Celester

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  1. First off, I would drop assault. Fulcrum shift gives you all the damage bonus you need. So assault is redundant and practically useless. Pick up maneuvers and get a little more defense. I would also slot your AOEs with chance for damage IOs so you can kill quicker. Use luck of the gambler global recharge in maneuvers and combat jumping to get faster recharge. Drop siphon power and pick up another power, maybe change around the powers so you can pick up spring attack. It has decent AOE damage and it also gives knockdown so it adds more mob control. Also pick up increase density for its mez protect, passing it out to squishy's during trials is easy because of its AOE effect.
  2. Celester

    Widow Build

    Let me know what you guys think. Soft capped defense with perma hasten and mindlink is down to a 20 second overlap.
    Hero Plan by Mids' Hero Designer 1.952
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    lupan: Level 50 Natural Arachnos Widow
    Primary Power Set: Night Widow Training
    Secondary Power Set: Widow Teamwork
    Power Pool: Speed
    Ancillary Pool: Mu Mastery

    Hero Profile:
    Level 1: Poison Dart
    • (A) Apocalypse - Damage/Endurance
    • (5) Apocalypse - Chance of Damage(Negative)
    • (5) Apocalypse - Damage
    • (7) Apocalypse - Damage/Recharge
    • (7) Apocalypse - Accuracy/Recharge
    Level 1: Combat Training: Defensive
    • (A) Defense Buff IO
    Level 2: Combat Training: Offensive
    • (A) Accuracy IO
    Level 4: Swipe
    • (A) Crushing Impact - Damage/Endurance/Recharge
    • (11) Crushing Impact - Accuracy/Damage/Endurance
    • (13) Crushing Impact - Accuracy/Damage
    • (15) Crushing Impact - Damage/Endurance
    • (15) Crushing Impact - Accuracy/Damage/Recharge
    Level 6: Strike
    • (A) Crushing Impact - Damage/Endurance/Recharge
    • (39) Crushing Impact - Accuracy/Damage/Endurance
    • (39) Crushing Impact - Accuracy/Damage
    • (40) Crushing Impact - Damage/Endurance
    • (40) Crushing Impact - Accuracy/Damage/Recharge
    Level 8: Tactical Training: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (9) Luck of the Gambler - Defense
    • (9) Luck of the Gambler - Defense/Endurance
    • (11) Luck of the Gambler - Defense/Endurance/Recharge
    Level 10: Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (46) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (46) Recharge Reduction IO
    Level 12: Indomitable Will
    • (A) Endurance Reduction IO
    • (13) Endurance Reduction IO
    Level 14: Spin
    • (A) Armageddon - Chance for Fire Damage
    • (17) Armageddon - Damage
    • (19) Armageddon - Damage/Endurance
    • (19) Armageddon - Accuracy/Recharge
    • (21) Armageddon - Accuracy/Damage/Recharge
    Level 16: Lunge
    • (A) Hecatomb - Chance of Damage(Negative)
    • (17) Hecatomb - Damage/Endurance
    • (21) Hecatomb - Damage
    • (25) Hecatomb - Accuracy/Damage/Recharge
    • (27) Hecatomb - Accuracy/Recharge
    Level 18: Slash
    • (A) Crushing Impact - Damage/Endurance/Recharge
    • (36) Crushing Impact - Accuracy/Damage/Endurance
    • (37) Crushing Impact - Damage/Endurance
    • (37) Crushing Impact - Accuracy/Damage/Recharge
    • (37) Crushing Impact - Accuracy/Damage
    Level 20: Mask Presence
    • (A) Defense Buff IO
    Level 22: Foresight
    • (A) Gladiator's Armor - TP Protection +3% Def (All)
    • (23) Steadfast Protection - Resistance/+Def 3%
    • (23) Luck of the Gambler - Defense/Endurance/Recharge
    • (25) Luck of the Gambler - Defense/Recharge
    Level 24: Mind Link
    • (A) Luck of the Gambler - Defense
    • (27) Luck of the Gambler - Defense/Endurance
    • (29) Luck of the Gambler - Defense/Recharge
    • (29) Luck of the Gambler - Endurance/Recharge
    • (50) Luck of the Gambler - Recharge Speed
    Level 26: Eviscerate
    • (A) Obliteration - Chance for Smashing Damage
    • (31) Obliteration - Damage
    • (31) Obliteration - Accuracy/Recharge
    • (31) Obliteration - Accuracy/Damage/Recharge
    • (34) Obliteration - Accuracy/Damage/Endurance/Recharge
    Level 28: Placate
    • (A) Recharge Reduction IO
    • (43) Recharge Reduction IO
    • (45) Recharge Reduction IO
    Level 30: Mental Training
    • (A) Run Speed IO
    Level 32: Tactical Training: Leadership
    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (33) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (34) Gaussian's Synchronized Fire-Control - To Hit Buff
    Level 35: Hasten
    • (A) Recharge Reduction IO
    • (36) Recharge Reduction IO
    • (36) Recharge Reduction IO
    Level 38: Elude
    • (A) Luck of the Gambler - Recharge Speed
    • (39) Red Fortune - Defense
    • (40) Red Fortune - Defense/Endurance
    • (42) Red Fortune - Defense/Recharge
    • (42) Red Fortune - Endurance/Recharge
    • (42) Red Fortune - Defense/Endurance/Recharge
    Level 41: Mu Lightning
    • (A) Performance Shifter - EndMod
    • (43) Decimation - Chance of Build Up
    • (43) Performance Shifter - EndMod/Recharge
    • (45) Performance Shifter - EndMod/Accuracy
    Level 44: Ball Lightning
    • (A) Ragnarok - Damage/Endurance
    • (45) Ragnarok - Damage/Recharge
    • (48) Ragnarok - Damage
    • (48) Ragnarok - Accuracy/Damage/Recharge
    • (50) Ragnarok - Accuracy/Recharge
    Level 47: Electrifying Fences
    • (A) Endurance Modification IO
    Level 49: Summon Striker
    • (A) Endurance Modification IO
    Level 0: Born In Battle
    Level 0: Marshal
    Level 50: Musculature Total Core Revamp
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Celerity - +Stealth
    Level 2: Rest
    • (A) Empty
    Level 1: Conditioning
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (48) Numina's Convalescence - Heal
    • (50) Healing IO
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (3) Performance Shifter - EndMod
    • (3) Performance Shifter - EndMod/Recharge
    ------------



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  3. Let me know what you guys think. This is a team build.


    Hero Plan by Mids' Hero Designer 1.952
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Dark Duals: Level 50 Magic Defender
    Primary Power Set: Dark Miasma
    Secondary Power Set: Dual Pistols
    Power Pool: Leadership
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Teleportation
    Ancillary Pool: Dark Mastery

    Hero Profile:
    Level 1: Twilight Grasp
    • (A) Touch of the Nictus - Chance for Negative Energy Damage
    • (3) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
    • (36) Touch of the Nictus - Accuracy/Endurance/Recharge
    • (36) Touch of the Nictus - Accuracy/Healing
    • (37) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
    Level 1: Pistols
    • (A) Endurance Reduction IO
    Level 2: Tar Patch
    • (A) Recharge Reduction IO
    Level 4: Darkest Night
    • (A) Dark Watcher's Despair - Chance for Recharge Slow
    • (5) Dark Watcher's Despair - To Hit Debuff/Endurance
    • (5) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
    • (7) Dark Watcher's Despair - To Hit Debuff/Recharge
    Level 6: Howling Twilight
    • (A) Endurance Reduction IO
    Level 8: Shadow Fall
    • (A) Luck of the Gambler - Recharge Speed
    • (9) Luck of the Gambler - Defense
    • (9) Luck of the Gambler - Defense/Endurance
    • (33) Endurance Reduction IO
    Level 10: Empty Clips
    • (A) Positron's Blast - Accuracy/Damage/Endurance
    • (11) Positron's Blast - Chance of Damage(Energy)
    • (11) Positron's Blast - Accuracy/Damage
    • (17) Positron's Blast - Damage/Range
    • (17) Positron's Blast - Damage/Endurance
    Level 12: Fearsome Stare
    • (A) Glimpse of the Abyss - Chance of Damage(Psionic)
    • (13) Glimpse of the Abyss - Accuracy/Fear/Recharge
    • (13) Glimpse of the Abyss - Endurance/Fear
    • (15) Glimpse of the Abyss - Fear/Range
    • (15) Glimpse of the Abyss - Accuracy/Endurance
    Level 14: Swap Ammo
    Level 16: Bullet Rain
    • (A) Ragnarok - Chance for Knockdown
    • (46) Ragnarok - Damage/Recharge
    • (46) Ragnarok - Damage
    • (50) Ragnarok - Accuracy/Damage/Recharge
    • (50) Ragnarok - Accuracy/Recharge
    Level 18: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (19) Luck of the Gambler - Defense
    • (19) Luck of the Gambler - Defense/Endurance
    • (36) Endurance Reduction IO
    Level 20: Tactics
    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (21) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (31) Gaussian's Synchronized Fire-Control - To Hit Buff
    Level 22: Hasten
    • (A) Recharge Reduction IO
    • (23) Recharge Reduction IO
    • (23) Recharge Reduction IO
    Level 24: Boxing
    • (A) Disorient Duration IO
    Level 26: Tough
    • (A) Gladiator's Armor - TP Protection +3% Def (All)
    • (27) Steadfast Protection - Resistance/+Def 3%
    • (27) Steadfast Protection - Knockback Protection
    Level 28: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (29) Luck of the Gambler - Defense
    • (29) Luck of the Gambler - Defense/Endurance
    • (37) Luck of the Gambler - Endurance/Recharge
    Level 30: Executioner's Shot
    • (A) Thunderstrike - Damage/Endurance/Recharge
    • (31) Thunderstrike - Accuracy/Damage/Endurance
    • (33) Thunderstrike - Accuracy/Damage
    • (37) Thunderstrike - Damage/Recharge
    • (40) Thunderstrike - Damage/Endurance
    • (43) Thunderstrike - Accuracy/Damage/Recharge
    Level 32: Dark Servant
    • (A) Gravitational Anchor - Chance for Hold
    • (33) Gravitational Anchor - Immobilize/Endurance
    • (34) Gravitational Anchor - Accuracy/Immobilize/Recharge
    • (34) Gravitational Anchor - Immobilize/Recharge
    • (34) Gravitational Anchor - Accuracy/Recharge
    Level 35: Recall Friend
    • (A) Endurance Reduction IO
    Level 38: Hail of Bullets
    • (A) Force Feedback - Chance for +Recharge
    • (39) Armageddon - Damage/Endurance
    • (39) Armageddon - Damage/Recharge
    • (39) Armageddon - Accuracy/Damage/Recharge
    • (40) Armageddon - Chance for Fire Damage
    • (40) Armageddon - Accuracy/Recharge
    Level 41: Dark Consumption
    • (A) Performance Shifter - Accuracy/Recharge
    • (42) Performance Shifter - EndMod/Recharge
    • (42) Performance Shifter - EndMod/Accuracy/Recharge
    • (42) Recharge Reduction IO
    • (43) Performance Shifter - EndMod
    • (43) Performance Shifter - EndMod/Accuracy
    Level 44: Soul Transfer
    • (A) Absolute Amazement - Endurance/Stun
    • (45) Absolute Amazement - Stun
    • (45) Absolute Amazement - Stun/Recharge
    • (45) Absolute Amazement - Accuracy/Stun/Recharge
    • (46) Absolute Amazement - Accuracy/Recharge
    Level 47: Dark Embrace
    • (A) Aegis - Psionic/Status Resistance
    • (48) Aegis - Resistance/Endurance
    • (48) Aegis - Resistance
    • (48) Aegis - Endurance/Recharge
    • (50) Aegis - Resistance/Endurance/Recharge
    Level 49: Soul Drain
    • (A) Recharge Reduction IO
    Level 0: The Atlas Medallion
    Level 0: Portal Jockey
    Level 0: Task Force Commander
    Level 0: Freedom Phalanx Reserve
    Level 50: Cardiac Total Core Revamp
    ------------
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (31) Miracle - +Recovery
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (3) Performance Shifter - EndMod
    • (7) Performance Shifter - EndMod/Accuracy
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Celerity - +Stealth
    Level 1: Vigilance
    Level 2: Rest
    • (A) Interrupt Reduction IO
    Level 4: Ninja Run
    Level 14: Chemical Ammunition
    Level 14: Cryo Ammunition
    Level 14: Incendiary Ammunition



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