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Posts
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Joined
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Wow. I only figured because of it's animation I'd be a sitting duck
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Thanks!
Sadly with that knowledge, the damage output is greatly outweighed by the "kill me" sign I'll be putting on my head by using flurry. The attack is just too slow when people are flying around like pigeons with diarrhea.
Once again thank you so much for you input! -
Wow!
Thanks everyone for your input. I looked at your build Elegost and it's beautiful. I'm saddened at Trekkie's remark about flurry because it's true . 1k + flurry damage...
As for FSC, I completely agree but now I'm wondering to swap it for flurry. The real question I guess now would be:
Is flurry fast or is it slow like sands of mu?
P.S. No Fitness pool is gonna be so weird. Staple food of Coh since what? Beta? -
Hey everyone,
I've been reading the forums and learning about builds so I figured it's about time I gave it a shot. I've put together a pvp build, but I'd love some input as I have no experience.
Thanks in advance
Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
popeye the sailing flan: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Regeneration
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Weapon Mastery
Hero Profile:
Level 1: Fire Sword- (A) Touch of Death - Accuracy/Damage
- (11) Touch of Death - Damage/Recharge
- (13) Touch of Death - Damage/Endurance
- (13) Touch of Death - Accuracy/Damage/Endurance
- (17) Touch of Death - Chance of Damage(Negative)
- (A) Numina's Convalescence - Heal/Endurance
- (7) Numina's Convalescence - Heal
- (33) Miracle - +Recovery
- (43) Miracle - Heal
- (A) Doctored Wounds - Heal/Endurance
- (3) Doctored Wounds - Endurance/Recharge
- (3) Doctored Wounds - Heal/Recharge
- (31) Doctored Wounds - Heal
- (33) Doctored Wounds - Recharge
- (36) Doctored Wounds - Heal/Endurance/Recharge
- (A) Mako's Bite - Accuracy/Damage
- (5) Mako's Bite - Damage/Endurance
- (5) Mako's Bite - Damage/Recharge
- (7) Mako's Bite - Chance of Damage(Lethal)
- (19) Mako's Bite - Accuracy/Endurance/Recharge
- (A) Performance Shifter - Chance for +End
- (9) Performance Shifter - EndMod
- (9) Endurance Modification IO
- (A) Adjusted Targeting - Endurance/Recharge
- (11) Adjusted Targeting - To Hit Buff
- (21) Adjusted Targeting - Recharge
- (29) Adjusted Targeting - To Hit Buff/Endurance
- (36) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (A) Doctored Wounds - Heal/Endurance
- (39) Doctored Wounds - Endurance/Recharge
- (39) Doctored Wounds - Heal/Recharge
- (39) Doctored Wounds - Heal/Endurance/Recharge
- (40) Doctored Wounds - Recharge
- (A) Jumping IO
- (A) Doctored Wounds - Heal/Endurance
- (15) Doctored Wounds - Heal/Recharge
- (15) Doctored Wounds - Heal
- (19) Doctored Wounds - Heal/Endurance/Recharge
- (46) Doctored Wounds - Endurance/Recharge
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (17) Numina's Convalescence - Heal
- (21) Numina's Convalescence - Heal/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (23) Gift of the Ancients - Run Speed +7.5%
- (25) Kismet - Accuracy +6%
- (48) Luck of the Gambler - Defense
- (50) Luck of the Gambler - Defense/Endurance
- (A) Unbounded Leap - +Stealth
- (23) Winter's Gift - Slow Resistance (20%)
- (25) Endurance Reduction IO
- (A) Recharge Reduction IO
- (37) Recharge Reduction IO
- (46) Recharge Reduction IO
- (A) HamiO:Microfilament Exposure
- (A) Mako's Bite - Accuracy/Damage
- (27) Mako's Bite - Damage/Endurance
- (27) Mako's Bite - Damage/Recharge
- (37) Mako's Bite - Accuracy/Endurance/Recharge
- (37) Mako's Bite - Chance of Damage(Lethal)
- (A) Doctored Wounds - Heal/Endurance
- (29) Doctored Wounds - Endurance/Recharge
- (31) Doctored Wounds - Heal/Recharge
- (36) Doctored Wounds - Recharge
- (40) Doctored Wounds - Heal
- (A) Performance Shifter - Chance for +End
- (31) Performance Shifter - EndMod
- (42) Endurance Modification IO
- (A) Hecatomb - Damage
- (33) Hecatomb - Damage/Recharge
- (34) Hecatomb - Chance of Damage(Negative)
- (34) Hecatomb - Accuracy/Recharge
- (34) Hecatomb - Damage/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Defense/Endurance
- (40) Luck of the Gambler - Defense/Recharge
- (42) Luck of the Gambler - Endurance/Recharge
- (42) Luck of the Gambler - Defense/Endurance/Recharge
- (43) Luck of the Gambler - Recharge Speed
- (A) Gravitational Anchor - Immobilize
- (43) Gravitational Anchor - Immobilize/Recharge
- (48) Gravitational Anchor - Accuracy/Immobilize/Recharge
- (50) Gravitational Anchor - Accuracy/Recharge
- (50) Gravitational Anchor - Immobilize/Endurance
- (A) Adjusted Targeting - To Hit Buff
- (45) Adjusted Targeting - To Hit Buff/Recharge
- (45) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (45) Adjusted Targeting - Endurance/Recharge
- (46) Adjusted Targeting - Recharge
- (48) Rectified Reticle - Increased Perception
- (A) Luck of the Gambler - Recharge Speed
- (A) Recharge Reduction IO
Level 1: Brawl- (A) Accuracy IO
- (A) Celerity - Endurance
- (A) Empty
Level 2: Ninja Run
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Set Bonus Totals:- 12.5% DamageBuff(Smashing)
- 12.5% DamageBuff(Lethal)
- 12.5% DamageBuff(Fire)
- 12.5% DamageBuff(Cold)
- 12.5% DamageBuff(Energy)
- 12.5% DamageBuff(Negative)
- 12.5% DamageBuff(Toxic)
- 12.5% DamageBuff(Psionic)
- 16% Enhancement(Heal)
- 57% Enhancement(Accuracy)
- 75% Enhancement(RechargeTime)
- 10% FlySpeed
- 115.5 HP (8.62%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- MezResist(Held) 12.1%
- MezResist(Immobilize) 9.35%
- MezResist(Terrorized) 8.8%
- 20% Perception
- 10.5% (0.18 End/sec) Recovery
- 44% (2.46 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 10.1% Resistance(Fire)
- 10.1% Resistance(Cold)
- 2.52% Resistance(Energy)
- 2.52% Resistance(Negative)
- 1.26% Resistance(Toxic)
- 1.26% Resistance(Psionic)
- 17.5% RunSpeed