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Lord Recluse stands in front of a full length mirror.
Recluse: Mako, you'd consider me to be a fairly macho type of guy, right?
Mako: Certainly, my lord.
Recluse: You don't think that my armor is a little.... over the top?
Mako: It makes you look menacing, evil, yet fasion conscious, my lord.
Recluse: Good, good... You don't think that the fur trim makes me look... well... you know.
Mako: I'm not sure I know what you mean, master.
Recluse: you know (whispering) a little um... flamboyant?
Mako: Never my lord, however, the new soldier uniforms without backside covers may make it seem that way...
Recluse: Damn it!!! That's it, bring me the head of Prince. He has meddled in my fasion affairs for the last time!
Mako: The purple one will grovel at your feet, my lord.
Mako runs out of the room.
Recluse: Okay, Statesey-poo, he's gone. You can come out now. (giggle)
Statesman: We're going to have to start being a bit more careful. -
Interpol Dossier 5489652
Subject: Jade Rose
Nationality: Asian
Hair: Black
Eyes: Green
Height: 6'5"
Real Name: Yukio Yun
Wanted in several countries for fraud, grand theft, murder, extortion, and drug possession with intent to sell.
Psychiatric Profile:
Yukio Yun was born on the streets of the Shinjuku District of Tokyo. Saying that she was born on the streets is a literal statement. Her parents were homeless on the streets of Tokyo. They passed away when she was still a small girl. Yukio learned to steal to live in the midst of the lights and noise of the Shinjuku. She was taken in by a local Yakuza Mob boss who had a soft spot for children, despite his criminal inclining. He admired her skills which were honed at such a young age. Boss Yun gave the unknown child his own name and treated her as if she was his own daughter.
Boss Yun also continued her training in the fighting arts and lavished her with money and presents. She spent a few years training with shaolin monks in the tibetan mountains. She shunned her thievish ways for a time and learned the healing arts.
Upon her return to Tokyo, she found Boss Yun assasinated in a cowardly and dishonorable manor, shot in the back of the head. She vowed that she would exact revenge on the rival gang responsible for this cowardly act. She turned away from healing arts and honed her skills as an assasin. It took her years to learn the identity of her father's killer. During that time she hardened her heart and began to revel in her new role as the new boss of Clan Yun. Her one passion has become her civilian front. Growing up in the Shinjuku district, she witnessed the fasion explosion from that area of Tokyo and used her style and grace to become a top fasion designer.
She is respected in her day to day life, but by night dons a mask and becomes the Yakuza boss known as Jade Rose.
Her loyal minions would gladly lay down their lives for their mistress.
She has finally tracked her killer to the Rogue Isles. She knows not yet who he is exactly, but she will have vengance. -
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All these things are wonderful points, if they were expressed in the mission write up. But they aren't. The end result is a mission statement that says go INTO the PvP zone. It doesn't say, there is a safe zone, There is a safety timer, It certainly doesn't say where the contact is, or this is Intro to PvP 101. Plenty of "Go talk to So & So" missions in this game simply give you a mission when you talk to the aforementioned So & So without asking further (a la Security Chiefs).
I'm glad you all provided this info, but its still a sore point in how its being presented.
They want to elucidate on the fine points of PvP to me, put a contact outside the PvP zones that can answer all my questions, not inside. I have a bad taste in my mouth from more than one game with PvP done wrong. My reaction is going to be strong. And if they want to show me the benefits, dont give me limited information and a shove, and a "You MUST go into this place to learn about it". Its poor design when it comes to presenting a completely divergent gameplay experience that has such negative history and connotations.
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You did what you should have done. You went where you knew you could get answers and you got them.
If more people did that, there's be far less squaking about this issue. -
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Taking things a bit literally are we? The concept is that you are not force to PvP.
Yes, to clear these annoying "PvP contact missions" you must step foot in a zone deemed PvP.
What is the worst that could happen? Well, as of now, you walk in, talk to the guy, and walk out as your PvP safety timer goes out. Later on, maybe some jerk might TP-Foe you away from safety and kill you (I assume you won't struggle). Your 'discomfort' is a small walk out of the hospital and out of the zone. Waste of time for you? maybe, but you get a pinch of exp.
This is a small period of time for your hero's walk to lvl50. You are still 99.99999% PvP free, but more likely to be 100%.
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Just wanted to point out that no one can TP foe you until your timer runs out so you still have ample time to talk to your contact and skeedaddle before the timer runs out and you're subjected to the horrors of pvp.