AngryCricket

Citizen
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    So, it seems the plan is to make it such that you must group to take on white con mobs and get even LESS xp than you get today. Thus the future of this game seems to be forced grouping with terrible XP. Soloing will be possible, but your XP will be next to nothing. Missions will become impossible as the even con mobs and bosses won't be doable by a solo player at all.


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    That's not what I got at all. He seemed to be pretty clear that a player should be able to solo three even con minions. The difficulty of many enemies 30+ is simply too easy, and taking out 3 of them is very easy for a solo player. The plan is to boost the difficulty of those 30+ enemies, but still keeping the balance of approximately three minions to one player.

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    The whole "3 white cons per hero" garbage has me choked. Please explain to me how my lvl 27 Fire/Energy Blaster, who can take down an entire group of orange minions in two shots, is going to be effected by this.

    Are they going to make the mobs so much harder to kill that I'll have no choice but to fight lower level mobs? (Thereby nerfing EVERYONE.) Or are they going to nerf my "Build Up - Aim - AoE - AoE" combo so that it does less damage? (Thereby nerfing Blasters (and probably everyone else who uses Build Up)).


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    Yes, they are going to make mob harder to kill. I don't see the purple patch going away, so the only way to make tougher fights that require groups is to add HP/power to higher level mobs. I am guessing you will see a group of 4+ heroes needed to take out a groups of +4 level mobs. As long as they increase xp to compendate for higher risk (risk=reward), I do no see a problem with this. When you solo, you fight -1,0, +1, +2 depending on your class/build. When you group you take on +2, +3, +4, +5 for more risk/reward. Suddenly groups are actually needed, tanks are needed, and controllers are needed.

    Buildup is not the part of your buildup/aim/aoe/aoe combo that will be nerfed. It is the AoE part. I also have a fire/energy blaster. It makes my energy/energy blaster look almost worthless in comparison. With massive AoE strikes, xp is only limited by how many +2 can fit into the AoE area. You had better enjoy this while you can, because I am guessing it will end soon.