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Posts
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Joined
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Thanks for the advice guys.
I think I may try Ice. With the color tinting, I can probably make it look like force ) -
I wanted to try an energy blaster but I'm having a hard time picking a secondary. Is there a secondary that synergizes well with energy and provides some good protection?
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I don't know why they don't just expand on the Praetorian Earth concept in the game.
If you want to play a mastermind on the hero side, why can't you just play the Praetorian Earth version of yourself? Then, if you have a favorite archetype, you can play him through both the hero and villian content.
At the very least, the Ouroboros Portal should allow you to play the Praetorian version of yourself. -
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yes, we need more unused, empty zones like boomtown and eden.
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I don't go to Eden because I just don't like the place or the lore.
The reason I don't go to boomtown is because there is nothing to do there. At the very least, I expected a huge robot or something at the top of the hill...I mean, you got to have standards. I think hazard zones are a complete failure.
Zones like Striga, on the other hand, I love. -
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Looking at the same stuff is boring.
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Yep, people who don't like traveling can complain all they want but the bottom line is that looking at the same stuff for 4 years is pretty boring.
No sense of adventure there.
On a side note I would also like to say, adding a bajillion missions is great, but they are all lackluster without new artwork to go with them. I mean, I've been visiting the same damn office building for 4 years now...I just cleaned that mess up.... -
1. PvP currently requires a great deal of coordination and player initiative making pickup group PvP very rare. For instance, if a villian group moves into Siren's Call, how do heroes even know about it or know that PvP is taking place in that zone? Are there any plans to implement a queue'ing system similar to World of Warcraft's battlegrounds? Something that informs players that PvP is going on, aids the formation of pickup groups, and guarantees a somewhat fair fight with even teams?
2. Are there any plans to add new world zones to the game? This game is 4 years old but the game has hardly expanded outside the original game zones.
3. Are there any plans to add new "office graphics" to the game. Some of us have been playing in the same offices for four years now.
4. Are there any plans to add a trial that allows villains to become heroes or heroes to become villians?
5. A lot of people don't feel that content is added to the game quick enough to justify paying a steady subscription fee. When a new issue is released, they subscribe for a month to play through it then cancel for 5 months while they wait for the next issue. Are there any plans to increase the rate of expansion of this game and allow it to compete head to head with games like World of Warcraft?