My first lvl 50 toon was an NRG/NRG blaster that I had an absolute... blast with. It was a blapper which I thoroughly enjoyed because I love getting into the thick of things. Since I liked melee so much I thought I'd build a scrapper (kat/regen) which is stuck at lvl 46 because frankly it's boring... WAY too easy. Even on +5 it isn't a challenge, I never worry about falling.
So I'm back to a blaster for the sheer exhilaration and edge of your seat - am I going to faceplant!? The blapper was fun for ST but sorely lacked in AoE's.
We all liked to burn stuff as kids... we all
still like to burn stuff! Enter Mini Match!
I've made it to lvl 26 and I can count on one hand the faceplants. I LOVE this toon! I need some help with the rest of the build. I'm unfamiliar with the fire powers and I've built it according to the descriptions and what's worked for me so far.
CAVEAT EMPTOR!
1. I've been lvl pacted and missioning with a kin/sonic... ahhhh SB and in teams. It's enabled me to put off stamina and I'm wondering if I can get away with no stamina!
2. I love TF's and teams.
It's not very polished, I did it today at work
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Mini Match: Level 50 Magic Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Fire Manipulation
Power Pool: Teleportation
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Electrical Mastery
Hero Profile:
Level 1: Fire Blast -- Decim-Acc/Dmg(A)
, Decim-Dmg/EndRdx(42)
, Decim-Dmg/Rchg(43)
, Decim-Acc/EndRdx/Rchg(43)
, Decim-Acc/Dmg/Rchg(43)
Level 1: Ring of Fire -- Empty(A)
Level 2: Fire Ball -- Det'tn-Dmg/EndRdx(A)
, Posi-Acc/Dmg(3)
, Posi-Dmg/EndRdx(3)
, Posi-Dmg/Rchg(34)
, Posi-Dmg/Rng(37)
, Posi-Acc/Dmg/EndRdx(40)
Level 4: Flares -- Decim-Acc/EndRdx/Rchg(A)
, Decim-Dmg/Rchg(5)
, Decim-Dmg/EndRdx(5)
, Decim-Acc/Dmg(7)
, Decim-Acc/Dmg/Rchg(7)
Level 6: Recall Friend -- Zephyr-ResKB(A)
Level 8: Fire Breath -- Posi-Dmg/Rng(A)
, Posi-Dmg/Rchg(9)
, Posi-Dmg/EndRdx(9)
, Posi-Acc/Dmg(33)
, Posi-Acc/Dmg/EndRdx(33)
, Det'tn-Dmg/EndRdx(45)
Level 10: Fire Sword Circle -- Oblit-Dmg(A)
, Oblit-Acc/Rchg(11)
, Oblit-Dmg/Rchg(11)
, Oblit-Acc/Dmg/Rchg(15)
, Oblit-Acc/Dmg/EndRdx/Rchg(15)
, Oblit-%Dam(33)
Level 12: Hasten -- RechRdx-I(A)
, RechRdx-I(13)
, RechRdx-I(13)
Level 14: Super Speed -- Clrty-Stlth(A)
, Zephyr-ResKB(45)
Level 16: Build Up -- RechRdx-I(A)
, RechRdx-I(17)
, RechRdx-I(17)
Level 18: Blaze -- Decim-Acc/EndRdx/Rchg(A)
, Decim-Dmg/Rchg(19)
, Decim-Dmg/EndRdx(19)
, Decim-Acc/Dmg(21)
, Decim-Acc/Dmg/Rchg(21)
Level 20: Hurdle -- Empty(A)
Level 22: Health -- RgnTis-Regen+(A)
, Mrcl-Rcvry+(23)
, Numna-Regen/Rcvry+(23)
Level 24: Blazing Aura -- Oblit-Dmg(A)
, Oblit-Acc/Rchg(25)
, Oblit-Dmg/Rchg(25)
, Oblit-Acc/Dmg/Rchg(27)
, Oblit-Acc/Dmg/EndRdx/Rchg(27)
, Oblit-%Dam(31)
Level 26: Kick -- Empty(A)
Level 28: Consume -- P'Shift-Acc/Rchg(A)
, P'Shift-EndMod/Rchg(29)
, P'Shift-End%(29)
Level 30: Tough -- S'fstPrt-ResDam/EndRdx(A)
, S'fstPrt-ResDam/Def+(31)
, S'fstPrt-ResKB(31)
Level 32: Inferno -- Oblit-Dmg(A)
, Oblit-Acc/Rchg(34)
, Oblit-Dmg/Rchg(34)
, Oblit-Acc/Dmg/Rchg(46)
, Oblit-Acc/Dmg/EndRdx/Rchg(46)
, Oblit-%Dam(46)
Level 35: Burn -- Oblit-Dmg(A)
, Oblit-Acc/Rchg(36)
, Oblit-Dmg/Rchg(36)
, Oblit-Acc/Dmg/Rchg(36)
, Oblit-Acc/Dmg/EndRdx/Rchg(37)
, Oblit-%Dam(37)
Level 38: Hot Feet -- Oblit-Acc/Dmg/Rchg(A)
, Oblit-Dmg/Rchg(39)
, Oblit-Acc/Rchg(39)
, Oblit-Dmg(39)
, Oblit-Acc/Dmg/EndRdx/Rchg(40)
, Oblit-%Dam(40)
Level 41: Weave -- LkGmblr-Def/EndRdx(A)
, LkGmblr-Def(42)
, LkGmblr-Rchg+(42)
Level 44: Shocking Bolt -- Acc-I(A)
, P'Shift-End%(45)
Level 47: Charged Armor -- RctvArm-ResDam/EndRdx/Rchg(A)
, RctvArm-ResDam/EndRdx(48)
, RctvArm-ResDam(48)
, RctvArm-EndRdx(48)
Level 49: EM Pulse -- BasGaze-Acc/EndRdx/Rchg/Hold(A)
, BasGaze-Acc/Hold(50)
, UbrkCons-Acc/Hold/Rchg(50)
, UbrkCons-Hold/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
I'm liking both flares and fireblast at this point partly because I can fire off both when mezzed but thinking I will respec out flares once I pick up burn.
Is celerity +stealth and SS enough to sneak around? What happens when I inevitably hit a wall near a mob?
Fireball - so much fun.
Firebreath - This power looks like it has great potential but I'm not liking it. It takes too long to animate and the damage takes too long to accumulate. I'm getting smashed while waiting for it and find I'm doing more damage with my other attacks. I've read that increasing the range can help quite a bit as the cone gets larger.
Blaze - great attack but range is terrible. Works very well in chain and for targeting LT's and higher before hitting FSC.
FSC - funnest attack I've used yet.
My strategy so far has been to fireblast, blaze to build up defiance then loose a fireball and run into melee to finish with FSC. With build up ready I skip the fireblast. Seems to be working fairly well. In large teams I'm more patient and incorporate whatever obstacles I can.
I'm looking at taking quite a few fire secondaries. I've noticed with a few mobs after I FSC they have slivers of health left. I'm hoping that blazing aura, burn and hot feet will take care of that. Do I need all three though? Burn breaks mezzes which is just awesome as that was a very weak point with my blapper. Hot feet provides some mitigation - I read in one post it causes fear? Could drop one to pick up stamina but I'm hoping the +end procs, consume and +recovery from sets will be enough... thoughts?
Took elec epic for the S/L and energy resist. The EM pulse has nice synergy with consume I figured. Could eliminate the epic entirely and pick up stamina, aim and fire sword.
Please let me know what you think and any tweaks you'd have.