Arkive

Citizen
  • Posts

    1
  • Joined

  1. Hero Plan by Mids' Hero Designer 1.953
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Bad Blueberry: Level 50 Magic Blaster
    Primary Power Set: Dark Blast
    Secondary Power Set: Energy Manipulation
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Concealment
    Ancillary Pool: Leviathan Mastery

    Hero Profile:
    Level 1: Gloom -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(3), Dev'n-Acc/Dmg/Rchg(3), Dev'n-Acc/Dmg/EndRdx/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx(7)
    Level 1: Power Thrust -- GS-Acc/Dmg(A), GS-Dam/Rech(7), GS-Dam/End/Rech(9), GS-Acc/End/Rech(9), GS-Acc/Dmg/End/Rech(11), GS-%Dam(11)
    Level 2: Dark Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(13), Dev'n-Acc/Dmg/Rchg(13), Dev'n-Acc/Dmg/EndRdx/Rchg(15), Thundr-Acc/Dmg/EndRdx(15), Thundr-Dmg/EndRdx(17)
    Level 4: Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(17), AdjTgt-ToHit/EndRdx/Rchg(19), AdjTgt-EndRdx/Rchg(19), AdjTgt-Rchg(21)
    Level 6: Aim -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit(21), AdjTgt-EndRdx/Rchg(23), AdjTgt-ToHit/EndRdx/Rchg(23), AdjTgt-Rchg(25)
    Level 8: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(25), Zephyr-ResKB(27)
    Level 10: Combat Jumping -- Zephyr-ResKB(A), LkGmblr-Rchg+(27), Krma-ResKB(29), Ksmt-ToHit+(29)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(31)
    Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(31), Zephyr-ResKB(31)
    Level 16: Conserve Power -- RechRdx-I(A), RechRdx-I(33)
    Level 18: Abyssal Gaze -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(33), Dev'n-Acc/Dmg/Rchg(33), Dev'n-Hold%(34), Thundr-Acc/Dmg/EndRdx(34), Thundr-Dmg/EndRdx(34)
    Level 20: Assault -- EndRdx-I(A), EndRdx-I(36)
    Level 22: Tactics -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(36), AdjTgt-ToHit/EndRdx/Rchg(36), AdjTgt-EndRdx/Rchg(37), AdjTgt-Rchg(37)
    Level 24: Maneuvers -- LkGmblr-Rchg+(A), Krma-ResKB(37)
    Level 26: Life Drain -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(39), Dev'n-Acc/Dmg/Rchg(39), Dev'n-Acc/Dmg/EndRdx/Rchg(39), Thundr-Acc/Dmg/EndRdx(40), Thundr-Dmg/EndRdx(40)
    Level 28: Stealth -- LkGmblr-Rchg+(A)
    Level 30: Grant Invisibility -- LkGmblr-Rchg+(A)
    Level 32: Phase Shift -- RechRdx-I(A)
    Level 35: Boost Range -- RechRdx-I(A), RechRdx-I(40), EndRdx-I(42)
    Level 38: Total Focus -- GS-Acc/Dmg(A), GS-Dam/Rech(42), GS-Dam/End/Rech(42), GS-Acc/End/Rech(43), GS-Acc/Dmg/End/Rech(43), GS-%Dam(43)
    Level 41: Bile Spray -- Acc-I(A)
    Level 44: Knockout Blow -- JavVoll-Dam%(A), JavVoll-Acc/Dmg(45), JavVoll-Dam/Rech(45), JavVoll-Dam/End/Rech(45), JavVoll-Acc/End/Rech(46), JavVoll-Acc/Dmg/End/Rech(46)
    Level 47: Shark Skin -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(48), S'fstPrt-ResDam/Def+(48), S'fstPrt-ResKB(48)
    Level 49: Acrobatics -- KBDist-I(A), KBDist-I(50)
    ------------
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(50)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- EndMod-I(A), EndMod-I(46), EndMod-I(50)
    Level 1: Brawl -- Empty(A)
    Level 1: Defiance
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run