Anasoban

Citizen
  • Posts

    4
  • Joined

  1. Wow. I only figured because of it's animation I'd be a sitting duck
  2. Thanks!

    Sadly with that knowledge, the damage output is greatly outweighed by the "kill me" sign I'll be putting on my head by using flurry. The attack is just too slow when people are flying around like pigeons with diarrhea.

    Once again thank you so much for you input!
  3. Wow!

    Thanks everyone for your input. I looked at your build Elegost and it's beautiful. I'm saddened at Trekkie's remark about flurry because it's true . 1k + flurry damage...

    As for FSC, I completely agree but now I'm wondering to swap it for flurry. The real question I guess now would be:

    Is flurry fast or is it slow like sands of mu?

    P.S. No Fitness pool is gonna be so weird. Staple food of Coh since what? Beta?
  4. Hey everyone,

    I've been reading the forums and learning about builds so I figured it's about time I gave it a shot. I've put together a pvp build, but I'd love some input as I have no experience.

    Thanks in advance

    Hero Plan by Mids' Hero Designer 1.803
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    popeye the sailing flan: Level 50 Magic Scrapper
    Primary Power Set: Fiery Melee
    Secondary Power Set: Regeneration
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Concealment
    Ancillary Pool: Weapon Mastery

    Hero Profile:
    Level 1: Fire Sword
    • (A) Touch of Death - Accuracy/Damage
    • (11) Touch of Death - Damage/Recharge
    • (13) Touch of Death - Damage/Endurance
    • (13) Touch of Death - Accuracy/Damage/Endurance
    • (17) Touch of Death - Chance of Damage(Negative)
    Level 1: Fast Healing
    • (A) Numina's Convalescence - Heal/Endurance
    • (7) Numina's Convalescence - Heal
    • (33) Miracle - +Recovery
    • (43) Miracle - Heal
    Level 2: Reconstruction
    • (A) Doctored Wounds - Heal/Endurance
    • (3) Doctored Wounds - Endurance/Recharge
    • (3) Doctored Wounds - Heal/Recharge
    • (31) Doctored Wounds - Heal
    • (33) Doctored Wounds - Recharge
    • (36) Doctored Wounds - Heal/Endurance/Recharge
    Level 4: Cremate
    • (A) Mako's Bite - Accuracy/Damage
    • (5) Mako's Bite - Damage/Endurance
    • (5) Mako's Bite - Damage/Recharge
    • (7) Mako's Bite - Chance of Damage(Lethal)
    • (19) Mako's Bite - Accuracy/Endurance/Recharge
    Level 6: Quick Recovery
    • (A) Performance Shifter - Chance for +End
    • (9) Performance Shifter - EndMod
    • (9) Endurance Modification IO
    Level 8: Build Up
    • (A) Adjusted Targeting - Endurance/Recharge
    • (11) Adjusted Targeting - To Hit Buff
    • (21) Adjusted Targeting - Recharge
    • (29) Adjusted Targeting - To Hit Buff/Endurance
    • (36) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    Level 10: Dull Pain
    • (A) Doctored Wounds - Heal/Endurance
    • (39) Doctored Wounds - Endurance/Recharge
    • (39) Doctored Wounds - Heal/Recharge
    • (39) Doctored Wounds - Heal/Endurance/Recharge
    • (40) Doctored Wounds - Recharge
    Level 12: Hurdle
    • (A) Jumping IO
    Level 14: Health
    • (A) Doctored Wounds - Heal/Endurance
    • (15) Doctored Wounds - Heal/Recharge
    • (15) Doctored Wounds - Heal
    • (19) Doctored Wounds - Heal/Endurance/Recharge
    • (46) Doctored Wounds - Endurance/Recharge
    Level 16: Integration
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (17) Numina's Convalescence - Heal
    • (21) Numina's Convalescence - Heal/Endurance
    Level 18: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (23) Gift of the Ancients - Run Speed +7.5%
    • (25) Kismet - Accuracy +6%
    • (48) Luck of the Gambler - Defense
    • (50) Luck of the Gambler - Defense/Endurance
    Level 20: Super Jump
    • (A) Unbounded Leap - +Stealth
    • (23) Winter's Gift - Slow Resistance (20%)
    • (25) Endurance Reduction IO
    Level 22: Hasten
    • (A) Recharge Reduction IO
    • (37) Recharge Reduction IO
    • (46) Recharge Reduction IO
    Level 24: Super Speed
    • (A) HamiO:Microfilament Exposure
    Level 26: Incinerate
    • (A) Mako's Bite - Accuracy/Damage
    • (27) Mako's Bite - Damage/Endurance
    • (27) Mako's Bite - Damage/Recharge
    • (37) Mako's Bite - Accuracy/Endurance/Recharge
    • (37) Mako's Bite - Chance of Damage(Lethal)
    Level 28: Instant Healing
    • (A) Doctored Wounds - Heal/Endurance
    • (29) Doctored Wounds - Endurance/Recharge
    • (31) Doctored Wounds - Heal/Recharge
    • (36) Doctored Wounds - Recharge
    • (40) Doctored Wounds - Heal
    Level 30: Stamina
    • (A) Performance Shifter - Chance for +End
    • (31) Performance Shifter - EndMod
    • (42) Endurance Modification IO
    Level 32: Greater Fire Sword
    • (A) Hecatomb - Damage
    • (33) Hecatomb - Damage/Recharge
    • (34) Hecatomb - Chance of Damage(Negative)
    • (34) Hecatomb - Accuracy/Recharge
    • (34) Hecatomb - Damage/Endurance
    Level 35: Stealth
    • (A) Luck of the Gambler - Recharge Speed
    Level 38: Moment of Glory
    • (A) Luck of the Gambler - Defense/Endurance
    • (40) Luck of the Gambler - Defense/Recharge
    • (42) Luck of the Gambler - Endurance/Recharge
    • (42) Luck of the Gambler - Defense/Endurance/Recharge
    • (43) Luck of the Gambler - Recharge Speed
    Level 41: Web Grenade
    • (A) Gravitational Anchor - Immobilize
    • (43) Gravitational Anchor - Immobilize/Recharge
    • (48) Gravitational Anchor - Accuracy/Immobilize/Recharge
    • (50) Gravitational Anchor - Accuracy/Recharge
    • (50) Gravitational Anchor - Immobilize/Endurance
    Level 44: Targeting Drone
    • (A) Adjusted Targeting - To Hit Buff
    • (45) Adjusted Targeting - To Hit Buff/Recharge
    • (45) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (45) Adjusted Targeting - Endurance/Recharge
    • (46) Adjusted Targeting - Recharge
    • (48) Rectified Reticle - Increased Perception
    Level 47: Invisibility
    • (A) Luck of the Gambler - Recharge Speed
    Level 49: Phase Shift
    • (A) Recharge Reduction IO
    ------------
    Level 1: Brawl
    • (A) Accuracy IO
    Level 1: Sprint
    • (A) Celerity - Endurance
    Level 2: Rest
    • (A) Empty
    Level 1: Critical Hit
    Level 2: Ninja Run
    ------------
    Set Bonus Totals:
    • 12.5% DamageBuff(Smashing)
    • 12.5% DamageBuff(Lethal)
    • 12.5% DamageBuff(Fire)
    • 12.5% DamageBuff(Cold)
    • 12.5% DamageBuff(Energy)
    • 12.5% DamageBuff(Negative)
    • 12.5% DamageBuff(Toxic)
    • 12.5% DamageBuff(Psionic)
    • 16% Enhancement(Heal)
    • 57% Enhancement(Accuracy)
    • 75% Enhancement(RechargeTime)
    • 10% FlySpeed
    • 115.5 HP (8.62%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • MezResist(Held) 12.1%
    • MezResist(Immobilize) 9.35%
    • MezResist(Terrorized) 8.8%
    • 20% Perception
    • 10.5% (0.18 End/sec) Recovery
    • 44% (2.46 HP/sec) Regeneration
    • 20% ResEffect(FlySpeed)
    • 20% ResEffect(RechargeTime)
    • 20% ResEffect(RunSpeed)
    • 10.1% Resistance(Fire)
    • 10.1% Resistance(Cold)
    • 2.52% Resistance(Energy)
    • 2.52% Resistance(Negative)
    • 1.26% Resistance(Toxic)
    • 1.26% Resistance(Psionic)
    • 17.5% RunSpeed