Branman97

Citizen
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  1. Just wanted to get ur guys opinion on this build. I spent a few hours last night putting it together to get my desired numbers.


    Villain Plan by Mids' Villain Designer 1.957
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Dread Theory: Level 50 Magic Dominator
    Primary Power Set: Darkness Control
    Secondary Power Set: Dark Assault
    Power Pool: Flight
    Power Pool: Concealment
    Power Pool: Leadership
    Power Pool: Speed
    Ancillary Pool: Fire Mastery

    Villain Profile:
    Level 1: Dark Grasp
    • (A) Lockdown - Accuracy/Hold
    • (3) Lockdown - Endurance/Recharge/Hold
    • (3) Ghost Widow's Embrace - Accuracy/Hold/Recharge
    • (5) Ghost Widow's Embrace - Endurance/Hold
    • (5) Ghost Widow's Embrace - Hold/Range
    Level 1: Dark Blast
    • (A) Accuracy IO
    Level 2: Smite
    • (A) Crushing Impact - Accuracy/Damage
    • (7) Crushing Impact - Damage/Endurance
    • (7) Crushing Impact - Accuracy/Damage/Recharge
    • (9) Crushing Impact - Accuracy/Damage/Endurance
    • (9) Crushing Impact - Damage/Endurance/Recharge
    • (11) Hecatomb - Chance of Damage(Negative)
    Level 4: Fly
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 6: Living Shadows
    • (A) Accuracy IO
    Level 8: Gloom
    • (A) Decimation - Accuracy/Damage
    • (11) Decimation - Damage/Endurance
    • (13) Decimation - Damage/Recharge
    • (13) Decimation - Chance of Build Up
    • (15) Decimation - Accuracy/Damage/Recharge
    Level 10: Possess
    • (A) Coercive Persuasion - Confused
    • (15) Coercive Persuasion - Accuracy/Confused/Recharge
    • (17) Coercive Persuasion - Accuracy/Recharge
    • (17) Coercive Persuasion - Confused/Endurance
    • (19) Coercive Persuasion - Contagious Confusion
    Level 12: Hover
    • (A) Luck of the Gambler - Recharge Speed
    Level 14: Afterburner
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    Level 16: Fearsome Stare
    • (A) Cloud Senses - Accuracy/Endurance/Recharge
    • (19) Cloud Senses - Accuracy/Recharge
    • (21) Cloud Senses - Accuracy/ToHitDebuff
    • (21) Cloud Senses - ToHit Debuff/Endurance/Recharge
    • (23) Dark Watcher's Despair - To Hit Debuff/Endurance
    • (23) Dark Watcher's Despair - To Hit Debuff/Recharge
    Level 18: Gather Shadows
    • (A) Recharge Reduction IO
    Level 20: Stealth
    • (A) Luck of the Gambler - Recharge Speed
    Level 22: Engulfing Darkness
    • (A) Obliteration - Damage
    • (25) Obliteration - Accuracy/Recharge
    • (25) Obliteration - Accuracy/Damage/Recharge
    • (27) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (27) Obliteration - Chance for Smashing Damage
    Level 24: Heart of Darkness
    • (A) Absolute Amazement - Stun
    • (29) Absolute Amazement - Stun/Recharge
    • (29) Absolute Amazement - Accuracy/Stun/Recharge
    • (31) Absolute Amazement - Accuracy/Recharge
    • (31) Absolute Amazement - Endurance/Stun
    Level 26: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    Level 28: Haunt
    • (A) Expedient Reinforcement - Accuracy/Damage
    • (31) Expedient Reinforcement - Damage/Endurance
    • (33) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (33) Expedient Reinforcement - Endurance/Damage/Recharge
    • (33) Edict of the Master - Defense Bonus
    Level 30: Life Drain
    • (A) Touch of the Nictus - Healing
    • (34) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
    • (34) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
    • (34) Devastation - Accuracy/Damage
    • (36) Devastation - Damage/Endurance
    • (36) Devastation - Damage/Recharge
    Level 32: Umbra Beast
    • (A) Expedient Reinforcement - Accuracy/Damage
    • (36) Expedient Reinforcement - Damage/Endurance
    • (37) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (37) Expedient Reinforcement - Endurance/Damage/Recharge
    • (37) Soulbound Allegiance - Chance for Build Up
    • (39) Call to Arms - Defense Bonus Aura for Pets
    Level 35: Fire Ball
    • (A) Positron's Blast - Accuracy/Damage
    • (39) Positron's Blast - Damage/Endurance
    • (39) Positron's Blast - Damage/Recharge
    • (40) Positron's Blast - Accuracy/Damage/Endurance
    • (40) Positron's Blast - Chance of Damage(Energy)
    Level 38: Shadow Field
    • (A) Basilisk's Gaze - Accuracy/Hold
    • (40) Basilisk's Gaze - Accuracy/Recharge
    • (42) Basilisk's Gaze - Endurance/Recharge/Hold
    • (42) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    • (42) Dark Watcher's Despair - To Hit Debuff
    • (43) Dark Watcher's Despair - To Hit Debuff/Endurance
    Level 41: Rain of Fire
    • (A) Ragnarok - Damage
    • (43) Ragnarok - Accuracy/Recharge
    • (43) Ragnarok - Accuracy/Damage/Recharge
    • (45) Ragnarok - Damage/Endurance
    • (45) Ragnarok - Chance for Knockdown
    Level 44: Midnight Grasp
    • (A) Crushing Impact - Accuracy/Damage
    • (45) Crushing Impact - Damage/Endurance
    • (46) Crushing Impact - Accuracy/Damage/Recharge
    • (46) Crushing Impact - Accuracy/Damage/Endurance
    • (46) Crushing Impact - Damage/Endurance/Recharge
    • (48) Superior Ascendency of the Dominator - Recharge/Chance for +Damage
    Level 47: Hasten
    • (A) Recharge Reduction IO
    • (48) Recharge Reduction IO
    Level 49: Rise of the Phoenix
    • (A) Obliteration - Damage
    • (50) Stupefy - Stun/Range
    • (50) Performance Shifter - Chance for +End
    Level 1: Brawl
    • (A) Empty
    Level 1: Domination
    Level 1: Prestige Power Dash
    • (A) Celerity - RunSpeed
    Level 1: Prestige Power Slide
    • (A) Empty
    Level 1: Prestige Power Quick
    • (A) Empty
    Level 1: Prestige Power Rush
    • (A) Empty
    Level 1: Prestige Power Surge
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Flight Speed IO
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Endurance Modification IO
    • (48) Endurance Modification IO
    • (50) Endurance Modification IO
    ------------
  2. Alright, i've recently gotten into PVP, and now i'm looking to create a new corrupter character for PVP. Basically, what I want to know is what i'm trying to achieve with a PVP Corrupter. Like, what areas of the build should I be focusing on? Damage, defense, ect? Also, if i wanted to use something like Dual Pistols as a primary, what would be a good secondary? Would it even be a good idea?

    Feel free to post up some corrupter pvp builds as well.

    Ty
  3. Quote:
    Originally Posted by plainguy View Post
    Okay internet ate my post so going for the simple and straight to the point route. I'm not being a bad guy, I'm just talking to you as 2 guys hanging out and your asking what I think of your build.

    Over all DP and EM do not go together. They do not Synergy well at all. You have powers in EM that just do not benefit HoB in any way. HoB is going to be your big power and only build up is going to help it out. So you have 9 other powers from EM that will be helping out your ranged attacks but nothing else helping out what is suppose to be your big attack which is HoB.

    If you were talking Assault Rifle / EM then I can see Boost range and power boost along with Build up doing something for your powers. But again not DP.

    Further your falling into the WoW trap. Basically purple is big in other games so it must be big here. Which is not always true.

    You have everything turned on in the build and it is giving you false numbers. Once you turn everything that is suppose to be off you will see you have no real defenses and nothing to mitigate the incoming attacks. End result you best hope you killed off all the mobs because you will have tough time dealing with the incoming attacks.

    Many of my observations are coming what seems like your lack if experience with the game mechanics. I based that judgement on the facts that you slotted and endurance redux in boost range and triple slotted conserve power and also failed to put a Luck of the gambler +recharge in Personal Force Field ( PFF ). That is just some of the stuff, trust me I can say more.

    If you just tossed the build together in 30 minutes and posted it up then your saying here I pretended to act like I cared but would rather you make a build for me. Your goal of posting a build should be explaining what the build should be about so when someone opens your build they have an idea of where your going with it. And then your interest or expectation should be that other players should have minimal comments about your build or minor tweaks. As it stands now it honestly would be better for someone just to make a build from scratch instead of trying to tweak your build.

    Builds are like impulse shopping. You need to wait days sometimes looking over your build and trying different routes to get the results. Sometimes closing the build and starting from scratch just to make sure there is no other way to get what your looking to do.

    If I were you I would read the links in my signature as those players took the time to post some interesting stuff about the game mechanics and it might help you with your next build.

    Overall do not go with this build as it really does not offer you much in performance.

    Again AR EM yes, Archery EM yes. But DP EM no.
    Alright, thanks for the info . I know the build is far from perfect, so i just wanted to get some idea of where to go with it. But one thing i must say is that for actual gameplay, DP/EM is a pretty awesome build. Since a big thing for DP is its secondary effects, the power boost on EM is priceless. Boost range, well, you cant go wrong with that. And the build-up also increases the damage of both DP and EM pretty well. And the actual powers of EM offer good damage and knock-back, so if im being pummeled by several enemies, atleast i have a way to get them off of me. Thats just my opionion on using it though. Also, i've recently gotten into PVP, so I'll be focusing more on my pvp character now.
  4. After some time of tinkering with my blaster and carving out his build, i've came up with this. Feel free to share your opinion on it and tell me how I can improve it.


    Hero Plan by Mids' Hero Designer 1.954
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Neo-Reaper: Level 50 Technology Blaster
    Primary Power Set: Dual Pistols
    Secondary Power Set: Energy Manipulation
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Force Mastery

    Hero Profile:
    Level 1: Pistols
    • (A) Devastation - Accuracy/Damage
    • (3) Devastation - Damage/Endurance
    • (3) Devastation - Damage/Recharge
    • (5) Devastation - Accuracy/Damage/Endurance/Recharge
    Level 1: Power Thrust
    • (A) Force Feedback - Accuracy/Knockback
    • (5) Force Feedback - Damage/Knockback
    Level 2: Dual Wield
    • (A) Devastation - Accuracy/Damage
    • (7) Devastation - Damage/Endurance
    • (7) Devastation - Damage/Recharge
    • (9) Devastation - Accuracy/Damage/Recharge
    • (9) Devastation - Accuracy/Damage/Endurance/Recharge
    Level 4: Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (11) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (11) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (45) Gaussian's Synchronized Fire-Control - To Hit Buff
    Level 6: Swap Ammo
    Level 8: Super Jump
    • (A) Unbounded Leap - Jumping
    • (46) Unbounded Leap - Endurance
    Level 10: Hasten
    • (A) Recharge Reduction IO
    • (13) Recharge Reduction IO
    • (15) Recharge Reduction IO
    Level 12: Bullet Rain
    • (A) Ragnarok - Damage/Recharge
    • (15) Ragnarok - Accuracy/Damage/Recharge
    • (17) Ragnarok - Accuracy/Recharge
    • (17) Ragnarok - Damage/Endurance
    • (19) Ragnarok - Chance for Knockdown
    • (31) Ragnarok - Damage
    Level 14: Bone Smasher
    • (A) Mako's Bite - Accuracy/Damage
    • (19) Mako's Bite - Damage/Endurance
    • (21) Mako's Bite - Damage/Recharge
    • (21) Mako's Bite - Accuracy/Endurance/Recharge
    • (23) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (23) Mako's Bite - Chance of Damage(Lethal)
    Level 16: Boxing
    • (A) Empty
    Level 18: Tough
    • (A) Steadfast Protection - Resistance/Endurance
    • (25) Steadfast Protection - Resistance/+Def 3%
    • (25) Steadfast Protection - Knockback Protection
    Level 20: Weave
    • (A) Red Fortune - Defense
    • (27) Red Fortune - Defense/Endurance
    • (27) Red Fortune - Defense/Endurance/Recharge
    • (29) Red Fortune - Defense/Recharge
    Level 22: Suppressive Fire
    • (A) Lockdown - Accuracy/Hold
    • (29) Lockdown - Accuracy/Recharge
    • (31) Lockdown - Recharge/Hold
    • (31) Lockdown - Endurance/Recharge/Hold
    • (45) Lockdown - Chance for +2 Mag Hold
    Level 24: Conserve Power
    • (A) Recharge Reduction IO
    • (33) Recharge Reduction IO
    • (33) Recharge Reduction IO
    Level 26: Executioner's Shot
    • (A) Apocalypse - Damage
    • (33) Apocalypse - Damage/Recharge
    • (34) Apocalypse - Accuracy/Damage/Recharge
    • (34) Apocalypse - Accuracy/Recharge
    • (34) Apocalypse - Damage/Endurance
    • (46) Apocalypse - Chance of Damage(Negative)
    Level 28: Power Boost
    • (A) Recharge Reduction IO
    Level 30: Maneuvers
    • (A) Red Fortune - Defense
    • (36) Red Fortune - Defense/Endurance
    • (36) Red Fortune - Defense/Recharge
    • (36) Red Fortune - Defense/Endurance/Recharge
    Level 32: Piercing Rounds
    • (A) Positron's Blast - Accuracy/Damage
    • (37) Positron's Blast - Damage/Endurance
    • (37) Positron's Blast - Damage/Recharge
    • (37) Positron's Blast - Accuracy/Damage/Endurance
    • (39) Positron's Blast - Chance of Damage(Energy)
    Level 35: Boost Range
    • (A) Endurance Reduction IO
    Level 38: Hail of Bullets
    • (A) Armageddon - Damage
    • (39) Armageddon - Damage/Recharge
    • (39) Armageddon - Accuracy/Damage/Recharge
    • (40) Armageddon - Accuracy/Recharge
    • (40) Armageddon - Damage/Endurance
    • (40) Armageddon - Chance for Fire Damage
    Level 41: Total Focus
    • (A) Gladiator's Strike - Accuracy/Damage
    • (42) Gladiator's Strike - Damage/Recharge
    • (42) Gladiator's Strike - Damage/Endurance/Recharge
    • (42) Gladiator's Strike - Accuracy/Endurance/Recharge
    • (43) Gladiator's Strike - Accuracy/Damage/End/Rech
    • (43) Gladiator's Strike - Chance for Smashing Damage
    Level 44: Personal Force Field
    • (A) Luck of the Gambler - Defense
    • (45) Luck of the Gambler - Defense/Endurance
    Level 47: Temp Invulnerability
    • (A) Aegis - Resistance/Endurance
    • (48) Aegis - Endurance/Recharge
    • (48) Aegis - Resistance/Endurance/Recharge
    • (48) Aegis - Resistance
    • (50) Aegis - Resistance/Recharge
    Level 49: Repulsion Bomb
    • (A) Explosive Strike - Damage/Knockback
    • (50) Explosive Strike - Accuracy/Knockback
    • (50) Explosive Strike - Chance for Smashing Damage
    ------------
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Numina's Convalescence - Heal/Endurance/Recharge
    • (46) Numina's Convalescence - Heal/Endurance
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Performance Shifter - EndMod
    • (43) Performance Shifter - EndMod/Accuracy/Recharge
    Level 1: Brawl
    • (A) Empty
    Level 1: Defiance
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Recharge Reduction IO
    Level 4: Ninja Run
    Level 6: Chemical Ammunition
    Level 6: Cryo Ammunition
    Level 6: Incendiary Ammunition