Alveria

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  1. Alveria

    Firekin Advice

    I have been on the game for several years but mostly stuck to Melee toons, I am trying to branch out alot more and I have a few higher level trollers and corrs, problem is, I am accustomed to making melee builds, not ranged or support builds.

    Right now I am trying to find a stand-alone firekin build (Yes, it would be used for farming on occasions)

    This is the build I have worked up, I am trying to avoid Purples, but if there are a need be, I can afford them.

    Hero Plan by Mids' Hero Designer 1.954
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Kinetics
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Speed
    Ancillary Pool: Fire Mastery

    Hero Profile:
    Level 1: Char
    • (A) Lockdown - Accuracy/Hold
    • (23) Lockdown - Accuracy/Recharge
    • (25) Lockdown - Recharge/Hold
    • (25) Lockdown - Endurance/Recharge/Hold
    • (27) Lockdown - Accuracy/Endurance/Recharge/Hold
    • (27) Lockdown - Chance for +2 Mag Hold
    Level 1: Transfusion
    • (A) Touch of the Nictus - Healing
    • (7) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
    • (7) Touch of the Nictus - Accuracy/Healing
    • (13) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
    • (13) Touch of the Nictus - Accuracy/Endurance/Recharge
    Level 2: Siphon Power
    • (A) Accuracy IO
    Level 4: Fire Cages
    • (A) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized
    • (17) Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
    • (19) Will of the Controller - Endurance/Recharge
    • (19) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance
    • (21) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge
    • (21) Will of the Controller - Recharge/Chance for Psionic Damage
    Level 6: Smoke
    • (A) Accuracy IO
    • (33) Endurance Reduction IO
    Level 8: Boxing
    • (A) Kinetic Combat - Accuracy/Damage
    • (9) Kinetic Combat - Damage/Endurance
    • (9) Kinetic Combat - Damage/Recharge
    • (11) Kinetic Combat - Damage/Endurance/Recharge
    Level 10: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (11) Luck of the Gambler - Defense
    Level 12: Super Jump
    • (A) Unbounded Leap - +Stealth
    Level 14: Tough
    • (A) Reactive Armor - Resistance
    • (15) Reactive Armor - Resistance/Endurance
    • (15) Reactive Armor - Resistance/Recharge
    • (17) Reactive Armor - Resistance/Endurance/Recharge
    • (23) Reactive Armor - Endurance/Recharge
    • (46) Steadfast Protection - Knockback Protection
    Level 16: Hot Feet
    • (A) Impeded Swiftness - Accuracy/Slow
    • (33) Impeded Swiftness - Damage/Slow
    • (33) Impeded Swiftness - Accuracy/Endurance
    • (34) Impeded Swiftness - Range/Slow
    • (34) Impeded Swiftness - Endurance/Recharge/Slow
    • (34) Impeded Swiftness - Chance of Damage(Smashing)
    Level 18: Siphon Speed
    • (A) Pacing of the Turtle - Chance of -Recharge
    Level 20: Flashfire
    • (A) Stupefy - Accuracy/Recharge
    • (36) Stupefy - Endurance/Stun
    • (36) Stupefy - Stun/Range
    • (36) Stupefy - Accuracy/Endurance
    • (37) Stupefy - Accuracy/Stun/Recharge
    • (37) Stupefy - Chance of Knockback
    Level 22: Cinders
    • (A) Lockdown - Chance for +2 Mag Hold
    • (37) Lockdown - Accuracy/Hold
    • (39) Lockdown - Accuracy/Recharge
    • (39) Lockdown - Recharge/Hold
    • (39) Lockdown - Endurance/Recharge/Hold
    • (40) Lockdown - Accuracy/Endurance/Recharge/Hold
    Level 24: Speed Boost
    • (A) Performance Shifter - Chance for +End
    Level 26: Increase Density
    • (A) Resist Damage IO
    Level 28: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (29) Luck of the Gambler - Defense
    • (29) Luck of the Gambler - Defense/Endurance
    • (31) Luck of the Gambler - Defense/Recharge
    Level 30: Hasten
    • (A) Recharge Reduction IO
    • (31) Recharge Reduction IO
    • (31) Recharge Reduction IO
    Level 32: Fire Imps
    • (A) Sovereign Right - Accuracy/Damage
    • (42) Sovereign Right - Damage/Endurance
    • (43) Sovereign Right - Accuracy/Endurance
    • (43) Sovereign Right - Accuracy/Damage/Endurance
    • (43) Sovereign Right - Accuracy
    • (46) Sovereign Right - Resistance Bonus
    Level 35: Transference
    • (A) Performance Shifter - Chance for +End
    • (40) Performance Shifter - EndMod
    • (40) Performance Shifter - EndMod/Accuracy
    Level 38: Inertial Reduction
    • (A) Jumping IO
    Level 41: Fulcrum Shift
    • (A) Endurance Reduction IO
    • (42) Endurance Reduction IO
    • (42) Endurance Reduction IO
    Level 44: Fire Ball
    • (A) Positron's Blast - Accuracy/Damage
    • (45) Positron's Blast - Damage/Endurance
    • (45) Positron's Blast - Damage/Recharge
    • (45) Positron's Blast - Damage/Range
    • (46) Positron's Blast - Accuracy/Damage/Endurance
    Level 47: Fire Shield
    • (A) Reactive Armor - Resistance
    • (48) Reactive Armor - Resistance/Endurance
    • (48) Reactive Armor - Resistance/Recharge
    • (48) Reactive Armor - Endurance/Recharge
    • (50) Reactive Armor - Resistance/Endurance/Recharge
    Level 49: Consume
    • (A) Performance Shifter - Chance for +End
    • (50) Performance Shifter - EndMod
    • (50) Performance Shifter - EndMod/Accuracy
    ------------
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Regenerative Tissue - +Regeneration
    • (3) Miracle - +Recovery
    • (3) Numina's Convalescence - +Regeneration/+Recovery
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (5) Performance Shifter - EndMod
    • (5) Performance Shifter - EndMod/Recharge
    Level 1: Brawl
    • (A) Accuracy IO
    Level 1: Containment
    Level 1: Sprint
    • (A) Endurance Reduction IO
    Level 2: Rest
    • (A) Recharge Reduction IO
    Level 4: Ninja Run