BlindFaith_NA

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  1. Quote:
    Originally Posted by Sermon View Post
    One question. What if I have a static team with a person has fallen behind a couple levels by missing a day or two of play. Doesn't this system make it take longer for them to catch up to the rest of us?
    Yes... But at the same time it makes it less relevant that he HAS to catch up, because he's NEVER Odd Man out.
  2. Frankly this is a tired old argument, and irrelevant. It's a game... It's repetitive, get over it. Move on. Get some new friends, they are all over the world.

    New content is a waste of my time and money. I'd rather the Devs spend the next two issues fixing all the outstanding QoL issues, or even just cutting my zone/door load times in half. It's what most of us waste most of our time on. And could someone please spend a weekend running the text strings through a freaking spell-checker? I'll give you more time for grammar. The Client could be re-written from the ground up too...

    If they are serious obout MA, there should be a stand alone Mission Editor, and a stand alone Costume Editor. And more than 3 published Arcs. At the least 3 for each of my characters (do you want me to write a story or ignore MA?).

    Whether there is or is not farming is also irrelevant. They pays their money they plays the game. End of story.

    To bring this back to topic...

    I actually did go to PAX on Saturday and had fun there and at the M&G. The billiards room at the Elephant & Castle was hot and sweaty and cramped, just like it was two years ago, and I am sure people who came late gave up for lack of room (we had 108 at Gordon Biersch last year).

    I did mention some of my issues to Posi and Hero 1 and they were receptive, but who knows.
  3. [ QUOTE ]

    Thanks but how about giving us the gift of letting us keep our 2 hours of playtime. I really don't need another respec and I SURELY don't need another tailor token.

    Thanks for the thought though.

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    I'll second the motion... respecs are easy to get. How about giving me the time I paid for back.
  4. [ QUOTE ]
    [i]
    Penny Arcade Expo, Seattle, WA
    August 29th to August 31st

    We look forward to seeing you at the shows!

    [/ QUOTE ]

    Yay! Looking forward to seeing you again this year! Is there going to be another meet and greet (last years @ The Elephant & Castle was fun!)?
  5. [ QUOTE ]
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    Hmmm....

    36 slots on 11 servers is 396 total alts.

    Primary powers * secondary powers for all the character types (not including the new powersets!) is 400 possibilities ...

    Not QUITE enough slots....


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    It will be over 537 when i12 goes live.

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    Um, 24 slots X 11 servers is 158 slots you would have to purchase.... for a low, low price of $1,040.

    O.o'

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    Exactly why it's a rip-off. The limitation of slots to one Server even for Vet Awards seems silly. Since each player can only play one Toon at a time, the server impact of a Character is a bit of storage space (Moore's Law makes that cheaper over time). Also with Powerset proliferation, Epic ATs, Costume Design... The added benefit of these things is marginalized without the ability to try them all, and you've made that economically unfeasible (add fees for Server Transfer and Wedding Costumes!). Limited costume slots compound the problem of proliferating Costume pieces (Gotta Colect Them ALL! ... wait, is that copyrighted?). Did I wait 3 years to get into a game that was better or just more expensive? Really, how hard would it have been to buy a slot and get it on all the servers (without it being 3x the price of the game)?
  6. [ QUOTE ]
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    The combative inhabitants in a zone will move off the streets and to safer locations when a Rikti Invasion takes place.

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    Aw... no more watching Skulls duke it out with invading Rikti?

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    Made it easier for my level 4 to run thru Peregrine Island... Was a bit-ch getting back after the raid was over. Bloody snipers... my Pocket D Pass had yet to recycle.