Yaksha

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  1. This is great. This must have been a huge amount of work. Thank you
  2. i'm not sure what you're meaning here:

    [ QUOTE ]
    I mean, they all have a 6-8 second time count of the ranged attacks between each other, so if he just hit, how could he hit again?

    [/ QUOTE ]

    If you mean they all have have to wait between 6-8 seconds to do a second ranged attack, then i'd say nothing wierd happened in your situation.

    [ QUOTE ]
    I decided to wait for re-hide, and right as I went back into Hide, he turned around and hit me again.

    [/ QUOTE ]
    it takes 10s from the last anti-stealth action (i.e. being hit, using offensive power) to regain the hidden status.

    It works like this, Placate:
    1 wipes you off the NPC's aggro list
    2 puts you into semi-hide
    3 forces the NPC to act as if nothing happened for the duration of placate

    Placate do not simply *STOP* the NPC. So if the NPC is in the middle of an attack, or has an attack lined up, it will finish executing it.

    When you used placate, all of those three things happened. However, since the NPC had an attack ready to go, it still executed it, and you got hit. Hence you lost your semi-hide.

    So you stood their for 10s to regain your real hide. During this time, the NPC didn't attack (forced to act as if nothing happened for duration of palacate).

    Then, what i suspect happened, was that placate wore off just before you regained 'hide'. As soon as placate is off, the boss gets aggroed towards you because you're standing in its aggro range. And it probably lined up an attack that ended up being excuted just after you regained hide.

    Although placate is supposed to last for 20s, it gets scaled down for stronger foes. Normally, this doesn't matter. Because placating a foe puts you into semi-hide, which will last until you regain true hide (assuming you don't do anything to break this semi-hide). So no matter how sort placate lasts for, the thing you're fighting shouldn't get re-aggroed towards you.

    In your case, cause you got hit right after you used placate, you lost your semi-hide. And the thing got aggroed towards you before you regained hide.


    //

    On a side note, if you placate something, then break your semi-hide, and then stand next to the thing you just placated (with no stealth). Are you collecting aggro?

    it's like, do you get no aggro because the thing is placated? Or does the thing get aggroed towards you, but won't attack until placate wears off because placate forces them to act as if nothing happened?
  3. There's a mistake on the first post.

    "Harbinger’s Claws/Regen Stalker Guide (NefariousB) [I8]" and " Scrapping with Style - A Guide to the Dark Melee/Ninjitsu PvE Stalker (FreelanceWizard) [I7]" both link to the same thing.

    So clicking on the Claws/Regen guide actually takes you to the dark melee/ninjutsu guide by Freelance Wizard.
  4. I like the idea, but i don't like the fact that the opportunity cost for selecting one of these is a real combat-aiding power. (do they count as power pools too? In which case the oppotunity cost for selecting one of these could be one power and one pool choice).

    I'd prefer it if it was counted seperately. (i.e. by lv50, you can get x number of powers, and x number of background powers).
    where background powers are not compulsory (so people who want them will just end up with up to four more powers.)

    or perhaps the cost of selecting one pool costs just one power. So instead of a power, you select one of these pools (and you'd recieve the powers as you level up. So like, the first one when you select the pool. The second at lv20, the third at lv30...etc.).

    or these could be given out as a reward for a TF/trail/storyarc. So doing the "lonewolf" story arc grants you this background set. And you can only get one, and you get the powers in the pool as you level.

    Anyway, support the concept. Don't support the actual mechanics of it. I would never sacrifice a real power for one of these.