Ageis

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  1. [ QUOTE ]
    Most buffs in this game are way too short, IMO. Most things are 2 min or less. Ugh. Can we please have the average buff time upped to 10 or 20 min?

    I can understand keeping powerful self buffs with negative ending effects short (e.g. - unstoppable, elude, etc). But for just your standard run of the mill variety buff (clear mind, fortitude, practiced brawler, etc), a longer lasting buff would be a real nice thing.

    I'm not asking for the 1-2 hour long game breaking buffs of EQ (KEI anyone?). But a 10-20 min timer would be so much better than a 2 min timer and not overpowering at all. Heck, increase the endurance to compensate even.

    JM

    [/ QUOTE ]

    I think they are avoiding this to prevent buff bots from being a common site. If you have played other mmorpg's you will surely have noticed a significant portion of the player base running around with 2 characters, one to do the dirty work, the other to buff as needed.

    You can still do it in COH, however, the nature of the combat and the short durations of the buffs in question makes it extremely cumbersome and difficult to execute accordingly, longer buffs would probably change that.

    I think what they need to do is when you are affected by a particular status power, not all your toggles drop all the time, just some of them, like a 50/50 chance or something.
  2. Ive had combat jump since the game went commercial and in absolutely no case, shape, or form has it been considered to powerful by me (its defense bonus is hardly noticeable), or anyone who doesn't have it and watches someone with it play.

    What bug in association with combat jump could possibly be compared to the caliber of smoke grenades problems?

    Powerbomb please elaborate?

    This is news to me.