BardTheTank

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  1. The announcement doesn't mention specific times this is going on (ex: it's 10:30am CT on 4/21, I've been ingame for an hour, and there hasn't been a single raid yet). Is this a "prime time" only event?
  2. [ QUOTE ]
    "but I can't do what I used to! Ack! I can't solo two +4 bosses anymore?"

    [/ QUOTE ]

    People can solo two +4 bosses? Jeez! I get lucky doing one with a full load of 2nd and 3rd level Inspirations =P
  3. [ QUOTE ]
    Its the min-maxers who calculated the loss in DPS due to knockback that almost cost Super Strength its defining cool feature: Knockback.

    [/ QUOTE ]

    I'm far from a "min-maxer", I'm just a casual player (level 32 SS/Invuln tank on Pinnacle). While KB does indeed seem cool and looks great when you first get Haymaker, after a while it's nothing but a PITA not only for me to have to chase down the target, but also the other melees that are in my group. Also, it has the disavantage of knocking targets out of AE range.

    Like Amway, KB looks good in theory and on paper. Once it's in practice though, you see it's flaws.
  4. My Knockout Blow is doing ~116pts (at level 32, vs level 32 5th Column minions in FF) on Test right now with 3 Damage SO's. This is about 2x what's on the Live servers.

    To me, this is where it should be with only a single SO (if any at all). The entire SS line should be brought up to about the 2-3 SO level to bring us more in line with other classes and make us viable for groups at the upper levels.