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So here is a revised build that my friend helped me with that I am thinking about for not caring about cost at all
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Wookiee ookiee: Level 50 Natural Scrapper
Primary Power Set: Claws
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Swipe -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(5), C'ngImp-Dmg/Rchg(7), C'ngImp-Acc/Dmg/Rchg(7), C'ngImp-Acc/Dmg/EndRdx(17)
Level 1: Fast Healing -- Numna-Heal(A), Numna-Regen/Rcvry+(23), Numna-Heal/EndRdx(34), Numna-Heal/Rchg(50)
Level 2: Reconstruction -- Dct'dW-Rchg(A), Dct'dW-Heal(3), Dct'dW-Heal/Rchg(3), Dct'dW-EndRdx/Rchg(5), Dct'dW-Heal/EndRdx/Rchg(45)
Level 4: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(37), P'Shift-EndMod/Acc(37)
Level 6: Slash -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(15), C'ngImp-Dmg/Rchg(23), C'ngImp-Acc/Dmg/Rchg(34), C'ngImp-Acc/Dmg/EndRdx(34)
Level 8: Spin -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(9), Armgdn-Acc/Dmg/Rchg(9), Armgdn-Acc/Rchg(11), Armgdn-Dmg/EndRdx(11), Armgdn-Dam%(17)
Level 10: Follow Up -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(31), Hectmb-Acc/Dmg/Rchg(36), Hectmb-Acc/Rchg(36), Hectmb-Dmg/EndRdx(36)
Level 12: Dull Pain -- Dct'dW-Rchg(A), Dct'dW-Heal(13), Dct'dW-Heal/Rchg(13), Dct'dW-Heal/EndRdx/Rchg(15), Dct'dW-EndRdx/Rchg(48)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Integration -- Numna-Heal(A), Numna-Heal/EndRdx(37), Numna-Heal/EndRdx/Rchg(39), Numna-Heal/Rchg(39)
Level 18: Focus -- Apoc-Dmg(A), Apoc-Dmg/Rchg(19), Apoc-Acc/Dmg/Rchg(19), Apoc-Acc/Rchg(21), Apoc-Dmg/EndRdx(21)
Level 20: Resilience -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(39), S'fstPrt-ResKB(40)
Level 22: Boxing -- Acc-I(A)
Level 24: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(25), RctvArm-ResDam/Rchg(25), RctvArm-ResDam/EndRdx/Rchg(27)
Level 26: Eviscerate -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Acc/Dmg/Rchg(31), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(33)
Level 28: Instant Healing -- Numna-Heal(A), Numna-Heal/Rchg(29), Numna-EndRdx/Rchg(29), Numna-Heal/EndRdx/Rchg(31)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(40), RechRdx-I(40)
Level 32: Shockwave -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(42), Ragnrk-Acc/Dmg/Rchg(42), Ragnrk-Acc/Rchg(42), Ragnrk-Dmg/EndRdx(43), FrcFbk-Rechg%(43)
Level 35: Focused Accuracy -- GSFC-Build%(A), GSFC-ToHit/EndRdx(43), GSFC-Rchg/EndRdx(45)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(45), LkGmblr-EndRdx/Rchg(46), LkGmblr-Def/EndRdx/Rchg(46)
Level 41: Physical Perfection -- Mrcl-Rcvry+(A)
Level 44: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(46), LkGmblr-Def(48), LkGmblr-Def/EndRdx/Rchg(48)
Level 47: Revive -- RechRdx-I(A)
Level 49: Super Speed -- Run-I(A)
Level 0: The Atlas Medallion
Level 0: Task Force Commander
Level 0: Portal Jockey
Level 0: Freedom Phalanx Reserve
Level 50: Spiritual Radial Paragon
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Level 2: Swift -- Run-I(A)
Level 2: Health -- Panac-Heal/+End(A), RgnTis-Regen+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(50)
Level 1: Brawl -- Acc-I(A)
Level 1: Critical Hit
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run -
So need advice on my build this is what I have so far
Any advice would be amazing.
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Blue Jaguar: Level 50 Natural Scrapper
Primary Power Set: Claws
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(9)
Level 1: Fast Healing -- RgnTis-Regen+(A), RgnTis-Heal/EndRdx(5), RgnTis-Heal/Rchg(33)
Level 2: Slash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(43)
Level 4: Reconstruction -- Mrcl-Heal(A), Mrcl-Heal/Rchg(25), Mrcl-Heal/EndRdx/Rchg(25), Mrcl-Heal/EndRdx(33)
Level 6: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(7), Efficacy-EndMod/Acc/Rchg(7), Efficacy-Acc/Rchg(9), Efficacy-EndMod/Acc(17), Efficacy-EndMod/EndRdx(17)
Level 8: Follow Up -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(19), C'ngImp-Dmg/Rchg(21), C'ngImp-Acc/Dmg/Rchg(21), C'ngImp-Dmg/EndRdx/Rchg(23), C'ngImp-Acc/Dmg/EndRdx(23)
Level 10: Dull Pain -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(11), Numna-Heal/Rchg(11), Numna-Heal/EndRdx/Rchg(13), Numna-Heal(13), Numna-Regen/Rcvry+(15)
Level 12: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(19)
Level 14: Super Jump -- Jump-I(A)
Level 16: Spring Attack -- Oblit-Dmg(A), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-Acc/Dmg/Rchg(37)
Level 18: Integration -- Numna-Heal(A), Numna-Heal/Rchg(36), Numna-Heal/EndRdx(36)
Level 20: Focus -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(36), Dev'n-Dmg/Rchg(37), Dev'n-Acc/Dmg/Rchg(37)
Level 22: Resilience -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(39), RctvArm-EndRdx/Rchg(39), RctvArm-ResDam/EndRdx/Rchg(39), RctvArm-ResDam(40), RctvArm-EndRdx(40)
Level 24: Super Speed -- Run-I(A)
Level 26: Eviscerate -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(33)
Level 28: Instant Healing -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(29), Mrcl-Heal/Rchg(29), Mrcl-Heal/EndRdx/Rchg(31)
Level 30: Boxing -- Empty(A)
Level 32: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam(50), TtmC'tng-ResDam/Rchg(50), S'fstPrt-ResDam/Def+(50)
Level 35: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(46), LkGmblr-Def(48), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-Rchg+(48)
Level 38: Revive -- RechRdx-I(A)
Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(42), GSFC-Rchg/EndRdx(42), GSFC-ToHit/EndRdx(43), GSFC-Build%(43)
Level 44: Physical Perfection -- RgnTis-Heal/EndRdx(A), RgnTis-Heal/Rchg(45), RgnTis-Heal/EndRdx/Rchg(45), Efficacy-EndMod(45), Efficacy-EndMod/EndRdx(46), Efficacy-EndMod/Acc/Rchg(46)
Level 47: Shockwave -- FrcFbk-Rechg%(A)
Level 49: Moment of Glory -- RechRdx-I(A)
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Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Heal(A), Numna-Heal/EndRdx(5)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run -
Okay so every time I click on a pillar of fire and ice in ouro my game ends up crashing everytime and don't know what to do could anyone offer any suggestions
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Okay so I made a db/invu brute the other day and having trouble deciding on how to slot powers and what powers I should or shouldn't take.
And was wondering if anyone has any advice to help me out.