Augur

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  1. How about Freezing Rain? Seems like that would put out a fire pretty well.
  2. [ QUOTE ]
    [ QUOTE ]
    Also, that AIN'T Sister Psyche. I forgot the name; Estelle? Something? Been mentioned here in General before, some chica from Brazil. Plus the Outcast/Hellion thing.

    It doesn't bode well where, in the first issue, you mess up some pretty basic character names like that.

    [/ QUOTE ]

    for the last time IT IS SISTER PSYCHE! the character who is sister psyche in independence port in issue 3 is aurora borealis's body which is inhabited by sister psyches mind. in I4 sister psyche gets her old body back, which is the body you see in the comic.

    so the artis got it right, that is sister psyche.

    [/ QUOTE ]

    Actually, the story of Sister Psyche changing bodies in on live *right now* and has been since I3 went live. Calvin Scott, who is standing next to the current Sister Psyche gives out the TF for heroes lvl 30-35 (it is short and fun, I reccomend it). Without spoiling anything, that TF explains the changes in IP in I4 that are on test and will someday be on live. That TF is also gone in I4 (because it covers events that happen in I3 only) so do it now if you want the story.
  3. Augur

    XP and I5

    My guess here is that they are encouraging more people to do missions, as they did when they upped the XP rewards and added the difficulty slider. By making deaths cost only half as much in missions as they do outside, then the effective xp/hour becomes higher in missions for many players. It also makes players more likely to take risks when in those missions, so teams would be more likely to be willing to take on challenging situations which tend to be more fun than safe farming.

    Anyway, it will be interesting to see what the actual effect of this is.
  4. I remember when everyone thought their first contact was underground.

    I remember when there was a room labeled "SG Vaults" to the left of the entrance in city hall.

    I remember when charachters stared to get 3 enhancement slots per level around level 17.

    I remember when people identified themselves by which batch they had been invited in.

    I remember when MacAllen was a mod on the old forums.

    I remember when there was no quick enhancement tray, and when you ran out of room, you got no warning.

    I remember when the only server was identified by its DNS address.

    I remember when everyone claimed zone instancing would be the death of COH.

    I remember the yellow titles the winners of the "who could get through the tutorial the fastest" contest got.

    I remember the reports of all the crazy stuff the devs did with people's titles and powers on April Fools day.

    I remember when no one could find Mrs. Liberty because they thought she was another player.

    I remember the line in front of the Zig when Positron leveled up all the level 32s to 38 so they could test the Hamidon.

    I remember a time when Wormhole was a grav controller's ultimate power.

    I remember the first time I realized I could jump over fences.

    I remember when someone figured out that they could measure their jump height by standing on a waypoint.

    I remember when the "Kill 10 COT" mission in Perez didn't count down.

    I remember when "Speak to security cheif" missions wouldn't work if you logged off before talking to the security cheif.
  5. Augur

    WonderCon

    How about the GDC. I know that some Cryptic recuiters will be there, but will you be there this year?