CactusBrawler

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  1. The whit being leapt, high into the air, twirling as the 'rock' emitted the thick green gas, landing with a gymnasts bow, he briefly stopped to pick up a child who had fallen, dashing through the scurrying crowd, he handed the boy to his mother, turning to those who had decided to say he announced in a sing song voice.

    “First a flower now gaseous sap, what say you think this is a trap?”

    Used to greater dins, than the one emitted by the 'meteor', he walked around the edge of the gas, hopping the assembled heroes could hear him, the being hated being ignored.
  2. The nameless creature finally arrived at the scene of the commotion, with a bounding leap it caught hold of a lamp post, a brief scurry and it was perched on top ,watching the crowd below open mouth. Fear, interest, excitement and concern, the crowd below was a veritable smörgåsbord of emotions. An eldritch light formed in the beings mouth, as it feasted on the sight of the emotional people.

    As the bud opened and lightning hit the crowd, the taste changed, becoming bitter with the sudden rise in fear, then as the crowd calmed it became sweat like honey melon.

    “What is the space born treasure, that shoots out light and grants pleasure?” the creature questioned in a sing song voice.

    Heedless of politeness or indeed, danger. The creature slid down the lamppost, and began to push its way through the crowd, drawing closer to the 'flower', seeking a better view.
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    This is a great suggestion in my opinion but there is a fundamental problem with it cause it has been proposed in past once more.

    It goes against the whole MMO gaming experience where as you progress in game you get rewarded

    The more experience you got the less powerful you are is kinda weird

    However i wouldnt mind seeing how it would work in action first.

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    No argument from me that it's counter-intuitive, TG. Just thought of a corrolary to this that would shift the balance in favour of trying to get your Rep high:

    Assume the above system is in place. Then, once your Rep is at the 200 mark (or the 'Buff Cap' or whatever we want to call it) PvP kills have a probability of a recipe drop. If a new pool of recipes is made for 'PvP drops', as long as it's built right should give people a reason to maintain a high Rep.

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    Hate to be a negative nancy but that would kill PVP for good, all it would become is a 'You farm me today, I farm you tomorrow' system.

    If you make the death Rep drop too harsh no one new will go into PVP even with a system like that.
  4. Am I the only one who thought Carebears were chillingly evil?

    I mean they find people who don't live like they want them to, mean people, grouches and so on.

    And then with a rainbow cheery named psionic power, lobotomize the person and make them 'happy and nice'
  5. The nameless being ((Anonymous)) was sleeping or at least, gave the impression of sleeping, on a rooftop, pondering mysteries or perhaps just thinking up new rhymes it watched the stars through lidded eyes. The glowing shape as it fell through the air, caused the being to spring to his feet in a pantomime of mock surprise, always giving a performance even alone, it cupped its chin theatrically and pondered in a sing son voice.

    'Oh me oh my did the sky fall? From their beds it will people haul'

    Stepping off the building it headed in the direction of the fallen rock, despite its fall being broken by garbage it seemed almost gleeful as it sprinted down the deserted streets, a crazy white jester like shape running as fast it could, the sight of peoples emotions was its food, and something like this?

    This would be a banquet.
  6. Exactly how can you really arrest any Arch-villain permanently when the world 'strongest' meta-human holding facility the Zig, is so weak that the entire population of CoV + extras can escape it?
  7. Like the effect on the advetisment that makes it look like a real billboard poster, aka it comes in squares.

    Also on the boards outside the cinemas?

    Class
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    So other than some sort of jerkish pleasure out of winding other people up whats the point in constantly attacking them?


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    The point is in PvP you don't have time to do this...

    /t Pve'r, Hi there i'm about to whoop your @ss, are you only here for a badge or may i continue the reason I am here?

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    But I must ask how can you call yourself a PVPer if your not in it for the challenge?

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    As for this, if your not a challenge when i attack you, thats your problem not mine.

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    Macro it.

    Right so you've attacked some one once, and they are no challenge what makes you think they will be a challenge five minutes later?
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    I take it you do this because your a dick right?

    I mean it can't be fore the normal PVP reasons of having a challenging fight.

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    Nope it's cause you remind me of the [censored] little kid that run about shooting people with a supersoaker but says you can't get me back im not allowed to get wet.

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    Fair enough,, saying what I think you are would get me moderated so I won't bother.

    But I must ask how can you call yourself a PVPer if your not in it for the challenge?
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    If you don't want to get attacked - don't go in the God damn zone.

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    Or at least go in with a team, and look out for one another. Safer in numbers.

    And Cactus, I have absolutely no idea what your point was about PvEing without shields.

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    How are people supposed to do the zones PVE content without using their shields?

    Just because some one has defenses running doesn't mean they are prepared for a PVP fight.

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    By entering the zone they acknowledge that they can be attacked. There's no other way about it.

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    I know that I'm asking whats the frigging point in attacking some one who isn't there to fight, they don't prove the superiority of your build, because they aren't there to fight players.

    Don't provide any challenge because they aren't PVP specced or in some cases don't even fight back.

    So other than some sort of jerkish pleasure out of winding other people up whats the point in constantly attacking them?
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    A PVE build can't defeat a PVP build so why even bother trying when you have gone there for PVE reasons?

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    Does a hunter ask the rabbit if he is interrupting his own agenda before he blows his head off??? em, no.

    Therefore i don't care for your reasons of why you are in the Zone all i know is that its rabbit season :P

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    I take it you do this because your a dick right?

    I mean it can't be fore the normal PVP reasons of having a challenging fight.
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    If you don't want to get attacked - don't go in the God damn zone.

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    Or at least go in with a team, and look out for one another. Safer in numbers.

    And Cactus, I have absolutely no idea what your point was about PvEing without shields.

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    How are people supposed to do the zones PVE content without using their shields?

    Just because some one has defenses running doesn't mean they are prepared for a PVP fight.
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    A PVE build can't defeat a PVP build so why even bother trying when you have gone there for PVE reasons?

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    Common courtesy. Good sportsmanship.

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    Neither of these apply to the PVP build forcing the PVE build to PVP do they?

    It'd be like forcing a quadriplegic to compete with a long distance runner.

    Good Sportsmanship is not forcing some one with inferior stats to compete with you just so you can get your own jollies.

    Good Sportsmanship would be finding another PVP build character to fight, wow you might even get a challenge there.
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    Those of you who are whinging about being attacked repeatedly in PvP zones when only there for PvE content:

    Can you honestly say you've never once seen another player and wondered how much damage one of your attacks could do? Taken a sneaky shot at someone, because you thought/knew you wouldn't get caught? Put your shields up to protect you in case you do get targetted?

    The last one's the most likely, and that counts as PvPing. You're protecting yourself, the same way those childish PvPers do.

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    Wonder how you PVE without shields.
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    No, I'm saying that if you want to be in a PvP zone you should participate. You don't have to run to win, but, come on, it's a race. At least jog.

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    I'd participate if the game play was based on something more than Rock, Paper, Scissors, where ter Rock can't actually beat scissors, because the rock needs to be in melee range but has no method of suppressing the speed at which Scissors jumps around the map.

    If there was an actual chance for all AT power set combos to win against an opponent, a chance greater than the other player having a heart attack and going AFK.

    A PVE build can't defeat a PVP build so why even bother trying when you have gone there for PVE reasons?

    And your idea of sportsmanship is flawed, it's basically a competitive martial artist challenging people to a fight outside a cinema showing Jackie Chan films after all, going to see that film must mean they are up for a fight yeah?
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    No, in entering a PvP zone you've acknowledged that you're open to PvP attacks (not that you have any choice).

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    Yes, "signing up for PvP."

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    No. That's not what I said, or meant.

    On the rare occasions I enter a PvP zone it's to pick up some temp power or the other for PvE use. I recognise that in entering the zone I'm fair game to anyone that wants to have a pop at me, and won't complain if someone does (I generally go in early Sunday mornings to reduce the chances of this happening, mind).

    Actual PvPing doesn't appeal to me in the slightest though, so even if I do encounter someone that's determined to have a go I won't be hitting back.

    If the devs wanted people to enter PvP zones for absolutely nothing but pure PvP they presumably wouldn't have added temp powers that could be taken out and used back in PvE.

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    That doesn't oblige you to go out and hit people though,

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    PvP zones are intended for competitive play. When we enter an area set aside for a game, common courtesy, not the EULA, obliges us to take at least some part in the game or stay out. To insist on entering the game area but refuse to take part in the game at all is being a spoilsport.

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    IMHO not; you enter the zones for your reasons, I enter them for mine.

    Along similar lines some people might enter PvE zones and only be interested in team play, while I might want to solo; there too I wouldn't think it reasonable for them to expect me to do something I don't want to just to give them a better time.

    As I mentioned above, PvP zones were designed with takeaway goodies - I'll go in and make myself a target to get them, but am only interested in getting them and leaving. I won't ask you to change your "go in and hit people" playstyle, and in return it'd be nice if you don't ask me to change my different one.

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    Absolute-[censored]-loutely!

    Though with a side question of if your attacking some one who isn't going to fight back, where is the fun in it?
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    Please explain how some one acquiring a shivian shard or a Warburg WMD affects your team/player/side negatively?

    [/ QUOTE ]It removes the meteors/scientists for a certain time, and also gives the other side more tools to use if they decide to fight you.

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    So what your saying is that effects your PVE game not your PVP game?

    I mean they aren't there to fight you so the 'stop them before they get a weapon' aspect doesn't come in to it.
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    All would be true if there was no PVE aspect to the PVP zones.

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    There isn't. What appears to be PvE elements in the PvP zones are intended as part of the PvP game. The badges are PvP badges, the mobs are there to affect PvP fights, the missions either have direct effects on PvP or are intended to steer players so that PvP fights are more likely to occur.

    They're like obstacles in the steeple race -- they're there as part of the competition, not as additional, non-competitive elements unrelated to the footrace.

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    Common courtesy would also say you don't force people into joining in your game also would it not?

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    Who, exactly, is holding a gun to your head, forcing you to enter the PvP zones? Oh, you just really want the shiny London Marathon participant medal? Well, then run the race already!

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    Funny enough hey those badges don't require you to actually PVP ZOMG WHAT A SUPRISE!

    Again if we are considering the PVP to be the marathon race it would be, wanting to do something in London during that day, but being forced to run 'cus ZOMG YOU IN LONDON ON RACE DAY!

    As for the gun to the head?

    The devs did that when they put PVE material in a PVP zone, yes it was a failed attempt to get people interested in a flawed and tacked on PVP system, but all it does is provide a negative view on the games PVP system.

    Now if your saying by entering the zone we have to compete then well, shivians and nukes will only be usable by blasters and permadoms, melee characters shouldn't even enter the zone because they are not competitively viable in PVP, or are what you saying is we should enter with what ever we want and put up a laughable attempt to fight back against your current number gamed latest flavor PVP toon?

    Because I mean simply put some characters just aren't ever going to be competitively viable, just the way the game works.
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    If they don't fight back, they aren't taking part in PVP, hence it becomes the same as attacking an AFKer.

    [/ QUOTE ]Yes they are, they're completing objectives in a PvP zone. Your argument is like saying I'm not participating in PvP if I capture a flag in WoW battlegrounds.

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    Please explain how some one acquiring a shivian shard or a Warburg WMD affects your team/player/side negatively?

    Have I missed something did they introduce capture the flag? Does one side loose if some one get the nuke? Didn't last time I entered.

    As said before in RV the loosing and gaining of pillboxes on effects you if your PVP strategy relies on the mob types in the zone.

    We already went over the mission content in the zone, due to speed of travel powers your simply not going to stop them getting to their mission.

    So really what are you getting out of the attack?

    A challenge? They aren't fighting back.

    Chance to test your build in a fight? Again they aren't fighting back.

    Try to provoke them into a fight? It didn't work before why would it work now?

    Some form of enjoyment by wasting others time and winding them up?
  20. [ QUOTE ]
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    No, in entering a PvP zone you've acknowledged that you're open to PvP attacks (not that you have any choice).

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    Yes, "signing up for PvP." Signing up for the London Marathon doesn't mean you have to try and win it -- it's acceptable to join it for the excersise -- but you should respect that it is a race. If you don't intend to run at all, don't sign up.

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    That doesn't oblige you to go out and hit people though,

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    PvP zones are intended for competitive play. When we enter an area set aside for a game, common courtesy, not the EULA, obliges us to take at least some part in the game or stay out. To insist on entering the game area but refuse to enter play the game at all is being a spoilsport.

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    All would be true if there was no PVE aspect to the PVP zones.

    Common courtesy would also say you don't force people into joining in your game also would it not?
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    If on part of the equation of player versus player, isn't competing then its not actually PvP.


    [/ QUOTE ]The word versus simply means opposition, not necessarily mutual action.

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    If the other person isn't playing then he does not equal a player?

    So in effect you'd be PVAFKing

    [/ QUOTE ]If they're standing there afk, then yes. If they're actually doing stuff, then hardly.

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    If they don't fight back, they aren't taking part in PVP, hence it becomes the same as attacking an AFKer.
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    So what your saying is that despite their being stuff in the zones designed for PVE game play, your going to attack anyone you can, even if they provide no challenge?

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    I dont know if he's saying that, but i cant for the life of me see what people are moaning for if they get attacked in a pvp zone.

    If you want a badge/shivan/nuke bad enough, go and get them at a time the zone is empty (thats about 20 hours out of 24)

    If you cant be bothered to do that suck up the killings and stop whining about it.

    Thats directed at whiners in general, not Cactus by the way

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    Hey I'm just doing a thesis on what it is about PVP that turns people in heartless baby eaters with the part of human nature that allows us to live and let live.

    Well I'm not actually writing a thesis I'm just wondering what the justification for attacking some one who isn't putting up a challenge, isn't negatively effecting the challenge of other fights in the zone and is just trying to get on with the other purposes of the zone is?

    And while 'Because they are there!' is an acceptable answer it does make you seem well a bit of a dick.
  23. [ QUOTE ]
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    If on part of the equation of player versus player, isn't competing then its not actually PvP.


    [/ QUOTE ]The word versus simply means opposition, not necessarily mutual action.

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    If the other person isn't playing then he does not equal a player?

    So in effect you'd be PVAFKing
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    Or are you saying we should join in with any sport we encounter in life? Even if we find it pointless, unfun or even distasteful?

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    When you've signed up for the sporting event, yes. And for PvP you sign up for PvP by entering the zone.

    Entering a PvP zone and then refusing to take any part in PvP is rather like entering a softball field and sitting down to have a picknic, refusing to move when people want to play softball there. Your presence is disturbing the game. You're in the wrong. If you don't want to play, please get out of the field. If you want to stay in the field, please take part in the game.

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    Actually it'd closer to entering a vast park (PVP zone) to get some ice cream (badges), while there is a sporting event going on. Now unlike your example, entering the zone in no way hinders others, however by forcing you to take part in an event, despite you not wanting, despite you not actively taking part in said sporting event, they are hindering you.

    Lets take it a step further, does some one entering the zone purely to acquire Shivians or Warburg nukes effect your PVP experience, if they aren't fighting back and just trying to get on with the PVE aspect of the zone?

    The pillboxes in RV? That may have a slight effect on your PVP experience if your relying on be able to hide or TP foes in to your sides friendly mobs.

    Now the missions of course do have an effect, but then giving lack of Travel power suppression in the zones, your going to have a hard time stopping them from going from mission to mission.

    So what your saying is that despite their being stuff in the zones designed for PVE game play, your going to attack anyone you can, even if they provide no challenge?
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    Because for some pie-faced reason the devs put PVE content in the PVP zones?

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    So either go to the PvP zone and fight back when you're attacked, or suck it up and forego the badges.

    I don't much care for PvP -- but when I'm in a PvP zone hunting for badges, I accept the PvP as a cost of admission and when I'm attacked I try to at least make it as much of a challenge for the attacker as I can. Anything else would be rude and poor sportsmanship.

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    Or y'know don't fight back and after the first time they attack you, any further attacks are evidence of their childish nature?

    Or are you saying we should join in with any sport we encounter in life? Even if we find it pointless, unfun or even distasteful?