Great guide, Dad, thanks.
I have just a couple of quick suggestions about further increasing your regen rate. If you throw in a pair of Triage IOs in Health instead of the heal IOs you'll be able to squeeze a bit more regen out of it. You could also do something similar with Hibernate. If you took out one of the Numina's (the heal/end would probably be the best candidate for removal since end doesn't tend to be much of a concern when using Hib.) and the recharge IO and replaced them with a pair of IOs from Triage (Heal/Rech, Heal/End/Rech), you wouldn't lose any recharge rate, gain some heal and gain some overall regen. 2 Triage is a relatively inexpensive way way to get another 4% regen out of any heal power.
I'd also pull a pair of Thunderstrikes out of Fire Blast in favor of a couple Entropic Chaos to get another 10% regen. The energy def. and acc. that you lose by doing this may not be worth it to you, but just a suggestion to give your regen. another boost. The acc loss you could make up for by replacing your 3 slows in CE with 3 IOs from Pacing of the Turtle. This slotting wouldn't reduce their movement quite as much as you seem to prefer, but it would still reduce it quite a bit while not changing their recharge rate (sadly, last I heard, slow enh. only affect movement speeds and not attack speeds).
Aphani
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