-
Posts
878 -
Joined
-
Quote:Probably above average, but I'm not one of those people who IOs out scrappers to solo the ITF or anything. But I do pay attention to the game and the warnings it throws at me. When I first went after Trapdoor on my Brute, I figured out his strategy during the fight and beat him down without breaking a sweat. First time in that mission, first time in that room, seemed like a piece of cake even so. This was before I discovered that apparently half the people on the forums consider him nigh impossible.Fair enough. Now, false modesty aside... are you an average player, or well above average? Are you representative of the average skill set of the playerbase? I'll believe whatever you say, otherwise, heh, there's no point asking...
I just don't see that he's as much trouble as people want to think. I suppose if your vocabulary doesn't include the word 'bifurcate' you'll be pretty confused, I admit, but other than that? Don't see it.
Edit: If attention to IOs is an indication of the level of the player, most of the time I'm pretty happy with SOs and common IOs, or else picking up whole sets without really thinking about the details. It's only been recently that I've started using Mids aggressively to frankenslot characters or softcap them. -
-
The only time "tedium" or "I don't like this power" has any weight is when statistically fewer people play the set or take the power than the devs want to see. If it can be shown that shield powersets are vastly underrepresented, and when they are played players skip the shield powers, then there's probably something to the tedium argument.
That's more or less what happened with Inherent Fitness; they saw that the number of Fitness-less builds was so small that there was probably something to the argument that Stamina-less builds were horrible. -
-
Actually, the reason it only works with AR is that AR doesn't have Aim, which every other Blaster primary has. So AR/Dev gets double-shorted.
-
There's nothing wrong with providing avenues for soloing. I like soloing. But if I want to solo and still reap the maximum amount of reward a game can give me, I play a single-player game, not a multiplayer game. I understand that by soloing in a multiplayer game, I am making things more difficult on myself, which means I either have to advance through the game more slowly or else become skilled enough at the game to be able to be as effective as an entire team.
-
Team and solo, yes.
But teaming should always allow you to earn rewards faster. -
-
Arguably the Asian-influenced concepts could be, especially if you accept Johnny's limitation of Western superheroes. Still, magical girls, sentai, and tokusatsu are pretty much Japan's version of superheroes, so I don't see why they shouldn't count.
-
Quote:I've encountered them before, but typically only in online RPG circles where openly hermaphroditic characters were common. It's completely nonstandard and very very twee, especially when being used as presumably "polite" gender-neutral terminology. It's also wrong, given that the usage I've seen it in is specifically to refer to characters known to be neither male nor female, but not to characters whose gender is an unknown. That's always been "they."At first I thought "hir" and "sie" were typos of "her" and "she." New words that are more confusing than the words they try to replace are bad words. Whoever came up with those two things ought to be punished by being forced to transcribe the Iliad and Odyssey into Esperanto... and make it rhyme. Those who use them in a non-smirking fashion should be punished by being forced to sing the resultant epic. And then listen to it. On a loop. Forever.
Most linguists agree that "they" and "their" are fine stand-ins for true gender-neutral pronouns and from a practical standpoint you might as well, since most people are using them in that fashion anyway.
Now please, please let's all pretend I don't possess this knowledge. -
And to follow up, yes, City has an established lore, one that can be quite engaging.
It also has aliens, parallel dimensions, alternate universes, and just about every single loophole you can think of which any character with any kind of backstory can squeeze into. -
Quote:My personal interpretation of "the superhero genre" IS an anything-goes metaverse. The origin stories for established DC and Marvel superheroes are already so varied and incredible that anything we can think up pales in comparison. This is a genre that includes Superman, Martian Manhunter, Spiderman, the X-Men, Thor, Captain Carrot and the Zoo Crew, the Watchmen, Camelot 3000, The Punisher, etc. etc. etc.Ah, but it isn't an 'anything-goes metaverse'. It has a lore, design of NPCs and world that is very modern age western super hero centric.
There is/was a deliberate effort to make this a 'super hero MMO', not a generic mash up of sci-fi and whatever the fly-by-Twilight fad of the month is.
It just gets treated as the latter because some players (and devs) don't really care for super heroes, don't bother to respect the genre and setting or simply have a very lax opinion of what a super hero is.
You can pretend The Simpsons exist in the CoH universe, but they don't just because you can pick a yellow skin tone, spiky hair and rolled "Bart the Blaster" on Infinity.
There is NO character you can make that isn't superhero genre-worthy. Even Bart the Blaster. Bart gains superpowers and fights crime. Huzzah. -
I personally love that this game is an anything-goes metaverse.
And of course Thor was an outlier; fiction gets to focus on singular stars and make them as unique and special as they want. MMOs by their nature can't and have to make allowances for the fact that there are thousands of caped rats running around. -
I'll take a bit of tedium in exchange for being loved and admired by all around me.
-
I'm in sort of the same boat. I've got a Cold Defender I really like for the debuffs, but the shields are indeed somewhat tedious. They're such a strong buff, though, that I don't really like to go without using them unless the team's defense is already taken care of. (Plus they obscures the lovely female characters I run with, but that's another matter.)
The answer, as I see it? Popmenus. Two ways you can do it: make a menu for each shield or other short-duration buff and select the teammate within the menu, or make a menu for each teammate and select the buff within the menu.
You still have to go through the process of buffing each teammate who wants it, but now instead of having to select each one or deal with friendly_target_next in a moving battle, you can just iterate through keystrokes and it'll take a lot of the annoyance out of the procedure. -
-
Where you're going off the rails is that since there is no decision to be made without good data, you're saying we should just do it your way. In fact, the least risky response is to do nothing different from what is currently being done.
-
Yeah, it seems to be weaker in all categories than Foot Stomp. But it's still a similar power, and smacking it at the end of a Power Siphon ramp-up gets great effect.
-
Quote:Who said anything about outperform? If I do, it's because I'm using Fire, which is disgustingly strong on its own. But you're not really getting that just because something needs work, that doesn't necessarily mean it's completely and unusably broken.You're playing lipservice to asking for dev love, all the while maintaining it's a perfectly playable set. You can't say in the same breath you think Dev needs work, and also how you're perfectly able to keep up w/the other blasters and even outperform them and expect to be taken seriously.
Devices fills a space the other Blaster secondaries don't. Could it fill that space better with improvements? Absolutely. Should I reroll and pick a new set? Hell no. The other secondaries can't do what I'd like them to do. Even if Devices only does that 50%, the others do it 0%. -
Quote:Yes, Dev can pull close in various circumstances, but at the end of the day, it needs work. Why ppl seem hell bent on denying this, I have no idea.Quote:I admitted that the set could use love. I just don't think it's as bad as the "you picked the wrong secondary" police say.Quote:While the set certainly could use improvements, it's not unplayable, or stupid for people to take it.
-
-
Quote:"Boss, I deserve a raise."Your guess would be wrong. It is up to the person making each individual argument to prove the merit of the argument.
"No, I don't think you do."
"Prove it!"
Yeah, that'll go over well.
And "any claim to business sense" is that we need data to make a good decision. Until you have that, there is no decision to be made. -
-
-
Quote:Yes.I don't think it's so much as to what Arc wants but more along the lines of refusing approval for something that's a shot in the dark.
The status quo is the status quo for a reason; in the past, that was decided that's what works. If the status quo isn't working, then a proposal to change it should be able to present good evidence for the change without breaking a sweat. If you can't give me a compelling reason to change, why should I? Just 'cuz?