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Quote:That's exactly what I do. Level 30 generic IOs until I reach level 47, and then I start equipping that character with IO sets (and HOs, depending on what I think is optimal). That also gives me adequate time to both plan out what sets I want to use, and also build up enough inf (mostly from playing the market) with which to do it.Funny, the economist in me can't stand slotting and reslotting SOs when they go red every 5 levels.
Level 27 or 32 are the magic numbers for me. When I get there I slot in generic IOs or super cheap acquisitions I have laying around that are as good/better than SOs and then I can play happily to 50 just adding more to the new powers and slots I get as needed. -
Quote:Forget the potatoes. I always buy up the frozen concentrated orange juice.Actually, this seems to illustrate a common misconception about the consignment house. It is NOT a store, it's a commodities exchange. That ten tons of potatoes (white salvage) doesn't get a fixed price tag and a spot on the shelf, it goes for whatever the market will bear, with middle-men that will try to grab it up cheap and sell it high. If you want to supply your store with french fries, you can either pay the 'going rate' (buy it nao) or wait to find it on the cheap (lowball and check back in ten minutes).
Just make sure you've got your hands on the correct crop report. -
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Quote:No, it's fly babies digesting. They don't call them cheese flies for nothing!that's not cheese. its worm poop.
I stand by my original statement
Cheese flies eat cheese. You're in denial! -
Oh, REALLY???
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I vaguely recall you once saying something about anything the game's mechanics allows to happen is therefore a legitimate action, or something to that affect?
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Quote:Good luck with that. Most people on this board are more interested in posturing and being right than actual understanding. Sort of like playroom politicians."Flippers are the highest bidders and the lowest listers" is equally true as "Flippers raise prices." Both are technically true under teeny tiny circumstances. I simply want understanding that players in this thread are making statements on equal level with the people they love to mock.
I flip salvage and I also sell crafted items. They're both fun things to do. It's also fun to have billions of inf! -
The counter argument to that is that the flipper's fun is causing a lot of unfun for the non-flippers. As an example: I'm certain that griefers are having a lot of fun, but their victims are quite likely not!
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Rule of acquisition #3: "Never spend more for an acquisition than you have to. "
In the case of the flipper, what is being acquired is more inf. -
Quote:If only all flippers and farmers were loyal to each other!We could form a union with the farmers, call a general strike then watch the 'casual gamers' go all Mad Max on each other.
But if you're busy not flipping, that just leaves more inf out there for me to scoop up! -
Quote:Well that's how flipping usually works. You make reasonably low bids and then wait for the price on what you're trying to flip to move downward. Flipping only works because the prices for things on the market are in constant fluctuation, and they're in constant fluctuation because buyers are competing with other buyers to get the things they want.There are at least two groups of people doing circular arguments around logical fallacies:
1) "The flipper has the lowest list price" and "The flipper has the highest bid price" -- which is only true in small instances.
What was the highest price yesterday might be the lowest price today, or vice-versa. So the saying is technically true, but anyone trying to espouse that as an absolute is being a bit myopic, I'd say.
Quote:2) "Flippers are evil and raise prices and ruin the game for everyone one". Also true in small instances: flipping does tend to raise the minimum price that one would need to pay for an item.
If every buyer had infinite patience and only ever bid 1 inf on everything, sellers would be forced to eventually acquiesce. But the buyers are human, so that's not going to happen! -
Quote:Anecdotal evidence. Sometimes referred to as "hearsay" or the "'person who' fallacy". It is inherently unreliable. Even if the anecdote is true, it could still be used to draw to a false conclusion. Especially as most anecdotes are remembered in the first place for being exceptional rather than ordinary.Lets play spot the fallacy. I'll even give a personal anecdote.
Did I get it? I got it! Yay! -
Quote:Just to point out something here. I don't know about anyone else, but I get the rare and uncommon salvage I need to craft IOs intended for sale on the market from the AE ticket vendor. It's a lot faster and easier that way and it doesn't take very long to replenish those tickets. It's especially easier compared to trying to buy that salvage from the market!On the other side of things: Crafting is sorta tedious. It can take a bunch of running back and forth figuring out what all the salvage you need is, and how many of them you need, and then realizing that you need an orange that's 3 million inf, and so on... And if you make 50M just doing the normal stuff you do while running around hanging out with your friends, why not just buy the crafted enhancement and save the time?
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Quote:I've never bugged a mod about anyone's replies to any of my posts on this board, ever. I don't understand why anyone would feel the need to do as such on a board like this.you can engage in relatively bareknuckle discussions with quite a few regulars because they're not going to run to crying to Moddy at the first intemperate rejoinder. Then there are others who start shrieking to the powers that be practically before you've hit 'reply'.
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Are you reading this board with your eyes closed?
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Quote:I was talking about inside the game, not here on the boards. The posters on this board very likely only represent, at most, maybe 10% of the entire player population.Yet here we sit, discussing the "perception" of people who come to these boards and crying about how this single thread is devastating our public relations.
Quote:*shakes head and wanders out of this sorry thread to go play with the big kids* -
Quote:I wouldn't exactly call it 'free'. More like, 'just a little bit of your time and some patience are required'.Oh, I'm keeping at it, and I've had a few grateful people come back as I mentioned in my edit. It's just disheartening how many people don't want free money!
I suspect that the majority of the players of this game are a lot younger than you or I (not that I'm attempting to guess your age mind you, but you seem rather intelligent), and thus impatient. Tomorrow doesn't exist for them and they are a bunch of whiny little Veruca Salts; they want it now! They're the ones who blast through the game's content in a race to get to level 50. The ones who loved to farm the heck out AE. They're twitchy and they can't stand still. If this was a single player game, they'd have figured out what cheat codes gave them all the loot long ago!
Luckily, I think most of them will outgrow that stage. -
Quote:Since your entire thread is arguing about what Devil said and not me, I'm not about to try and guess at what his thoughts were when he can come in here and defend his own words if he wants to.When Devil is able to come here, give credible, non-speculative arguments that hold some actual merit, I will be the first one to look them over. I may not agree with them, but I will give them a fair shake.
As for you Coyote... when you can come here and give an argument that you aren't just regurgitating from someone who posted above you, then I'll give you some actual credit. No offense, but man, get an opinion already.
But if I'm 'regurgitating someone else's opinion' by simply agreeing with something someone else brought up (re: the perception of the market by non-marketeers), then I can turn around and tell you exactly the same thing. So go get an original opinion that has nothing to do with what anyone else has said around here and then we'll start talking... or whatever. 9.9 -
Quote:Gosh, I'm sorry! Your experience has been very different from mine.Yeah, actually, I have. I've given exact specifics on current, in-demand niches that can make people hundreds of million for little investment, while standing in Wentworth's watching that IO because I'm selling it, and seen nothing happen. And then I got flamed for being evil.
Quote:I've given lengthy instructions in /help and a couple global channels on how to find a cheap recipe, buy it and the salvage overnight in 3 minutes of work, craft and list the items in 5 more minutes, and let tens of millions of inf roll in over the course of the weekend for your ten minutes of effort. I was actually kicked out of one channel for teaching people to manipulate the market.
Quote:I've explained in Atlas Park broadcast exactly how to go from a level 2 fresh out of the Tutorial to a millionaire in an hour with no effort, and gotten many hate tells for my efforts.
Quote:Hell, I wrote an extremely newby-friendly thread listing little tips and tricks on making the market work, from the point of view of someone that starter playing the game in early August. Less than two months later, I'm a multi-billionaire and dumbfounded at why so many people are so poor.
Quote:People don't want to learn. -
Quote:Compared to the Taxibots, the helpful market experts in this game are far, far less visible.Man, some of us spend our time shouting it from the rooftops, beating people over the heads with market knowledge, and still they refuse to learn.
For instance, have you ever taken the time while inside the game to stop at a WentWorth's or a Black Market truck and just share a few tips, and maybe take a few questions and correct certain misconceptions?
It's a perfect opportunity to use the 'lecture' emote. -
Quote:Well then it would be nice if those mods were more consistent with enforcing that rule. I see people using 'so many words' to such baseless and underhanded accusations on this board all the time.A mod actually, specifically warned me to not call people "stupid" in so many words.
But for what it's worth, pardon my language. I'm still not convinced that anyone is going to be taking DevilYouKnow's words seriously, simply because he's saying things they don't want to hear. For some reason, people like to think that no one else's perceptions but their own actually count. But the collective perception of the players of this game most certainly does count, and if the non-market savvy folk outnumber the marketeers (and I'm certain that they do, by a very large number), then their perceptions of the market, however mistaken they might be, will be seen as true and regardless of what we actually know.
So we all can either laugh at their collective ignorance (and make the occasional jerk-moves on the market, ahem!), or, you know, actually try and steer them down the correct path by trying as hard as we can to ensure that the market is seen as consistent. Of course all of us here know that trying to manipulate NMIs on the market even for a short while is pure folly, but I'm not convinced that just any old random player who happens to see such manipulation in action is going to know what's actually happening or why. They're just going to see crazy prices, get exasperated by it and maybe whine to their friends about it, who will likely just take their word for it.
Quote:I would like to point out that there's a difference between calling someone a "hater" and actually disproving their argument. I'm waiting for the "loveless geek living with parents" level of argument to start.