8thSeraph

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  1. Quote:
    Originally Posted by Turgenev View Post
    Not ignoring it at all, it wasn't "who" was getting the PLs that was the problem; it was "where", and the fact that it interfered with people who were genuinely trying to get normal teams. At least in GV/PI, the farm culture's expected. Being a lowbie in a lowbie zone, and getting blitzed with "lvl 52 boss farm 45+ only" all over the place, it conflicted with normal gaming for that zone. Make sense?
    sooo, your response falls on "lvl52 boss farm 45+ only" didn't really belong in AP? so much is wrong with this that i'm just overwhelmed with the possibilities. you win because i quit. /cookie

    bottom line, if MA wasn't accessible from AP, it would of been someplace else and everyone would have followed. and there'd be a different excuse..
  2. Quote:
    Originally Posted by Umbral View Post
    First off, the problem that many anti-AE farmers had was not that it was difficult to find teams (I actually had no problems finding teams, many of which were comprised mainly of players that were thankful to find something other than AE to pass the time). The problem was the AE babies that accompanied such easily available and high reward farming. I didn't have much of a problem with the PI farmers at any point (except when you hit your 40s and it was virtually impossible to find anyone to team with because farmers would grab anyone and everyone possible to anchor/fill/etc), and I still don't (especially since they can't use anchors anymore and have no use for fillers) because they're not generating giant mobs of level 50 characters with players that have never left AP and have no idea what a Task Force is.
    total exaggeration. i'd easily wager that 90%+ of your so-called "ae babies" were vets, of all sorts, being PL'd. for every real new player i ran across in MA, there were 30-40 vets getting a new alt PL'd.

    and the stupid noob questions that everyone claims to have been asked is just crap. constant MA whiners always trying to best each other in the next noob question they were "supposedly" asked 2 minutes ago.
    Quote:
    As to the question of the population, it's hard to figure out whether the drop in population (of which there is some) is due to players not being interested by the game or by the natural side effects of it being this time of year (re: school). I can honestly say that, if there seems to have been a decline in population, I'm not really noticing it, but that's quite possibly due exclusively to the ability to team with virtually anyone nowadays. It's much easier to make a team than it ever was before thanks to the SSK system.
    thankfully, you have the SSK system.
  3. Quote:
    Originally Posted by Turgenev View Post
    My two cents here, so take it or leave it.

    I think the whole anti-AE mentality is a kneejerk reaction to AE being immediately appropriated by the farming industry, and having the farm frenzy overshadow Architect as a vessel of creative and new storylines for the playerbase, which was its original intent by the Dev and by a significant portion of the playerbase.

    Personally, am I mad at AE farming? Not really. I've done it plenty of times, and you're right, it's ridiculously easy to farm in the environment that existed previous to Issue 16. Before AE, I had 5 lvl 50 toons, leveled normally. For a period of farming for 40 days, I have another eight 45+'s that I've always wanted to build. I'll say it now, in public: My farmed toons made me happy. I know, heresy, right?

    But having the farmers take overwhelming root in two already incredibly busy zones for low-level players is what built the animosity towards them. Previously, the "farm zones" were always PI and GV, which were remote enough from most of the playerbase that they only ticked off high level whiners who bemoaned farming spam without realizing that hey, you can /ignore and go on with your life. And yeah, from the farming perspective, it made sense: You go where the money is, and with AE doors in lowbie zones, that's where you'd go to. So you have a clash of the farming crowds maximizing their efforts, and having non-farm players getting constantly drowned out. And of course, this only served to feed the pro-Champions spam from players who would kick off scripted complaints in broadcast about the death of COH, how AE has ruined the game, yadda yadda yadda. (I say scripted because from three sets of instances, I had logs of people starting the same dialogue in different zones/sides. Hooray, the marketing and the politics of fear mongering.)

    If I could rewind back to April when Issue 14 hit, I'd have removed the AEs in AP and Cap, and left them in Galaxy City and Port Oakes instead. (To keep with having it accessible by lowbies; going radical, I'd have scrapped the in-zone AE entirely and just have it as an entrance to a specific "AE" zone that players could go to, similar to how the Vanguard depots are peppered through the zones.)

    I have no problems with farmers getting their groove on, so long as it doesn't impact the gaming experience of other players overall. But when a new player logs into AP and hits a wall of "LFM AE 52+ boss farm NEED KIN 40+ ONLY" regularly and constantly... yeah, I think that'd make any sane person more than a little irritated, don't you think?
    i hear where you're coming from, but what everyone has ignored is that the largest portion of new characters joining and getting PL'ed in MA were vets. i know, crazy right? i would go so far as to say 90%+ of all new chars were from vets making alts. of course this is all my opinion and i don't have any sources other than my own personal view ingame and teaming with said new characters. people blow it out of proportion and the big exaggeration was MA in AP was relative to a strip club a block away from a high school. whatever the real # is of completely new players making new characters to vets, it's not near what people have made it out to be on these forums.
  4. Quote:
    Because something was not fixed, does not mean it is condoned. When AE was announced they said that steps were in place to deter farming - they blew it - people found exploits & farmed. Hopefully with today's new issue AE farms will become extinct.

    so i'm confused... are players just upset because of all the farming in AP? or farming in general? hell, i see people farming now that MA isn't being used. are you mad at that too? or are you just upset because MA allowed people to farm more efficiently and easier?

    everyones general use of farming as if it's a bad word is just ridiculous. boss farms in MA were very rewarding, and was allowed to go on for a long time. a simple easy patch could have changed the xp distribution/tickets/influence. but they didn't. and now they did.

    so let's stop with the melodramatics of MA. in no way was boss farms an exploit.
  5. Quote:
    Originally Posted by The_Alt_oholic View Post
    I am.
    Originally, it was quite clear that there was to be no farming in the AE. Exploit farms in the AE are still reportable for locks, banning, etc.

    I'm glad that you have at least seen some of the light as you apparently have been part of the problem.
    if it was "clear" that there was to be no farming, then it would have been fixed a LONG time ago.

    farming is a part of this game as any other mmo. with or without ae, farming will exist. even with ae gone or changed, there will still be a place to farm regardless, and, if ae is still on par with normal xp, evening running the normal arc missions, it will still be more beneficial then running all over the maps to get to a door.
  6. 8thSeraph

    kinetics

    unfortunately i disagree with the above poster regarding sb. i guess i take it personal, but a good fire/kin killing machine doesn't stop every minute and a half to 2 minutes to sb everyone. he should be busy in the mix with the tank rocking everything.
  7. Quote:
    Originally Posted by iSativa View Post
    How about this... Ignore the others and do your own thing... You cant let what other people do affect YOUR experience.... You want to have fun? Then do something fun... IF the games not fun...make it fun or leave. SIMPLE.

    no no, this CAN'T be a possible solution. it just CAN'T be...
  8. Quote:
    Originally Posted by HighEvolutionary View Post
    You know with the upcoming Double XP Weekend an all it would Do My Old Timer heart Good to see Them come up an Close the Doors on AE,All you see now are High lvl chars taking over atlas,An Steel. All the content that was Pre AE is going to waste as hardly no one will leave Atlas or steel. , I mean why should they when they can stay in AE all day an go from 1-50.it's the wrose thing the Devs could have ever done to this game, They should put a Big sign up saying going out of Business on that place an get everyone back intot he other content, I mean lord i had 2 lvl 50's ask me yesterday how to make a Enhanment, an the other asked where he could put his wings on his suit, I mean damn wake up an see what that place is doing to the game, it's NOT HELPING AT ALL DEVS
    i luv when people tell me how to play and how to spend my $15.

    i DO NOT farm, but i prefer to not have to travel so much to get xp, etc. etc. i'd cancel my sub again if ae was removed from my low levels, which is the primary reason i continue to play this game. and yet, i still can play my character, regardless of the anti-ae people who think no one knows how to play their char because of the faster leveling.

    personally, suck it up and shut it up.