Christopheal

Citizen
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  1. Christopheal

    SS/Elec

    Thanks for the pointers, my build 2.0


    Villain Plan by Mids' Villain Designer 1,707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Brute
    Primary Power Set: Super Strength
    Secondary Power Set: Electric Armor
    Power Pool: Fighting
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Leadership
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(7)
    Level 1: Charged Armor -- S'fstPrt-ResDam/Def+(A), RctvArm-ResDam/EndRdx(11), RctvArm-ResDam/EndRdx/Rchg(11), RctvArm-ResDam(15), RctvArm-EndRdx(36)
    Level 2: Haymaker -- KntkC'bat-Dmg/EndRdx(A), KntkC'bat-Acc/Dmg(3), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(9)
    Level 4: Conductive Shield -- RctvArm-ResDam(A), RctvArm-EndRdx(5), RctvArm-ResDam/EndRdx(5), RctvArm-ResDam/EndRdx/Rchg(42)
    Level 6: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Knock%(45), KntkC'bat-Dmg/EndRdx(46), KntkC'bat-Dmg/EndRdx/Rchg(46)
    Level 8: Knockout Blow -- KntkC'bat-Knock%(A), KntkC'bat-Dmg/EndRdx(42), KntkC'bat-Acc/Dmg(43), KntkC'bat-Dmg/EndRdx/Rchg(43)
    Level 10: Static Shield -- RctvArm-EndRdx(A), RctvArm-ResDam(13), RctvArm-ResDam/EndRdx(13), RctvArm-ResDam/EndRdx/Rchg(15)
    Level 12: Swift -- Empty(A)
    Level 14: Health -- Mrcl-Heal/EndRdx(A), Mrcl-EndRdx/Rchg(21)
    Level 16: Grounded -- RctvArm-EndRdx(A), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/EndRdx/Rchg(17), RctvArm-ResDam(34)
    Level 18: Tough -- RctvArm-ResDam/EndRdx/Rchg(A), RctvArm-ResDam/EndRdx(19), RctvArm-ResDam(19), RctvArm-EndRdx(21)
    Level 20: Lightning Reflexes -- Run-I(A)
    Level 22: Rage -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(23), RechRdx-I(23)
    Level 24: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(25), P'Shift-EndMod/Acc/Rchg(25)
    Level 26: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(27), LkGmblr-Def/EndRdx/Rchg(27), LkGmblr-Def(42)
    Level 28: Energize -- Numna-Regen/Rcvry+(A), RgnTis-Regen+(29), Mrcl-Rcvry+(29), Numna-Heal/Rchg(40), Numna-EndRdx/Rchg(46), Numna-Heal(48)
    Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(31)
    Level 32: Foot Stomp -- Armgdn-Dam%(A), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(33), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Dmg/Rchg(34), FrcFbk-Rechg%(34)
    Level 35: Power Sink -- P'Shift-End%(A), P'Shift-EndMod/Acc(36), P'Shift-Acc/Rchg(36), P'Shift-EndMod/Acc/Rchg(37), Efficacy-Acc/Rchg(37), Efficacy-EndMod/EndRdx(37)
    Level 38: Lightning Field -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-Dmg(39), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40)
    Level 41: Gloom -- Empty(A)
    Level 44: Darkest Night -- DisWord-ToHitDeb(A), DisWord-ToHitDeb/Rchg(50), DisWord-ToHitDeb/Rchg/EndRdx(50)
    Level 47: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(50)
    Level 49: Summon Widow -- Empty(A)
    ------------
    Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(43), KntkC'bat-Dmg/Rchg(45), KntkC'bat-Dmg/EndRdx/Rchg(45)
    Level 1: Sprint -- EndRdx-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Fury
    Level 6: Ninja Run
  2. Christopheal

    SS/Elec

    I need your advice, I am new at IOing seriously a character so it may need a lot of fix. I was trying to get as much def as possible S/L recharge and recovery but honestly I was a bit lost.

    Thanks for your time.




    Villain Plan by Mids' Villain Designer 1,707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Brute
    Primary Power Set: Super Strength
    Secondary Power Set: Electric Armor
    Power Pool: Fighting
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Speed
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Jab -- KntkC'bat-Dmg/EndRdx(A), KntkC'bat-Acc/Dmg(3), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(7)
    Level 1: Charged Armor -- RctvArm-EndRdx(A), RctvArm-ResDam(15), RctvArm-ResDam/EndRdx(15), RctvArm-ResDam/EndRdx/Rchg(17), GA-3defTpProc(46)
    Level 2: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(7)
    Level 4: Conductive Shield -- RctvArm-EndRdx(A), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/EndRdx/Rchg(21), RctvArm-ResDam(37)
    Level 6: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(45), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Dmg/EndRdx/Rchg(46)
    Level 8: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(13)
    Level 10: Static Shield -- RctvArm-EndRdx(A), RctvArm-ResDam(11), RctvArm-ResDam/EndRdx(11), RctvArm-ResDam/EndRdx/Rchg(13)
    Level 12: Swift -- Empty(A)
    Level 14: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(34), Panac-Heal/+End(43)
    Level 16: Grounded -- S'fstPrt-ResDam/Def+(A)
    Level 18: Tough -- RctvArm-EndRdx(A), RctvArm-ResDam(19), RctvArm-ResDam/EndRdx(19), RctvArm-ResDam/EndRdx/Rchg(21)
    Level 20: Lightning Reflexes -- Empty(A)
    Level 22: Rage -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(23), RechRdx-I(23)
    Level 24: Stamina -- P'Shift-End%(A), P'Shift-EndMod(25), P'Shift-EndMod/Acc(25), P'Shift-EndMod/Rchg(40)
    Level 26: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(27), LkGmblr-Def/EndRdx/Rchg(40)
    Level 28: Energize -- Mrcl-Heal/Rchg(A), Mrcl-EndRdx/Rchg(29), Mrcl-Heal/EndRdx(29), Numna-EndRdx/Rchg(42), Numna-Heal/Rchg(43), Numna-Regen/Rcvry+(43)
    Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(31)
    Level 32: Foot Stomp -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(33), Armgdn-Dmg/Rchg(33), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(34), FrcFbk-Rechg%(34)
    Level 35: Power Sink -- P'Shift-End%(A), P'Shift-EndMod/Acc(36), P'Shift-EndMod/Rchg(36), P'Shift-EndMod(36), Efficacy-EndMod/Rchg(37), Efficacy-Acc/Rchg(37)
    Level 38: Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Knock%(39), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/EndRdx/Rchg(39)
    Level 41: Gloom -- Empty(A)
    Level 44: Darkest Night -- DisWord-ToHitDeb(A), DisWord-ToHitDeb/Rchg(45), DisWord-ToHitDeb/Rchg/EndRdx(45)
    Level 47: Flurry -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Knock%(48), KntkC'bat-Dmg/EndRdx(48), KntkC'bat-Dmg/EndRdx/Rchg(48)
    Level 49: Jump Kick -- KntkC'bat-Dmg/EndRdx/Rchg(A), KntkC'bat-Dmg/Rchg(50), KntkC'bat-Dmg/EndRdx(50), KntkC'bat-Acc/Dmg(50)
    ------------
    Level 1: Brawl -- KntkC'bat-Dmg/EndRdx(A), KntkC'bat-Acc/Dmg(40), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Dmg/EndRdx/Rchg(42)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Fury
    Level 6: Ninja Run
  3. Christopheal

    Returning Player

    Hello, I have return to CoV after a long break due to real life issue. I am making a fresh start and I am looking for a active VG.

    Level 16ish Mastermind Thugs/Dark.

    Thanks for your time, leave a message here and I will message you really soon = D

    Chris
  4. Christopheal

    Poison Trap ?

    Ah that makes sense now !
  5. Christopheal

    Poison Trap ?

    Well I've read Jupiter Moon guide for Thugs traps and said that he could keep regeneration debuf on with poison traps but looked at the power description and it say :

    Activation Time:2.17s Recharge Time:1m 30s Endurance Cost:16.25 Accuracy:1.00X Available Level:20 Power Type:Click Target Type:Self Effect Area:Single Target Creates Pet Poison Trap for 4m 20s Base Hitpoints: 1070.90 -Self Destruct Activation Time:0.00s Recharge Time:0.00s Accuracy:1.00X Power Type:Click Target Type:Self Effect Area:AoE -- 16.00 ft. radius (1 targets max) -1000.00% regeneration rate for 10.00s on target Ignores buffs and enhancements -30.00% strength to recharge for 10.00s on target Ignores buffs and enhancements 2.00%% chance for 3.00 magnitude hold for 5.96s on target after 0.25s delay 3.00 magnitude hold for 5.96s on target after 0.25s delay


    Did they change the power or ? ...
  6. Christopheal

    Resistance Cap

    I would like to know what is the defence/resistance cap for brute ?
  7. Christopheal

    MMs Damage

    A lot of people swear by trap, but I can't seems to find advantage over Pain or even dark.
  8. Christopheal

    MMs Damage

    Thanks for the quick response !
  9. Christopheal

    MMs Damage

    For example I would like to make a thugs/PD. End game what would it (damage) be compared to a fire/kin or SS/SD Brutes ?

    Thanks for your answer !
  10. Christopheal

    MMs Damage

    I would like to know if end-game fully IO slotted toon. Where does the MM stand versus brutes, controller, stalker etc. in therm of damage ?

    And what about their soloability ?

    Thanks for your time !
  11. Christopheal

    Need Help

    I checked again all the powerset, cold and fire damage are quite close ... I don't believe it makes that much a difference ? Am I missing something ?
  12. Christopheal

    Need Help

    I am new to the game,

    level 43 Controller ice/kin/earth

    My Goal is to be able to solo well crowded maps. Do some nice damage while being hard to kill.

    I don't even know what are IOs.

    Currently I just update my Single origins enhancement from my architect tickets and that's all.

    Please can someone take me under his wings to show me how to become a real hero ?

    Thanks for your time !