Atomic_Woman

Super-Powered
  • Posts

    154
  • Joined

  1. [ QUOTE ]
    Most AM users don't seem to think it will be possible, even fully loaded out with recycle time reducers. Indeed, I had Hasten with 1 DO recycling faster than AM with 3.

    [/ QUOTE ]

    He could, meaning pre-patch. Pre-patch, 3 SOs in AM = roughly 10 seconds of downtime.

    Or, supposedly AM w/2 SOs + Hasten w/1 SO = one or the other always on. Although I never experience this one myself.
  2. [ QUOTE ]
    Soon after launch, it quickly became clear that it was still too good. We neglected to consider that Hasten Hated itself, which was allowing players to keep it on all the time. I dont have a problem with it being on all the time, but I do have a problem with it being on all the time with only a handful of DO Enhancements. So we were wrong. It was not working as intended. Accelerate Metabolism was only adding to the problem. So we made a change. If needed, we will be happy to make another change.

    About AM. I hope it has not gone unnoticed that AM is a good buff. It buffs your attack speed AND your run speed AND your fly speed AND your damage output AND protects you from sleep, hold and immobilize. 2 rad defenders could keep this buff on the team permanently. Even 1 could do the same thing wiht a few recharge enhancements. That really is too much buff time for an AoE buff that is this powerful. Again, I negelcted to account for the fact that AM hasted itself, so that added to the problem. We will probably reduce the RT time on it a bit. I am not happy with how long it is now, but it was too fast before.

    [/ QUOTE ]

    Geko, you are my new hero. Superdev!

    If I thought I could do a decent geko-looking head, I'd make you a micro hero like poor Stuporman here!
  3. [ QUOTE ]
    It is entirely unacceptable to say "100% working as intended, will not change" and then change it barely two weeks later. I think it is unacceptable to change it ever, without explaining the reasoning behind the change but that is just me.

    [/ QUOTE ]

    If the developers decided that something was (or was becoming) a balance issue, they have to fix it. They can't just toss up their hands and let it go on just because they said they wouldn't beforehand. Game balance trumps all.
  4. So should we not be using Menu->Support for this, then?