From out of no where the game launch hangs at the initial loading message. I first noticed this happened after the last big patch, and the subsequent smaller patch. I don't have any windows skinning programs, and can't seem to find why this is happening. I read that someone deleted the checksum file in the gaming menu, when I did this, it worked that one time after rebuilding the file. I'm now at a loss.
I run Windows Xp Pro Sp3 latest updates
4GB Memory
Dual Core 2.91 Phenom
nVidia 9800GT 1GB
Here's the list from CoHHelper. Please advise as to what I can do.
---System information gathered by
CoH Helper version 0.2.0.2---
DxDiag gathered at February 10, 2011 09:20 (-05:00)
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.100216-1514)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: GA-MA785GM-US2H
BIOS: Award Modular BIOS v6.00PG
Central Processor: AMD Athlon(tm) II X2 245 Processor, MMX, 3DNow (2 CPUs), ~2.9GHz
Memory: 3326MB
.Net Memory Report: 2754MB out of 3326MB available
Page File: 5853MB (379MB currently in use)
C Drive: (WDC WD3200AAJS-00B4A0) 47092MB out of 305234MB (15%) free
D Drive: (PHILIPS SPD2413P) zero-size drive
E Drive: (HL-DT-ST DVD-RAM GH22NP20) zero-size drive
J Drive: (HIDGXA LMZGTUJ0DU SCSI CdRom Device) zero-size drive
K Drive: (HIDGXA LMZGTUJ0DU SCSI CdRom Device) zero-size drive
F Drive: (Generic DVD-ROM SCSI CdRom Device) zero-size drive
M Drive: (Generic DVD-ROM SCSI CdRom Device) zero-size drive
Windows directory location: C:\WINDOWS
DirectX: DirectX 9.0c (4.09.0000.0904)
DirectX Diag version: 5.03.2600.5512 (32-bit version)
Display Notes: No problems found.
Sound Notes: No problems found.
Input Notes: No problems found.
Monitor: Plug and Play Monitor
Monitor's Max Resolution: 1600,1200
Video Device Name: NVIDIA GeForce 9800 GT
Manufacturer / Chip: NVIDIA / GeForce 9800 GT
Video Memory: 1024.0 MB
Driver Version: 6.14.0012.6658
Driver Date: 1/7/2011 10:27:00 PM
Driver Language: English
Sound Device Description: Realtek HD Audio output
Driver File: RtkHDAud.sys
Driver Version: 5.10.0000.5919
Driver Date: 8/18/2009 4:32:00 AM
WMI Information
Motherboard Manufacturer: Gigabyte Technology Co., Ltd.
Motherboard Model: (empty)
Motherboard Product: GA-MA785GM-US2H
Motherboard Version: x.x
BIOS Manufacturer: Award Software International, Inc.
BIOS Name: Award Modular BIOS v6.00PG
BIOS Version: GBT - 42302e31
BIOS Release: 20090916000000.000000+000
Registry Information for Current User
Resolution: 1360x768
3D Resolution: 1360x768 (Not using renderscale)
Full Screen: Yes
Maximized: No
Screen Position: 0, 0
Refresh Rate: 60Hz
Vertical Sync Enabled: No
Physics Quality: Medium
Maximum Particles: 50000
Max Particle Fill? 10.000
Physics Card Enabled: No
Anti-aliasing: Off
Anisotropic Filtering: 4x
Texture LOD Bias: Smooth
Water Effects: Medium quality
Bloom: 1.000 (turned on)
Depth of Field Enabled: Yes
Desaturation Effects (Sepia) Enabled: Yes
Shader Detail: Medium?
World Texture Level: Very High
Character Texture Level: High
World Detail Level (Vis_Scale): 1.000
Entity Detail Level: 1.000
Shadows Enabled: Yes
Shadow Mode: Stencil shadows
Shadow Map Shader: Unknown (0)
Environmental Reflections: Disabled
Advanced Occlusion Settings: No
Ambient Occlusion: Off
Occlusion Strength: Off
Blur: Bilateral
Ambient Resolution: Performance
Gamma Correction: 1.000
Geometry Buffers (VBOs) Enabled: Yes
Suppression of FX When Camera Close Enabled: No
Close Suppression Range: 3.000
Show Advertisements: Yes
Audio Mode: Compatiblity
3D Audio: No
FX Sound Volume: 1.000
Music Sound Volume: 0.600
Show Advanced Graphics Options: Yes
Overall Graphics Quality: 0.500
Reverse Mouse Buttons: No
Save Login Username: Yes
Transfer Rate: 628919 bytes/second
Current Game Version: 1950.201102010039.0
Installation Directory: C:\Program Files\City of Heroes
Mod files in the Data directory
No modifications found