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Oh i didn't notice your post BrokenPrey. What a relief knowing you get a def bonus from phalanx fighting while soloing! Doesn't make sense, but i'll take it!!
Means i can respec out maneuvers for hasten, yay! -
Couple comments, and I"m by no means an expert. First if you plan on always having teammates around then, yes you are softcapped, but turn off phalanx fighting to get the picture of where you're at while soloing. Second, this is an f'n expensive build (by my standards at least. If you got the cash, great, but some of those are overprice for the sake of being overpriced.
Right now, i'm almost to 50 with my dm/sd scrap and i love him, i still need to finish my numina's set and one more oblits set, but he's already a beast.
And my solution to softcapping while soloing was a sacrifice some wouldn't make, maneuvers. So I can't fit in hasten but i'm still quite happy w/ the build.
Here's my build if you'd like to see what i did:
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Level 50 Technology Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
------------
Level 1: Smite Mako-Acc/Dmg:35(A), Mako-Dmg/EndRdx:35(3), Mako-Dmg/Rchg:35(3), Mako-Acc/EndRdx/Rchg:35(5), Mako-Acc/Dmg/EndRdx/Rchg:30(5), Mako-Dam%:30(7)
Level 1: Deflection LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(7), LkGmblr-Def/EndRdx/Rchg:50(9), LkGmblr-Def/Rchg:50(9)
Level 2: Battle Agility LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(11), LkGmblr-Def/Rchg:50(11), LkGmblr-Def/EndRdx/Rchg:50(13)
Level 4: True Grit Mrcl-Heal/EndRdx:40(A), Mrcl-EndRdx/Rchg:40(13), Mrcl-Heal/Rchg:40(15), Mrcl-Heal/EndRdx/Rchg:40(15), Mrcl-Heal:40(17), Mrcl-Rcvry+:40(17)
Level 6: Swift Run-I:50(A)
Level 8: Siphon Life C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(19), C'ngImp-Acc/Dmg/Rchg:50(19), C'ngImp-Dmg/Rchg:50(21), C'ngImp-Acc/Dmg/EndRdx:50(21), C'ngImp-Dmg/EndRdx/Rchg:50(23)
Level 10: Active Defense RechRdx-I:50(A)
Level 12: Combat Jumping Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(45), Zephyr-ResKB:50(45)
Level 14: Health Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(23), Numna-Heal/Rchg:50(25), Numna-Heal/EndRdx/Rchg:50(25), Numna-Heal:50(27), Numna-Regen/Rcvry+:50(27)
Level 16: Super Jump Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(50), Zephyr-ResKB:50(50)
Level 18: Dark Consumption Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(29), Oblit-Dmg/Rchg:50(29), Oblit-Acc/Dmg/Rchg:50(31), Oblit-Acc/Dmg/EndRdx/Rchg:50(31), Oblit-%Dam:50(31)
Level 20: Stamina P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(33), P'Shift-EndMod/Acc/Rchg:50(33), P'Shift-Acc/Rchg:50(33), P'Shift-End%:50(34), P'Shift-EndMod/Acc:50(37)
Level 22: Phalanx Fighting LkGmblr-Rchg+:50(A)
Level 24: Boxing Empty(A)
Level 26: Soul Drain Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(34), Oblit-Dmg/Rchg:50(34), Oblit-Acc/Dmg/Rchg:50(36), Oblit-Acc/Dmg/EndRdx/Rchg:50(36), Oblit-%Dam:50(36)
Level 28: Against All Odds EndRdx-I:50(A)
Level 30: Tough RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(37), RctvArm-ResDam:40(37), RctvArm-ResDam/EndRdx/Rchg:40(39), RctvArm-EndRdx:40(39)
Level 32: Midnight Grasp T'Death-Acc/Dmg:35(A), T'Death-Dmg/EndRdx:35(39), T'Death-Dmg/Rchg:35(40), T'Death-Acc/Dmg/EndRdx:35(40), T'Death-Dmg/EndRdx/Rchg:30(40), T'Death-Dam%:30(42)
Level 35: Shield Charge Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(42), Oblit-Dmg/Rchg:50(42), Oblit-Acc/Dmg/Rchg:50(43), Oblit-Acc/Dmg/EndRdx/Rchg:50(43), Oblit-%Dam:50(43)
Level 38: Maneuvers EndRdx-I:50(A), EndRdx-I:50(50)
Level 41: Weave LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(45), LkGmblr-Def/Rchg:50(46), LkGmblr-Def/EndRdx/Rchg:50(46)
Level 44: Shadow Maul Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(46), Sciroc-Dmg/Rchg:50(48), Sciroc-Acc/Rchg:50(48), Sciroc-Acc/Dmg/EndRdx:50(48)
Level 47: One with the Shield S'fstPrt-ResDam/Def+:30(A)
Level 49: Conserve Power RechRdx-I:50(A)
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Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Critical Hit
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Good tip! On my warshade i have the teleport bound to Mousechord so i can pop in real fast and dish it out. Probably do the same here.
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Gotcha, but i think you both forgot one very important part of the shield charge.... IT LOOKS AWESOME!
I won't fault the fools that may not get all they can out of an attack if they enjoy the aesthetics of it. Its one of the reasons i'm thinking of doing an SD toon.
But i am glad to hear you can pop it off whenever it's ready, w/o needing a place to transport to. -
Slightly off topic, but I've never had a SD toon before and i've seen the Shield Charge AOE to start off a mob, but i hardly ever see it after the alph strike. Is the teleport option a requirement to setting it off or can you remain stationary in the middle of an aggro'd mob and let it off?
Just trying to imagine a large mob attack chain w/ the DM/SD guy -
My Claws/Invul build is 50. I've got him IO'd up, and he's at s/l softcap with 2 baddies, so like i said, he is pretty awesome in general. With most of the teams i play on, my guy is the prefered tank, but like I said, i want a build thats a bit more balanced to the point i can be the tank w/ AVs. I know that's tough, but its usually my goal.
I will post my claws build once i get home so you can compare.
Love all the feedback though, thanks guys! -
So this build should kick the crap outta the other is what you're sayin? If you are, i'm going to get to work on this guy right away
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Hey all, I've been rolling a Claws/Invul scrap right now that has smashing and lethal softcapped and then the other types (ranged, melee, & aoe) are around 22%. With decent Res from the Invul, i've been pretty tankworthy, but certainly not a tank. Sooooooooo
I've been playing with the idea of rolling a DM/SD scrap that would be super easy to softcap range, melee, & aoe and in turn leaving my s/l def in the 25% area too. But, i'm curious if i'lll notice an improvement in general (or be worse off).
Any thoughts? Will it be worth my time to make the new dude? I cruise through most mobs of various types (close to being a tank), but I suffer against AVs typically with my claws/invul and i'd like to be able to go toe to toe w/ most of them. If you're curious, i'll post my DM/SD build at the bottom.
Thanks ahead of time for any critiques or help!
Level 50 Technology Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Darkness Mastery
Hero Profile:
------------
Level 1: Smite S'ngH'mkr-Acc/Dmg:35(A), S'ngH'mkr-Dmg/EndRdx:35(3), S'ngH'mkr-Dmg/Rchg:35(3), S'ngH'mkr-Dmg/EndRdx/Rchg:35(5), P'ngS'Fest-Acc/Dmg:30(5), P'ngS'Fest-Dmg/EndRdx:30(7)
Level 1: Deflection LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(7), LkGmblr-Def/EndRdx/Rchg:50(9), LkGmblr-Def/Rchg:50(9)
Level 2: Battle Agility LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(11), LkGmblr-Def/Rchg:50(11), LkGmblr-Def/EndRdx/Rchg:50(13)
Level 4: True Grit Mrcl-Heal/EndRdx:40(A), Mrcl-EndRdx/Rchg:40(13), Mrcl-Heal/Rchg:40(15), Mrcl-Heal/EndRdx/Rchg:40(15), Mrcl-Heal:40(17), Mrcl-Rcvry+:40(17)
Level 6: Swift Run-I:50(A)
Level 8: Siphon Life Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(19), Mako-Dmg/Rchg:50(19), Mako-Acc/EndRdx/Rchg:50(21), Mako-Acc/Dmg/EndRdx/Rchg:50(21), Mako-Dam%:50(23)
Level 10: Active Defense RechRdx-I:50(A)
Level 12: Combat Jumping Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(45), Zephyr-ResKB:50(45)
Level 14: Health Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(23), Numna-Heal/Rchg:50(25), Numna-Heal/EndRdx/Rchg:50(25), Numna-Heal:50(27), Numna-Regen/Rcvry+:50(27)
Level 16: Super Jump Winter-ResSlow:50(A)
Level 18: Dark Consumption Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(29), Oblit-Dmg/Rchg:50(29), Oblit-Acc/Dmg/Rchg:50(31), Oblit-Acc/Dmg/EndRdx/Rchg:50(31), Oblit-%Dam:50(31)
Level 20: Stamina Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(33), Efficacy-EndMod/Acc/Rchg:50(33), Efficacy-Acc/Rchg:50(33), Efficacy-EndMod/Acc:50(34), Efficacy-EndMod/EndRdx:50(34)
Level 22: Phalanx Fighting LkGmblr-Rchg+:50(A)
Level 24: Boxing Empty(A)
Level 26: Soul Drain Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/Rchg:50(34), Sciroc-Dmg/EndRdx:50(36), Sciroc-Acc/Rchg:50(36), Sciroc-Acc/Dmg/EndRdx:50(36), Sciroc-Dam%:50(37)
Level 28: Against All Odds Empty(A)
Level 30: Tough RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(37), RctvArm-ResDam:40(37), RctvArm-ResDam/EndRdx/Rchg:40(39), RctvArm-EndRdx/Rchg:40(39)
Level 32: Midnight Grasp S'ngH'mkr-Acc/Dmg:35(A), S'ngH'mkr-Dmg/EndRdx:35(39), S'ngH'mkr-Dmg/Rchg:35(40), S'ngH'mkr-Dmg/EndRdx/Rchg:35(40), P'ngS'Fest-Acc/Dmg:30(40), P'ngS'Fest-Dmg/EndRdx:30(42)
Level 35: Shield Charge Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(42), Oblit-Dmg/Rchg:50(42), Oblit-Acc/Dmg/Rchg:50(43), Oblit-Acc/Dmg/EndRdx/Rchg:50(43), Oblit-%Dam:50(43)
Level 38: One with the Shield S'fstPrt-ResDam/Def+:30(A)
Level 41: Weave LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(45), LkGmblr-Def/Rchg:50(46), LkGmblr-Def/EndRdx/Rchg:50(46)
Level 44: Torrent SipInsght-ToHitDeb:50(A), SipInsght-Acc/ToHitDeb:50(46), SipInsght-Acc/Rchg:50(48), SipInsght-ToHitDeb/EndRdx/Rchg:50(48), SipInsght-Acc/EndRdx/Rchg:50(48), SipInsght-%ToHit:50(50)
Level 47: Hasten RechRdx-I:50(A), RechRdx-I:50(50), RechRdx-I:50(50)
Level 49: Super Speed Run-I:50(A)
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Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Critical Hit
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