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Posts
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Hi all,
I have been playing my Demons/Pain MM for a while now and hes level 45, but Im finding that im realy starved for energy (I have 5 Toggles (Supress Pain, Manuvers, Assault, Tactics and the Mu toggle)) and that my pets end up getting mashed up quickly when grouping with others.
Im looking for a MM that can DPS with the demons and to keep them alive while they are DPSing while either providing control or group support.
If you can provide a full build with optimized IO slotting, that would be awesome!
If you would recommend something OTHER then /Time or /Thermal thats fine, but I want to stick with Demons.
Looking forward to seeing the feedback! -
Thanks for the input, I had a look at your build and I prefer it more.
Is there any other alternatives to vengance? if so what would be my best option?
Also can anyone give me a optimized IO build for a Demons/Pain build? -
Hey all,
I have recently come back to City of Heros, and I have been leveling up a Demons/Pain/Mu Master Mind.
I would like some help with what powers I should take and how best to slot them, I dont mind changing my ancillary/epic pool or my travel power if there are better options in those pools.
Here is what im currently working towards (yes there are no IO's since I dont understand them and have not spent the time looking into them, so builds with IO's would be helpful so I can see whats going on).
EDIT: I changed the build since I made a mistake on the heals they now have 3xHeal and 3xEndurance
Villain Plan by Mids' Villain Designer 1.95
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Pain Domination
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Summon Demonlings -- Dmg(A), Dmg(3), Dmg(3), Acc(5), Acc(5), Acc(7)
Level 1: Nullify Pain -- Heal(A), Heal(7), Heal(9), EndRdx(9), EndRdx(11), EndRdx(11)
Level 2: Soothe -- Heal(A), Heal(17), Heal(19), EndRdx(19), EndRdx(21), EndRdx(21)
Level 4: Fly -- Flight(A)
Level 6: Enchant Demon -- EndRdx(A)
Level 8: Hasten -- RechRdx(A), RechRdx(25), RechRdx(25)
Level 10: Conduit of Pain -- RechRdx(A), RechRdx(27), RechRdx(27)
Level 12: Summon Demons -- Dmg(A), Dmg(13), Dmg(13), Acc(15), Acc(15), Acc(17)
Level 14: Maneuvers -- DefBuff(A), DefBuff(29), DefBuff(29), EndRdx(31), EndRdx(31)
Level 16: Enforced Morale -- EndRdx(A)
Level 18: Hell on Earth -- RechRdx(A), RechRdx(31), RechRdx(33)
Level 20: Suppress Pain -- Heal(A), Heal(33), Heal(33), EndRdx(34), EndRdx(34)
Level 22: Assault -- EndRdx(A), EndRdx(34)
Level 24: Tactics -- ToHit(A), ToHit(36), ToHit(36), EndRdx(36), EndRdx(37)
Level 26: Summon Demon Prince -- Dmg(A), Dmg(37), Dmg(37), Acc(39), Acc(39), Acc(39)
Level 28: World of Pain -- RechRdx(A), RechRdx(40), RechRdx(40)
Level 30: Stealth -- DefBuff(A), DefBuff(40), DefBuff(42), EndRdx(42), EndRdx(42)
Level 32: Abyssal Empowerment -- EndRdx(A)
Level 35: Charged Armor -- ResDam(A), ResDam(43), ResDam(43), EndRdx(43), EndRdx(45)
Level 38: Painbringer -- RechRdx(A), RechRdx(45), RechRdx(45)
Level 41: Electrifying Fences -- Immob(A), Immob(46), Acc(46), Acc(50)
Level 44: Electric Shackles -- Hold(A), Hold(46), Acc(48), Acc(50)
Level 47: Static Discharge -- Dmg(A), Dmg(48), Acc(48), Acc(50)
Level 49: Vengeance -- Heal(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Supremacy
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run(A)
Level 2: Health -- Heal(A)
Level 2: Hurdle -- Jump(A)
Level 2: Stamina -- EndMod(A), EndMod(23), EndMod(23)
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