Crow77

Citizen
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  1. Ok I created a character to test the first few levels energy secondary power. While reading the powers I think this is the secondary I want to get. As I can see it has a weakness to Psionic (most secondaries has this problem too) but I'm not a "tank" so I don't care.

    The only problem with this power is, lack of healing. So, either I got to stack on inspires or find a nice primary that can heal (like dark melee?). But I kind of liked the Energy primary too.

    Thanks guys for the help!

  2. Hey Grav,

    Thanks for the info. Just one question, does Mez Protection include Knockdown, Hold, Slow too?
  3. Greetings guys and gals,

    I want to roll a brute but was hesitating choosing my secondary power. I want a power with the most powerful resistance to disorient, knockdown, slow, hold..etc effects. I used to have a regen scrapper, I LOVED integration and I can't play without a power identical to it. I know most of the brutes get some stat resist toggle but some doesnt work on all effects (like knockdowns/knockbacks and you have to get acrobat).

    So, can you guys help me by telling me which brute secondary works great against effects?

  4. Yeah, you guys are right. I just liked scrappers. But then again AT's in CoH worked better together than in CoV. At least for Controlling + Tanking. Tanking in CoV you got one choice, Brutes. Controlling + Healing (like controllers) isn't there. You either pick Corrupters (dmg+buff) or Masterminds (Pets+buff). So, unlike CoH where you can be a Tank or Scrapper get a controller firend for healing/buff and Controlling and you're set. The best combo in CoV is MM + Dominator. But MM pets are annoying to take care of, I have a lvl 8 MM and I am already getting annoyed. Brutes + Corruptor? (lack in controlling department). Brute + Dominator (lack in healing department)

    Oh well, back to CoH I guess. Thanks for the comments!
  5. I'm sure am missing something. But still doesn't mean I won't be disappointed. I am disappointed. When I bought CoV I wanted to try the new ArchTypes. I've been a big fan of the Scrapper ArchType. Medium HP, High Dmg. Not a tank, but not a squishy either. Can get in melee range and take few hits. Actually my regeneration Hero used to tank many +2. I was the kind that would get Weave and Tough because I loved to take hits and deal insane damage at the same time.

    Now, Stalkers. I was disappointed the first time I logged in, and read Low HP, High Dmg. I instantly assumed, stalkers dmg is higher than scrappers. I was thinking, I didn't want any extra dmg at the cost of HP. But I said, lemme try it. It might not be as bad as I think.

    Then I came here to find out that Stalker regular dmg is actually LESS than a scrapper. 1.125 multiplier for scrappers vs 0.9 for stalkers. Wow. Less Damage, and Less HP. that hurts. I know in trade of that we get hide (and lose QR from regeneration pool!) and we get a bonus to dmg/crit when we hit from stealth. Also we get a super dmg attack in our primaries that deals insane dmg from stealth. Well, my kind of way of using my scrapper isn't Hit and Run. Or, wait for stealth/hide to work then sneak and attack. That's not the way I want to fight.

    You might say the Brutes are the way for me to go then. Well, the Brutes Melee is not as good as Scrappers. I'm a Katana fan (ninja blade) or Martial Arts. I don't mind to try new "scrapper" melee (high dmg). But I guess such ArchType doesn't exist in CoV.

    I'm thinking of going back to CoH and rolling a new scrapper with my GF. Tahts another thing. I wanted to be a scrapper and my GF a controller so we can due. Now, my GF is a dominator that CAN NOT heal and I'm a scrapper that CAN NOT tank. All my plans were ruined.

    Am I missing something? and do you guys have the same feeling? Is CoV for Solo/PvP minds? or am I missing something...
  6. This is interesting. I haven't seen Primaries to look similar like MM primaries. You get 3-4 different kind of pets and Pet Upgrades. 2 Attacks. That's about it, mostly. But, what makes each primary different. Pets?

    My question is. I want to know the charectaristics of each primary pets. From what i've read, I think I noticed that Ninjas deals the most melee-range damage? but they are fragile?

    Robots don't get disoriented?

    Undead have toxic resistance and lasts longer than ninjas?

    Anyone can help me with each primary charecteristics, maybe I got this wrong.