time like TLDR.