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Posts
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Joined
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Ok.. the crumbs were finally cleaned up.. continue with what you were doing!
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Alright.. who did it?
Who left cookie crumbs around the cords again?
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You could do ice/elec.. or ice/stone..
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I actually was thinkg FM/SR.. I never have alot of influ.. When I do I spend it.. =/
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Quote:Stop playing with your ding-a-ling!......playing with my Ding-a-ling
:lays with my ding-a-ling too:
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Ok.. It wasnt my wedding but it was my brother..
The wedding it self took place on May 24th..
And I just got some pictures... and I figured I would share some with you..
Thats the whole wedding party..
That is me (left) bride (now sister-in-law).. and the best-man steve.. -
Ive been wanting a /SR scrapper for some time now, but never got around to it.. so..
When my current project (sonic/mental blaster) hits 50 and gets IOd out.. Im gonna make a scrapper.. that is SR.. but I was wondering..
What does good with /SR that makes it a AV solo'er? -
I figured Id ask here before anywhere else..
Getting purple recipes..
Does bosses up your chances of getting one?
Does run at -1/x8 increase your chances?
Is there a way to get em faster?
I ask because I wanna make my blasters build cheaper then 4bil.. >_<
So if there is a way please.. PLEASE tell me.. -
Cant remember if I posted my globals or not but either way
@Crindon
@Crindon2 -
Has nothing to do with the game or trading.. but everytime I see SC2 I think Sirens Call 2.. >_<
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I have 2 blasters at lvl 50 a fire/elec and a arch/dev.. The arch/dev is good kinda slow moving. the fire/elec is pure awesomesauce.. I have a new blaster ive been working on a sonic/mental and my god is she good..
But as for what you are looking for id go with fire/ice.. I dont have much practice with /ice but from what I have read and seen it seems fun.. -
If it was earlier I could be there, but alas I cant..
But Pre-gratzie!! -
*sees the cookies*
/resubscribes
mmmmmmm.. Coookies.. *drools* -
I was wondering.. Is it possible to make it perma?.. I can get it down to about 2.4 sec downtime but I cant see to get it..
EDIT - without gimping the build to much..
EDIT #2 - just noticed that hasten is perma is in theory drain pyche will be perma( hasten is perma by .01sec) -
Sweet!.. Just need to reactivate my main account to be up and ready.. =D
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Ive been thinking about it for a couple weeks now.. but how would a invuln/elec tank do? I made a build up and to me it has pretty good stats.. but then again Im not sure itd be a good build to play..
Here is the build that I came up with:
*NOTE - this is a lvl 50 build not a leveling build.. I was thinking that maybe I could farm with it.. It might be slow, but itd get it done.. I also went with a team friendly build as well as the farming build.. Ive been thinking that I might just get rid of the farming side altogether..
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Electrical Melee
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Temp Invulnerability -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(3), Aegis-ResDam/Rchg(3), Aegis-EndRdx/Rchg(5), Aegis-ResDam/EndRdx/Rchg(5)
Level 1: Charged Brawl -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(27), Hectmb-Acc/Dmg/Rchg(27), Hectmb-Acc/Rchg(31), Hectmb-Dmg/EndRdx(34)
Level 2: Dull Pain -- Numna-Heal(A), Numna-EndRdx/Rchg(15), Numna-Heal/Rchg(15), Numna-Heal/EndRdx/Rchg(17), Mrcl-Heal(17), Mrcl-Heal/Rchg(25)
Level 4: Jacobs Ladder -- Armgdn-Dmg/EndRdx(A), Armgdn-Acc/Rchg(9), Armgdn-Acc/Dmg/Rchg(9), Armgdn-Dmg(34), Armgdn-Dmg/Rchg(37)
Level 6: Resist Physical Damage -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam/Rchg(7), Aegis-ResDam(7)
Level 8: Swift -- Run-I(A)
Level 10: Unyielding -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(11), TtmC'tng-EndRdx/Rchg(11), TtmC'tng-ResDam/EndRdx/Rchg(13), TtmC'tng-ResDam(13)
Level 12: Combat Jumping -- Zephyr-ResKB(A), LkGmblr-Def(31), Zephyr-Travel(45), Zephyr-Travel/EndRdx(45)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(21), Zephyr-ResKB(25)
Level 16: Thunder Strike -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(40), Sciroc-Dmg/Rchg(42), Sciroc-Acc/Dmg/EndRdx(43), Sciroc-Acc/Rchg(43)
Level 18: Invincibility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(19), LkGmblr-Def(19), LkGmblr-Rchg+(21)
Level 20: Health -- Heal-I(A)
Level 22: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(23), Efficacy-EndMod/Acc(23)
Level 24: Taunt -- Mocking-Taunt/Rng(A), Mocking-Taunt(31), Mocking-Acc/Rchg(37), Mocking-Taunt/Rchg(40), Mocking-Taunt/Rchg/Rng(46)
Level 26: Tough Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(43), LkGmblr-Def/EndRdx(45)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(29)
Level 30: Boxing -- Empty(A)
Level 32: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(33), Aegis-ResDam/Rchg(33), Aegis-EndRdx/Rchg(33), Aegis-ResDam/EndRdx/Rchg(34)
Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-EndRdx/Rchg(36), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-Def/EndRdx(37)
Level 38: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Rchg(39), Oblit-Acc/Dmg/Rchg(40)
Level 41: Build Up -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(42)
Level 44: Chain Induction -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/EndRdx(46), C'ngImp-Dmg/EndRdx/Rchg(46), C'ngImp-Acc/Dmg/Rchg(48), C'ngImp-Dmg/Rchg(50)
Level 47: Conserve Power -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
Level 49: Physical Perfection -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(50), Efficacy-EndMod/Acc(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 6: Ninja Run
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Set Bonus Totals:- 3% DamageBuff(Smashing)
- 3% DamageBuff(Lethal)
- 3% DamageBuff(Fire)
- 3% DamageBuff(Cold)
- 3% DamageBuff(Energy)
- 3% DamageBuff(Negative)
- 3% DamageBuff(Toxic)
- 3% DamageBuff(Psionic)
- 5.5% Defense(Smashing)
- 5.5% Defense(Lethal)
- 18.9% Defense(Fire)
- 18.9% Defense(Cold)
- 4.25% Defense(Energy)
- 4.25% Defense(Negative)
- 3% Defense(Psionic)
- 4.25% Defense(Melee)
- 5.5% Defense(Ranged)
- 20.8% Defense(AoE)
- 1.8% Max End
- 73% Enhancement(Accuracy)
- 6% Enhancement(Heal)
- 52.5% Enhancement(RechargeTime)
- 168.7 HP (9%) HitPoints
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Held) 8.25%
- MezResist(Immobilize) 2.2%
- MezResist(Sleep) 2.2%
- MezResist(Stun) 4.4%
- 13.5% (0.23 End/sec) Recovery
- 52% (4.07 HP/sec) Regeneration
- 5.04% Resistance(Fire)
- 5.04% Resistance(Cold)
- 3.13% Resistance(Negative)
- 15% RunSpeed
- 5% XPDebtProtection
Good?
Bad?
Advice? -
For those that slightly remember me.. Im back!!.. Althou I didnt really go anywhere, just real life stepped in and demanded more monies. More monies then I could shell out and pay for my 2 accounts.. Althou only one account is up atm, I plan on getting the other one up soon(tm)..