Crindon2

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  1. Crindon2

    Who broke it?

    Ok.. the crumbs were finally cleaned up.. continue with what you were doing!
  2. Crindon2

    Who broke it?

    Alright.. who did it?

    Who left cookie crumbs around the cords again?

  3. Crindon2

    Is it unlucky?

    Unlucky?.. Nah.. more dings the better.. =D
  4. Crindon2

    /SR AV solo'er

    I actually was thinkg FM/SR.. I never have alot of influ.. When I do I spend it.. =/
  5. Crindon2

    I am...

    Quote:
    Originally Posted by Blood_Beret View Post
    ...playing with my Ding-a-ling
    Stop playing with your ding-a-ling!...

    :lays with my ding-a-ling too:

  6. Ok.. It wasnt my wedding but it was my brother..

    The wedding it self took place on May 24th..

    And I just got some pictures... and I figured I would share some with you..


    Thats the whole wedding party..


    That is me (left) bride (now sister-in-law).. and the best-man steve..
  7. Crindon2

    I am...

    but a arrogant mans errand boy.
  8. Crindon2

    /SR AV solo'er

    Ive been wanting a /SR scrapper for some time now, but never got around to it.. so..

    When my current project (sonic/mental blaster) hits 50 and gets IOd out.. Im gonna make a scrapper.. that is SR.. but I was wondering..

    What does good with /SR that makes it a AV solo'er?
  9. Crindon2

    Random Question

    Hmm.. Ill keep running my farm at +2/x6 then..
  10. Crindon2

    I am...

    ... What I am.. o_O
  11. Crindon2

    Random Question

    I figured Id ask here before anywhere else..

    Getting purple recipes..

    Does bosses up your chances of getting one?

    Does run at -1/x8 increase your chances?

    Is there a way to get em faster?

    I ask because I wanna make my blasters build cheaper then 4bil.. >_<

    So if there is a way please.. PLEASE tell me..
  12. Cant remember if I posted my globals or not but either way

    @Crindon
    @Crindon2
  13. Has nothing to do with the game or trading.. but everytime I see SC2 I think Sirens Call 2.. >_<
  14. I have 2 blasters at lvl 50 a fire/elec and a arch/dev.. The arch/dev is good kinda slow moving. the fire/elec is pure awesomesauce.. I have a new blaster ive been working on a sonic/mental and my god is she good..

    But as for what you are looking for id go with fire/ice.. I dont have much practice with /ice but from what I have read and seen it seems fun..
  15. If it was earlier I could be there, but alas I cant..

    But Pre-gratzie!!
  16. *sees the cookies*

    /resubscribes

    mmmmmmm.. Coookies.. *drools*
  17. Crindon2

    Drain Pyche

    I was wondering.. Is it possible to make it perma?.. I can get it down to about 2.4 sec downtime but I cant see to get it..

    EDIT - without gimping the build to much..

    EDIT #2 - just noticed that hasten is perma is in theory drain pyche will be perma( hasten is perma by .01sec)
  18. Gratzie!!

    PL meh for the road!!
  19. O_O

    No... Cookies.....

    /cancels account again
  20. Sweet!.. Just need to reactivate my main account to be up and ready.. =D
  21. Crindon2

    A Tank Question

    Ive been thinking about it for a couple weeks now.. but how would a invuln/elec tank do? I made a build up and to me it has pretty good stats.. but then again Im not sure itd be a good build to play..

    Here is the build that I came up with:

    *NOTE - this is a lvl 50 build not a leveling build.. I was thinking that maybe I could farm with it.. It might be slow, but itd get it done.. I also went with a team friendly build as well as the farming build.. Ive been thinking that I might just get rid of the farming side altogether..

    Hero Plan by Mids' Hero Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Tanker
    Primary Power Set: Invulnerability
    Secondary Power Set: Electrical Melee
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Temp Invulnerability -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(3), Aegis-ResDam/Rchg(3), Aegis-EndRdx/Rchg(5), Aegis-ResDam/EndRdx/Rchg(5)
    Level 1: Charged Brawl -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(27), Hectmb-Acc/Dmg/Rchg(27), Hectmb-Acc/Rchg(31), Hectmb-Dmg/EndRdx(34)
    Level 2: Dull Pain -- Numna-Heal(A), Numna-EndRdx/Rchg(15), Numna-Heal/Rchg(15), Numna-Heal/EndRdx/Rchg(17), Mrcl-Heal(17), Mrcl-Heal/Rchg(25)
    Level 4: Jacobs Ladder -- Armgdn-Dmg/EndRdx(A), Armgdn-Acc/Rchg(9), Armgdn-Acc/Dmg/Rchg(9), Armgdn-Dmg(34), Armgdn-Dmg/Rchg(37)
    Level 6: Resist Physical Damage -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam/Rchg(7), Aegis-ResDam(7)
    Level 8: Swift -- Run-I(A)
    Level 10: Unyielding -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(11), TtmC'tng-EndRdx/Rchg(11), TtmC'tng-ResDam/EndRdx/Rchg(13), TtmC'tng-ResDam(13)
    Level 12: Combat Jumping -- Zephyr-ResKB(A), LkGmblr-Def(31), Zephyr-Travel(45), Zephyr-Travel/EndRdx(45)
    Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(21), Zephyr-ResKB(25)
    Level 16: Thunder Strike -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(40), Sciroc-Dmg/Rchg(42), Sciroc-Acc/Dmg/EndRdx(43), Sciroc-Acc/Rchg(43)
    Level 18: Invincibility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(19), LkGmblr-Def(19), LkGmblr-Rchg+(21)
    Level 20: Health -- Heal-I(A)
    Level 22: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(23), Efficacy-EndMod/Acc(23)
    Level 24: Taunt -- Mocking-Taunt/Rng(A), Mocking-Taunt(31), Mocking-Acc/Rchg(37), Mocking-Taunt/Rchg(40), Mocking-Taunt/Rchg/Rng(46)
    Level 26: Tough Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(43), LkGmblr-Def/EndRdx(45)
    Level 28: Hasten -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(29)
    Level 30: Boxing -- Empty(A)
    Level 32: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(33), Aegis-ResDam/Rchg(33), Aegis-EndRdx/Rchg(33), Aegis-ResDam/EndRdx/Rchg(34)
    Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-EndRdx/Rchg(36), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-Def/EndRdx(37)
    Level 38: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Rchg(39), Oblit-Acc/Dmg/Rchg(40)
    Level 41: Build Up -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(42)
    Level 44: Chain Induction -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/EndRdx(46), C'ngImp-Dmg/EndRdx/Rchg(46), C'ngImp-Acc/Dmg/Rchg(48), C'ngImp-Dmg/Rchg(50)
    Level 47: Conserve Power -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
    Level 49: Physical Perfection -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(50), Efficacy-EndMod/Acc(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Gauntlet
    Level 6: Ninja Run
    ------------
    Set Bonus Totals:
    • 3% DamageBuff(Smashing)
    • 3% DamageBuff(Lethal)
    • 3% DamageBuff(Fire)
    • 3% DamageBuff(Cold)
    • 3% DamageBuff(Energy)
    • 3% DamageBuff(Negative)
    • 3% DamageBuff(Toxic)
    • 3% DamageBuff(Psionic)
    • 5.5% Defense(Smashing)
    • 5.5% Defense(Lethal)
    • 18.9% Defense(Fire)
    • 18.9% Defense(Cold)
    • 4.25% Defense(Energy)
    • 4.25% Defense(Negative)
    • 3% Defense(Psionic)
    • 4.25% Defense(Melee)
    • 5.5% Defense(Ranged)
    • 20.8% Defense(AoE)
    • 1.8% Max End
    • 73% Enhancement(Accuracy)
    • 6% Enhancement(Heal)
    • 52.5% Enhancement(RechargeTime)
    • 168.7 HP (9%) HitPoints
    • Knockback (Mag -8)
    • Knockup (Mag -8)
    • MezResist(Held) 8.25%
    • MezResist(Immobilize) 2.2%
    • MezResist(Sleep) 2.2%
    • MezResist(Stun) 4.4%
    • 13.5% (0.23 End/sec) Recovery
    • 52% (4.07 HP/sec) Regeneration
    • 5.04% Resistance(Fire)
    • 5.04% Resistance(Cold)
    • 3.13% Resistance(Negative)
    • 15% RunSpeed
    • 5% XPDebtProtection




    Good?

    Bad?

    Advice?
  22. For those that slightly remember me.. Im back!!.. Althou I didnt really go anywhere, just real life stepped in and demanded more monies. More monies then I could shell out and pay for my 2 accounts.. Althou only one account is up atm, I plan on getting the other one up soon(tm)..