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I considered the option of taking quick recovery away from regen, strengthening it, and giving it to SR
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See, everyone's missing exactly what needs to be done to balance out SR, and I'll post it here because the topic of discussion seems to have drifted to /SR and Quick Recovery. Gather around, children, and I shall share the wisdom. Arcanaville, you'll want to listen to this.
Since MoG basically turns a /regen into a /SR, lets turn the tables. Give the /SR folks a tier 9 called 'Moment of Envy,' that for exactly 1 minute drops all their defense and makes them into a full-fledged regenner with Integration, IH, Dull Pain, and QR running, and one self-heal available. Bam! Problem Solved! No more /SR players within 10 minutes of the patch! 15, tops.
You can all bow down, now. Cryptic, I'm available for hire or consultation.