Xorius

Citizen
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  1. So I seem to be having an issue with the Mission Architect missions that I create.

    First of all, when I enter a particular area (i.e. a 'floor' of a mission) all of the NPCs say their unaware and aware dialog all at once. Spamming me with chat bubbles through walls and across maps. They never repeat themselves either. After the floor is loaded there is a burst of talking then dead silence. It's hard to make the place seem alive like that.

    Second: When I spawn a new mission objective (via finding a clue or something like that) guarded by enemies, they say nothing until I attack them or are right upon them. Then they spew all of their dialog at once.

    Anyone able to tell me about this? I have posted this on the Architect Help Forum, but I figured I should report it here. The general consensus is that this is a bug... not an oversight on my part.
  2. Xorius

    Flavor dialog

    So I've been trying to test my first mission, and it would appear that either:

    Patrols, allies, etc all say their Unaware Dialog all at once when I enter the mission. Then they never say it again because it would appear that they are all aware of me at once... I haven't even moved. So I get the Unaware and Aware dialog coming up all at once when I first zone in.

    I've tried getting rid of this by having some enemies spawn with the dialog I want triggered by other events. However, then they say nothing until I am about 2 feet from them then just spew out their Unaware AND Aware dialog all at once.

    Anyone know if I'm doing something wrong? Is there a way to set their dialog to repeat every X minutes or something like that?