Wolfsbane

Citizen
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  1. What you say makes perfect sense, guess i focused more towards building like a melee more than what a stalker reallly is, thanks alot i may tweek things a bit but the build u show is more sensible than what i had
  2. Hi i am fairly new to mids and gave an attempt at this stalker build using MA/SR want some Critique on it as far as pvp goes that is any opinions are appreciated.
    <u>
    Hero Plan by Mids' Hero Designer 1.954
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Simpithu: Level 50 Natural Stalker
    Primary Power Set: Martial Arts
    Secondary Power Set: Super Reflexes
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Leadership
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Thunder Kick
    • (A) Mako's Bite - Accuracy/Damage
    • (3) Mako's Bite - Damage/Endurance
    • (3) Mako's Bite - Damage/Recharge
    • (7) Mako's Bite - Accuracy/Endurance/Recharge
    • (40) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (40) Mako's Bite - Chance of Damage(Lethal)
    Level 1: Hide
    • (A) Luck of the Gambler - Recharge Speed
    • (5) Luck of the Gambler - Defense/Endurance
    • (13) Luck of the Gambler - Defense
    • (17) Luck of the Gambler - Defense/Endurance/Recharge
    Level 2: Focused Fighting
    • (A) Luck of the Gambler - Recharge Speed
    • (5) Luck of the Gambler - Defense
    • (7) Luck of the Gambler - Defense/Endurance
    • (43) Luck of the Gambler - Defense/Recharge
    Level 4: Storm Kick
    • (A) Mako's Bite - Accuracy/Damage
    • (17) Mako's Bite - Damage/Endurance
    • (19) Mako's Bite - Damage/Recharge
    • (19) Mako's Bite - Accuracy/Endurance/Recharge
    • (21) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (21) Mako's Bite - Chance of Damage(Lethal)
    Level 6: Crippling Axe Kick
    • (A) Hecatomb - Damage
    • (23) Hecatomb - Damage/Recharge
    • (23) Hecatomb - Damage/Endurance
    • (31) Hecatomb - Accuracy/Damage/Recharge
    • (31) Trap of the Hunter - Endurance/Immobilize
    • (33) Trap of the Hunter - Chance of Damage(Lethal)
    Level 8: Focused Senses
    • (A) Luck of the Gambler - Recharge Speed
    • (9) Luck of the Gambler - Defense
    • (9) Luck of the Gambler - Defense/Endurance
    • (46) Luck of the Gambler - Defense/Recharge
    Level 10: Focus Chi
    • (A) Recharge Reduction
    Level 12: Assassin's Blow
    • (A) Superior Stalker's Guile - Accuracy/Damage
    • (33) Superior Stalker's Guile - Damage/Recharge
    • (33) Superior Stalker's Guile - Accuracy/Damage/Recharge
    • (34) Superior Stalker's Guile - Damage/Endurance/Recharge
    • (34) Superior Stalker's Guile - Accuracy/Damage/Endurance/Recharge
    • (34) Superior Stalker's Guile - Recharge/Chance to Hide
    Level 14: Agile
    • (A) Luck of the Gambler - Recharge Speed
    • (15) Luck of the Gambler - Defense
    • (15) Luck of the Gambler - Defense/Recharge
    • (50) Luck of the Gambler - Defense/Endurance
    Level 16: Kick
    • (A) Empty
    Level 18: Placate
    • (A) Recharge Reduction IO
    • (39) Range IO
    Level 20: Tough
    • (A) Steadfast Protection - Resistance/+Def 3%
    Level 22: Practiced Brawler
    • (A) Recharge Reduction
    Level 24: Weave
    • (A) Red Fortune - Defense/Endurance
    • (25) Red Fortune - Defense/Recharge
    • (25) Red Fortune - Endurance/Recharge
    • (27) Red Fortune - Defense/Endurance/Recharge
    • (27) Red Fortune - Defense
    • (31) Red Fortune - Endurance
    Level 26: Crane Kick
    • (A) Mako's Bite - Accuracy/Damage
    • (39) Mako's Bite - Damage/Endurance
    • (40) Mako's Bite - Damage/Recharge
    • (42) Mako's Bite - Accuracy/Endurance/Recharge
    • (42) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (43) Mako's Bite - Chance of Damage(Lethal)
    Level 28: Dodge
    • (A) Shield Wall - +Res (Teleportation), +3% Res (All)
    • (29) Shield Wall - Defense
    • (29) Shield Wall - Defense/Recharge
    Level 30: Quickness
    • (A) Run Speed
    Level 32: Eagles Claw
    • (A) Absolute Amazement - Chance for ToHit Debuff
    • (36) Absolute Amazement - Endurance/Stun
    • (37) Absolute Amazement - Stun
    • (37) Absolute Amazement - Stun/Recharge
    • (37) Gladiator's Strike - Chance for Smashing Damage
    • (39) Gladiator's Strike - Damage/Recharge
    Level 35: Evasion
    • (A) Red Fortune - Defense/Endurance
    • (36) Red Fortune - Defense/Recharge
    • (36) Red Fortune - Endurance
    • (43) Red Fortune - Defense
    • (46) Red Fortune - Endurance/Recharge
    • (46) Red Fortune - Defense/Endurance/Recharge
    Level 38: Super Jump
    • (A) Winter's Gift - Slow Resistance (20%)
    Level 41: Combat Jumping
    • (A) Kismet - Accuracy +6%
    • (42) Karma - Knockback Protection
    Level 44: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (45) Luck of the Gambler - Defense
    • (45) Luck of the Gambler - Defense/Endurance
    • (45) Luck of the Gambler - Defense/Recharge
    Level 47: Focused Accuracy
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 49: Superior Conditioning
    • (A) Performance Shifter - Chance for +End
    ------------
    Level 1: Assassination
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Miracle - +Recovery
    • (13) Numina's Convalescence - +Regeneration/+Recovery
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (11) Performance Shifter - EndMod
    • (11) Performance Shifter - EndMod/Accuracy
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run



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    </u>