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Posts
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Joined
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First off, I would drop assault. Fulcrum shift gives you all the damage bonus you need. So assault is redundant and practically useless. Pick up maneuvers and get a little more defense. I would also slot your AOEs with chance for damage IOs so you can kill quicker. Use luck of the gambler global recharge in maneuvers and combat jumping to get faster recharge. Drop siphon power and pick up another power, maybe change around the powers so you can pick up spring attack. It has decent AOE damage and it also gives knockdown so it adds more mob control. Also pick up increase density for its mez protect, passing it out to squishy's during trials is easy because of its AOE effect.
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Let me know what you guys think. Soft capped defense with perma hasten and mindlink is down to a 20 second overlap.
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
lupan: Level 50 Natural Arachnos Widow
Primary Power Set: Night Widow Training
Secondary Power Set: Widow Teamwork
Power Pool: Speed
Ancillary Pool: Mu Mastery
Hero Profile:
Level 1: Poison Dart- (A) Apocalypse - Damage/Endurance
- (5) Apocalypse - Chance of Damage(Negative)
- (5) Apocalypse - Damage
- (7) Apocalypse - Damage/Recharge
- (7) Apocalypse - Accuracy/Recharge
- (A) Defense Buff IO
- (A) Accuracy IO
- (A) Crushing Impact - Damage/Endurance/Recharge
- (11) Crushing Impact - Accuracy/Damage/Endurance
- (13) Crushing Impact - Accuracy/Damage
- (15) Crushing Impact - Damage/Endurance
- (15) Crushing Impact - Accuracy/Damage/Recharge
- (A) Crushing Impact - Damage/Endurance/Recharge
- (39) Crushing Impact - Accuracy/Damage/Endurance
- (39) Crushing Impact - Accuracy/Damage
- (40) Crushing Impact - Damage/Endurance
- (40) Crushing Impact - Accuracy/Damage/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (9) Luck of the Gambler - Defense
- (9) Luck of the Gambler - Defense/Endurance
- (11) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (46) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (46) Recharge Reduction IO
- (A) Endurance Reduction IO
- (13) Endurance Reduction IO
- (A) Armageddon - Chance for Fire Damage
- (17) Armageddon - Damage
- (19) Armageddon - Damage/Endurance
- (19) Armageddon - Accuracy/Recharge
- (21) Armageddon - Accuracy/Damage/Recharge
- (A) Hecatomb - Chance of Damage(Negative)
- (17) Hecatomb - Damage/Endurance
- (21) Hecatomb - Damage
- (25) Hecatomb - Accuracy/Damage/Recharge
- (27) Hecatomb - Accuracy/Recharge
- (A) Crushing Impact - Damage/Endurance/Recharge
- (36) Crushing Impact - Accuracy/Damage/Endurance
- (37) Crushing Impact - Damage/Endurance
- (37) Crushing Impact - Accuracy/Damage/Recharge
- (37) Crushing Impact - Accuracy/Damage
- (A) Defense Buff IO
- (A) Gladiator's Armor - TP Protection +3% Def (All)
- (23) Steadfast Protection - Resistance/+Def 3%
- (23) Luck of the Gambler - Defense/Endurance/Recharge
- (25) Luck of the Gambler - Defense/Recharge
- (A) Luck of the Gambler - Defense
- (27) Luck of the Gambler - Defense/Endurance
- (29) Luck of the Gambler - Defense/Recharge
- (29) Luck of the Gambler - Endurance/Recharge
- (50) Luck of the Gambler - Recharge Speed
- (A) Obliteration - Chance for Smashing Damage
- (31) Obliteration - Damage
- (31) Obliteration - Accuracy/Recharge
- (31) Obliteration - Accuracy/Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge
- (A) Recharge Reduction IO
- (43) Recharge Reduction IO
- (45) Recharge Reduction IO
- (A) Run Speed IO
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (33) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (34) Gaussian's Synchronized Fire-Control - To Hit Buff
- (A) Recharge Reduction IO
- (36) Recharge Reduction IO
- (36) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (39) Red Fortune - Defense
- (40) Red Fortune - Defense/Endurance
- (42) Red Fortune - Defense/Recharge
- (42) Red Fortune - Endurance/Recharge
- (42) Red Fortune - Defense/Endurance/Recharge
- (A) Performance Shifter - EndMod
- (43) Decimation - Chance of Build Up
- (43) Performance Shifter - EndMod/Recharge
- (45) Performance Shifter - EndMod/Accuracy
- (A) Ragnarok - Damage/Endurance
- (45) Ragnarok - Damage/Recharge
- (48) Ragnarok - Damage
- (48) Ragnarok - Accuracy/Damage/Recharge
- (50) Ragnarok - Accuracy/Recharge
- (A) Endurance Modification IO
- (A) Endurance Modification IO
Level 0: Marshal
Level 50: Musculature Total Core Revamp
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Level 1: Brawl- (A) Empty
- (A) Celerity - +Stealth
- (A) Empty
Level 4: Ninja Run
Level 2: Swift- (A) Run Speed IO
- (A) Jumping IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (48) Numina's Convalescence - Heal
- (50) Healing IO
- (A) Performance Shifter - Chance for +End
- (3) Performance Shifter - EndMod
- (3) Performance Shifter - EndMod/Recharge
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Let me know what you guys think. This is a team build.
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Dark Duals: Level 50 Magic Defender
Primary Power Set: Dark Miasma
Secondary Power Set: Dual Pistols
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Power Pool: Teleportation
Ancillary Pool: Dark Mastery
Hero Profile:
Level 1: Twilight Grasp- (A) Touch of the Nictus - Chance for Negative Energy Damage
- (3) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
- (36) Touch of the Nictus - Accuracy/Endurance/Recharge
- (36) Touch of the Nictus - Accuracy/Healing
- (37) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
- (A) Endurance Reduction IO
- (A) Recharge Reduction IO
- (A) Dark Watcher's Despair - Chance for Recharge Slow
- (5) Dark Watcher's Despair - To Hit Debuff/Endurance
- (5) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (7) Dark Watcher's Despair - To Hit Debuff/Recharge
- (A) Endurance Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (9) Luck of the Gambler - Defense
- (9) Luck of the Gambler - Defense/Endurance
- (33) Endurance Reduction IO
- (A) Positron's Blast - Accuracy/Damage/Endurance
- (11) Positron's Blast - Chance of Damage(Energy)
- (11) Positron's Blast - Accuracy/Damage
- (17) Positron's Blast - Damage/Range
- (17) Positron's Blast - Damage/Endurance
- (A) Glimpse of the Abyss - Chance of Damage(Psionic)
- (13) Glimpse of the Abyss - Accuracy/Fear/Recharge
- (13) Glimpse of the Abyss - Endurance/Fear
- (15) Glimpse of the Abyss - Fear/Range
- (15) Glimpse of the Abyss - Accuracy/Endurance
Level 16: Bullet Rain- (A) Ragnarok - Chance for Knockdown
- (46) Ragnarok - Damage/Recharge
- (46) Ragnarok - Damage
- (50) Ragnarok - Accuracy/Damage/Recharge
- (50) Ragnarok - Accuracy/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (19) Luck of the Gambler - Defense
- (19) Luck of the Gambler - Defense/Endurance
- (36) Endurance Reduction IO
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (21) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff
- (A) Recharge Reduction IO
- (23) Recharge Reduction IO
- (23) Recharge Reduction IO
- (A) Disorient Duration IO
- (A) Gladiator's Armor - TP Protection +3% Def (All)
- (27) Steadfast Protection - Resistance/+Def 3%
- (27) Steadfast Protection - Knockback Protection
- (A) Luck of the Gambler - Recharge Speed
- (29) Luck of the Gambler - Defense
- (29) Luck of the Gambler - Defense/Endurance
- (37) Luck of the Gambler - Endurance/Recharge
- (A) Thunderstrike - Damage/Endurance/Recharge
- (31) Thunderstrike - Accuracy/Damage/Endurance
- (33) Thunderstrike - Accuracy/Damage
- (37) Thunderstrike - Damage/Recharge
- (40) Thunderstrike - Damage/Endurance
- (43) Thunderstrike - Accuracy/Damage/Recharge
- (A) Gravitational Anchor - Chance for Hold
- (33) Gravitational Anchor - Immobilize/Endurance
- (34) Gravitational Anchor - Accuracy/Immobilize/Recharge
- (34) Gravitational Anchor - Immobilize/Recharge
- (34) Gravitational Anchor - Accuracy/Recharge
- (A) Endurance Reduction IO
- (A) Force Feedback - Chance for +Recharge
- (39) Armageddon - Damage/Endurance
- (39) Armageddon - Damage/Recharge
- (39) Armageddon - Accuracy/Damage/Recharge
- (40) Armageddon - Chance for Fire Damage
- (40) Armageddon - Accuracy/Recharge
- (A) Performance Shifter - Accuracy/Recharge
- (42) Performance Shifter - EndMod/Recharge
- (42) Performance Shifter - EndMod/Accuracy/Recharge
- (42) Recharge Reduction IO
- (43) Performance Shifter - EndMod
- (43) Performance Shifter - EndMod/Accuracy
- (A) Absolute Amazement - Endurance/Stun
- (45) Absolute Amazement - Stun
- (45) Absolute Amazement - Stun/Recharge
- (45) Absolute Amazement - Accuracy/Stun/Recharge
- (46) Absolute Amazement - Accuracy/Recharge
- (A) Aegis - Psionic/Status Resistance
- (48) Aegis - Resistance/Endurance
- (48) Aegis - Resistance
- (48) Aegis - Endurance/Recharge
- (50) Aegis - Resistance/Endurance/Recharge
- (A) Recharge Reduction IO
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: Freedom Phalanx Reserve
Level 50: Cardiac Total Core Revamp
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Level 2: Swift- (A) Run Speed IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (31) Miracle - +Recovery
- (A) Jumping IO
- (A) Performance Shifter - Chance for +End
- (3) Performance Shifter - EndMod
- (7) Performance Shifter - EndMod/Accuracy
- (A) Empty
- (A) Celerity - +Stealth
Level 2: Rest- (A) Interrupt Reduction IO
Level 14: Chemical Ammunition
Level 14: Cryo Ammunition
Level 14: Incendiary Ammunition
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