zaberkill

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  1. I run a 50 rad/therm corr that i use for teaming. Someone in my friends VG told me that rad/therm can be killer in PvP zones but i'm so use to using him only for teams that i'm not sure which powers (pri/sec/patron/pool) are nessary in order to not just die over and over....any help anyone can give would be nice. =)
  2. Quote:
    Originally Posted by _Meldash_ View Post
    How in god's earth is elec/dark viable in PVP these days?

    Elec's dmg is subpar at best, even on a corr with scourge. The -recov is annoying but without Short Circuit or perma Tesla cage on the person you won't be able to drain anything before it kills you.

    I play a /dark in PvP and have for about 3 years now and I don't see how anything in /dark will make Elec any better, except Tar Patch...prei12 since the new TP doesn't even slow anything anymore so it's almost impossible to keep somebody in it. I've dueled enough mind doms that I know I can keep my toggle debuff up for about 8-15 seconds at a time before it gets detogged again.

    2 holds...for what? What's the point? You can't "Stack" them like before, with Mez suppression in the mix as well having two is redundant on a non Control AT. The fear is ok for stopping runners and stopping inc dmg momentarily but it doesn't drop offensive toggles, although it does provide a decent tohit debuff for a substantial period (20s).

    If you went PB for your mastery it means no Hiber, which means you probably have phase, which isn't horrible, but means you have no perception either, so you have to add some yellows to your tray against anybody with any form of stealth.

    And if I'm totally off and you have a butterfly build with one Travel Power, Tough, Weave, ect...(AKA not a standard PvP build) GL to you I hope you come to freedom one day, where a few decent PvP'ers with half a brain still live. So they can finally put that elec/dark to rest. I really have no clue how you're beating Psi/Ems with it...except for the fact that they must be horrid.
    actualy i've been doing pretty well with the end drain. drained a SS/invul brute 12lvls higher then me(not that that really matters in a dual) before i really took much Dmg. the dmg output is low and saddly the fight endded in sudden death (i won but i feel dirty winning that way)...idk maybe against an expercenced PvP'er i wound't last but hey i've been pvpin for about a week now lol and in duals bout 80% are wins. i feel good about my lil elec/dark and people seem to not liek fighting him(mainly casue i think he's annoying). i don't run tar patch though. seems pointlass unless i can keep him/her in it.

    any helpful advice for his build would be nice.
  3. i run a elec/dark corr for pvp and he works quite well. the end drain from elec and the -tohit from dark make for a pretty bada** toon. plus both elec and dark get a pet with means more -end and -tohit. IDK i've been having a lotta good fights with him and only stalkers give me probles sence hides is uneffected by end crash...oh well works for me and with 2 pets, 2 holds, a fear, and 2 heals(if you count the heal from the dark pet) just saddly kinda squishy.
  4. i was really hopping for spines =( i guess claws is almost as nice. =) least we get to see stoner backflips
  5. the only action i can really see working is just taking the auto-lk off and making AE mishs like normal ones. you want to PL farm you need a bridge. idk just makes more since to me to not punish the people for making farms but to just make them equal to mishs outside of AE. Auto-lk = death lol