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Tried this out on my Claws/Regen and I love the new animations. Great job!
But...I still suck compared to many other players at level 50, because I still do all lethal damage. And I'm not talking just about PvP. In PvE it takes me forever to take down Malta bosses, for example. I'm a scrapper, taking down bosses is what I do! The lethal resist problem needs work.
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I must humbly disagree with this for a couple reasons.
1: There's a MAJOR difference between swinging 12 inch (basing from the size on my scrapper's claws) and say setting something on fire, swinging a 6 foot broadsword, etc. Claws will ALWAYS be the "weaker" set if you think only in terms of single target damage, as well it should be or else or Superheroes turn into something that is completely unbelieveable. Hense, again imo, that we have an AoE, 2 cones, a ranged attack (the ranged and 1 cone doing knockback) so we do become just as effective as the other sets, just that we have to be a bit more creative. I know that in teams I have to behave myself, but, when I solo or just have an emp with me, I bounce around like a squirrel on crack and chew through things just as quickly as the others as long as I set them up just right for my scrapper's abilities.
2: Again, you have 12 inch blades on your hands. How much damage do you think you'd do with those to a heavilly armored robot? Not as much as someone who could melt it with fire, or send it into misfires with electricity, for example. So, like I said before, its not so much that the lethal resist is an issue, imo. We just need to work a little differently from everybody else in order to complete the same task is all. So, keep the baddies on their butts like your set allows you to do, then they can't attack so you dont get hurt but they do.