10101

Apprentice
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  1. I have some more things I find "unfun" that need fixing as well.

    Malta Sappers = UNFUN
    Invulerability has no psionic defense = UNFUN
    Inv Scrappers only have 75% resistance = UNFUN
    Wolfs throwing rocks = UNFUN
    Hami Spawning 200+ mito's = UNFUN

    I am sure I forgot a few others.

    Can we get these fixed too?
  2. I am sorry but the build was not built around running multiple defenses but build around lots of offense attacks. My choice my playstyle. Nothing blind or ignorant about building a character around offense 1st and defense 2nd. (i.e Scrapper). If I could see the future and knew they would change the AT class this drastically then I would have played something different. I don't have that ability.

    Those who think perma-unstoppable is the end all uber defense (you say GOD button) probably don't have the hundreds of hours in the post 40 game as an Inv scrapper. I am suppose to be knee deep in melee at all times. With it on I am ok against most melee foes (which I should be). I get hit hard by Psionics (Carnies, Rikti, Possessed Scientist, COT, clockworks, etc...) but that is the risk/reward of the AT. When it drops I have a very good chance of going to the hospital. Again, my playstyle enjoys the rush of trying to live for 5-10 seconds with 10% of my hitpoints and 0 endurance. Sometimes it works and sometimes it doesn't.

    A regen scrapper can have perma-MOG plus they don't care as much about defense with insta-heal. So should they take nerf healing from regens as they took defense ability away from invulnerability? I don't think so. Should they take pets away from controllers? Nova away from blasters? Stripping the invulnerability class of many defenses seriously changes the playstyle. I chose it based on the option when I bought the game but that has been taken away. Sorry you don't feel my pain but your playstyle is different than mine and that's what makes life fun. Trying to insult someones build, playstyle, etc.. that you know nothing about adds no value to the discussion. Everyone has a different build and different goals. This change hurts my playstyle and greatly changes the "fun" factor for me.
  3. Sorry you total misunderstood my comment. Also, I did not burn any respecs. I have not needed them. When I started this character perma-unstoppable EXISTED and was well known and commonly played. That was always the end goal of my build. That is how the game was when I bought it. I built my character to do that ability. Again my playstyle and a choice I had. I focused on attacks (being a scrapper) and not running all kinds of defenses. Was it hard in the beginning sure, but that was my choice and my playstyle. Now I have perma-unstoppable as a main stay of my defense and have spent most slots on attacks. I can't do that anymore and I have no respecs because I have not needed them. Now I have to see if someone will PL me through the lvl 44 respec today so I can keep playing. I have not done the respec because I did not need it.

    Again I created this character based on the options at the time I bought it and found this class to best fit my playstyle. So you can quite with all your curse words and focus on the fact that my character was built to perfectly match my playstyle. The fact that you have to respec your character to make the DEVS happy is still absurd I think.
  4. I don't write on boards much but I must voice my complaint.

    This update 3 has totally changed the way the game is played for me. I spent 6 months working on my DM/INV scrapper to where he is now and "you" have taken most of it away in 1 swoop. To boot I just logged on and can not even respec out of it. Can I get a credit for the days I can't play?

    I have played massive multiplayer games since the beta of Ultima Online. I have never seen such a drastic change to a class as this one was. The fact that I must rebuild my character just to play again is absurd. I have $50+6 monthsx$15 plus hundreds of hours and you show your thanks this way has me beyond upset. I have now payed and spent a lot of my personal time for something I don't want. It shows how little you care for the time and money commitment us long term players have invested in this game.

    I can't wait for car companies to start modifying your car 6 months after you get it because it is too fast or too this or too that. I wish you would spend your time growing the content, making more challenges for your so-called "uber" AT's rather than changing their original utility and play style.

    People play this game for the fantasy but you have crushed that for many of us.