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I dont know if MoG got a buff in I7 or not but I dont see how people dont like that power. It literally, took at least 20some Villains to kill me after a good 3ish or more minutes.
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the duration of MoG is 180s, 3 minutes. I promise you that you didn't last the entire duration of MoG. I've been using it in RV all day and so far, if actually stay and fight, i have yet to last more than a minute. And that's with def slotted too.
here are the quick points.
1. mog with 1 res slot caps your res to all but psy dmg. it also drops you to 25% hp. effectively, this is the same as having no res and full hp. why? you take 1/4th the dmg but have 1/4th the hp. so the dmg you take still removes the same % of your hp.
2. mog gives zero defense to psy and toxic dmg types. that means something with psy will kill you and kill you fast because you have 25% hp, no defense and no res to it. Toxic will only take slightly longer to kill you because you have no defense to it.
3. you can not heal at all for 3 minutes. defense against specific types is not enough to get them through 3 minutes, unless you run or are using it against stuff you don't really need to use it for in the first place.
4. you can achieve the same defense as MoG in pve with 6 small lucks. two at a time, they will last you 3 minutes and you still have access to all your healing.
5. the rest of the set, DP and IH, recon and Int, together are better than MoG will be fore 3 minutes. this is fact, its been proven numerically.
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It was more of 3 min of DP, recon, IH and then mog. But I didnt slot my mog with res i slotted it with def.
*shrugs* you guys obviously know more than me about it but to me i dont think it needs any kind of buff. My situation was an extreme case of using an "Oh *****" power. In reality you prolly wont be jumped like that.
PS. less than 20 heroes but I have survived the entire duration of MoG.