Catharctic

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  1. I stumbled onto an article that got zero attention from the official site, so I decided to start another one of these threads. Feel free to add links/quotes for any of the Going Rogue information you find.

    I know we don't have an official release date yet, but the developers haven't yet said that it's not coinciding with Issue 17. They did say that about Issue 16. With that in mind, we might see a 2010 1st quarter release for it.

    Ten Ton Hammer - Going Rogue Q & A
    Quote:
    CoH's Senior Lead Designer talks about the pros and cons of changing allegiances.

    Going Rogue, the upcoming expansion for City of Heroes and City of Villains, will allow players to transition from hero to villain and villain to hero for the first time. We spoke with Matt "Positron" Miller, Senior Lead Producer of City of Heroes, about what the change will entail. “This process is not immediate, it’s not a switch, it’s not a $30 charge. It’s a story that you go through. For heroes, it’s a fall from grace, for villains it’s a redemptive arc. A hero will be a hero for a while and he’ll do enough content that he’ll become a vigilante... do enough of that vigilante stuff and you’ll get kicked out of Paragon City and you’ll end up in the Rogue Isles as a villain.”

    No timetable has been set for City of Heroes "Going Rogue" expansion, but Matt Miller shares new details about characters' fall from grace (or rise to glory).


    “Villains don’t become vigilantes, they become rogues. They become the redemptive sort-of guys that think, ‘Maybe I’m fighting on the wrong side. Maybe I’m not doing everything for the right reasons. Maybe there’s a better way for me to use my powers.’ They’ll get what I term internally as the “Han Solo missions,” the heart-of-gold but wears a grey hat type stuff. Eventually if they do enough of that stuff, they’ll be invited over to Paragon City to become a full fledged hero. ”

    Even if you meet the content requirements to change allegiances, there’s no danger of accidentally changing sides. “You’ll have to purposefully do the content, and purposefully make that transition. So you can kind of ride that middle line I talked about - you can really stay a gray hat, and there will be some advantages to doing so. You can go from one zone to another more freely, but you’ll lose some opportunities as well.”

    But characters that switch sides will still retain much of their identity. “You’ll keep your archetype, it’s not like a brute’s going to become a tanker or a blaster’s going to become a mastermind. You’ll become a heroic mastermind, you’ll be a villainous blaster. Keeping it simple is what the players want.” The one thing that may change are the badges (CoH’s version of achievements). “We’ve always been careful to have a villain version of all the hero badges and vice-versa,” Matt explained. “So it makes sense that the descriptions of all your badges might change, but what you’ve earned will stay with you. We imagine that some of the really hardcore badge hunters will do the content just for those really hard to get badge rewards.”

    We asked whether the tremendously successful “Mission Architect” system will allow players to create content which will shift allegiances. According to Matt, that’s still a topic under discussion.

    Going Rogue will also have new entry-level content in Praetoria, for those starting new characters in that zone. “We acknowledge that our tutorial is about four or five years old. We’ve added stuff to it piecemeal as we’ve added systems on, but for the starting zone in Going Rogue, we are rewriting and modernizing the new player experience.”

    But level-capped players will also get theirs, and Matt explained that the team isn’t just extending the purple enhancements grind. “We’re going to have a whole new system that will allow max-level players to take their max-level characters and make them even more powerful.” For the moment, that’s all we were able to find out on that topic.

    No timetable has been set for the Going Rogue expansion as of yet, but to keep players from leaving City of Heroes while checking out the MMO flavors of the day, NCsoft recently announced a loyalty program for players who stay subscribed from August through November. “They will get priority access to the Going Rogue beta when we get there,” Matt added. Additionally, the second annual Hero-Con is scheduled for October 24th and 25th, and Ten Ton Hammer just learned of this year’s exclusive costume set for Hero Con attendees. We look forward to learning more about Going Rogue at the event in San Jose and in the coming months.
  2. Wait . . .

    You still play on Triumph?



    (I'd hook you up if I had it, but I'm scraping by to finish 5+ expensive builds right now.)
  3. Quote:
    Originally Posted by B_Samson View Post
    Does it really matter if all you do is spend all your time at the tailor?
    Ah yes, the media superficiality card. I remember that misdirection.

    Good thing we ended up with someone who concentrates on important things and isn't concerned with appearances.

    I won't say anything else on this.
  4. Catharctic

    New RPvP idea

    Ugh. That is a good point. I'm definitely making a Dual Pistols build with Going Rogue.

    I guess we'll see how long City of Assault lasts. By the time GR gets here, we might be ready to try out some new builds anyway.
  5. Catharctic

    Hey Ocho

    Quote:
    Originally Posted by Baba_Kanoosh View Post

    Heroes Villains and Rogians...Roguers...Undecideds...Whatever Gone Rogue players are called
    Heroes = Heroes

    Villains = Villains

    Maybe . . .

    Rogues = Rogues?

  6. Honestly, I can't say I didn't think the same thing.
  7. Catharctic

    New RPvP idea

    Quote:
    Originally Posted by Big_Soto View Post
    The Meta?
    Grif?
    Simmonsized?
    Shiela?


    What are you guys talking about?
    Red Vs Blue characters.

    The machinima series that these guys make.
  8. Quote:
    Originally Posted by Sun_Splitter View Post
    Hey PoS, I'm really happy for you, and I'mma let you finish, but Sage has had the most epic failures of the MSTF, most epic!
    This right here is loaded with burn.
  9. Catharctic

    New RPvP idea

    I just re-costumed a toon I already had. I didn't make a new one.
  10. And we don't even make miki spell things correctly.

    *twitch*

    o[O.-]o
  11. Catharctic

    New RPvP idea

    Quote:
    Originally Posted by B_Samson View Post
    I'd call dibs on Shiela, but tanks are melee and therefore not allowed.
    Usted podría ser Lopez.
  12. Catharctic

    New RPvP idea

    My team will be based on Red Vs Blue characters.

    Dibs so far:

    Cath - The Meta



    Sun Splitter - Caboose (I think.)

    *EDITED* for pic and correction.
  13. Quote:
    Originally Posted by lenilya View Post
    errmmm...



    And yes, I was on the correct character. Tried relogging, nothing. hopefully it shows up.

    Thankfully, I heard other team members have gotten it. Maybe just badge lag.
    I'm not trying to add insult to injury, but are you sure you're looking in the right Badge category? It's an Achievement Badge. It should also show up in your Most Recent category. Mine did.

    If it's not there, go to the support site and update your ticket. Customer service most likely won't be looking at this thread for their information.
  14. Badge Earned!

    Got the response from a senior rep! Badge awarded!

    If they happen to see this, thanks customer service!

    P.S. If anyone from this thread or from teams associated hasn't received it, it's probably because they haven't petitioned for it.
  15. Catharctic

    New RPvP idea

    Does Swift/Hurdle get disabled when travel powers are turned off?
  16. LOL @ 3Mile for being 5 less than Eminem.
  17. Catharctic

    New RPvP idea

    Just so I don't waste a bunch of time . . .

    Secondary for any Arachnos Soldiers would be "Training and Gadgets" only?

    Or is it okay to take the non-combat powers from Crab / Bane?
  18. Catharctic

    New RPvP idea

    Yes

    I'd like to make my build without Stamina.
  19. Catharctic

    New RPvP idea

    More questions:

    Hasten allowed?

    Crab Spider Serum allowed?

    (Hey Soto, I edited.)
  20. Catharctic

    New RPvP idea

    Actually Soto, I just wanted that specific question answered before I started looking at options.
  21. Catharctic

    New RPvP idea

    So is this statement true?:

    Crabs and Banes can use Wolf Spider assault powers as long as they aren't melee.
  22. Catharctic

    New RPvP idea

    Interesting Soto.

    So . . . City of Halo?

    I'm not making fun. I'm actually thinking I might do this.

    EDIT for questions: Crabs can't have backpack and gun? Same question for Banes? Also, by "backpack blast powers", you aren't excluding grenades from the backpack, right?